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package bot |
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import ( |
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"encoding/json" |
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"fmt" |
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"io/ioutil" |
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"os" |
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"github.com/BurntSushi/toml" |
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) |
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// WeatherConfig Weather config struct |
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type WeatherConfig struct { |
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WeatherToken string |
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City string |
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} |
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// GeneralConfig General config struct |
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type GeneralConfig struct { |
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Language string |
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Timezone int |
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GeonamesUsername string |
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Game string |
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EmbedColor int |
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ServiceURL string |
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MessagePool int |
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DatabaseName string |
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GeocodingApiKey string |
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AdminID string |
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} |
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// NewsConfig News config struct |
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type NewsConfig struct { |
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APIKey string |
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Country string |
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Articles int |
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} |
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// MetricsConfig InfluxDB connection settings |
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type MetricsConfig struct { |
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Address string |
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Database string |
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User string |
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Password string |
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} |
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// DBLConfig contains bot list configs |
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type DBLConfig struct { |
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Token string |
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TokenDBL string |
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DBLID string |
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} |
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// Twitch contains twitch api configs |
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type TwitchConfig struct { |
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ClientID string |
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} |
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// TranslateConfig Yandex translate config struct |
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type TranslateConfig struct { |
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APIKey string |
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} |
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// CurrencyConfig Currency config struct |
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type CurrencyConfig struct { |
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Default []string |
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} |
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// LocalesMap Map with locales |
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type LocalesMap map[string]map[string]string |
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// WeatherCodesMap symbols for font |
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type WeatherCodesMap map[string]string |
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// Config Main config struct. Contains all another config structs data. |
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type Config struct { |
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Weather WeatherConfig |
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General GeneralConfig |
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News NewsConfig |
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Translate TranslateConfig |
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Locales LocalesMap |
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Currency CurrencyConfig |
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WeatherCodes WeatherCodesMap |
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Metrics MetricsConfig |
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DBL DBLConfig |
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Twitch TwitchConfig |
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} |
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// GetLocale returns locale string by key |
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func (c *Config) GetLocale(key string) string { |
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return c.Locales[c.General.Language][key] |
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} |
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func (c *Config) GetLocaleLang(key, lang string) string { |
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if _, ok := c.Locales[lang]; ok { |
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return c.Locales[lang][key] |
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} |
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return c.Locales[c.General.Language][key] |
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} |
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// LoadConfig loads configs from file 'config.toml'. Terminate program if error. |
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func LoadConfig() *Config { |
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var cfg Config |
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if _, err := toml.DecodeFile("config.toml", &cfg); err != nil { |
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fmt.Printf("Config loading error: %v\n", err) |
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os.Exit(1) |
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} |
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cfg.LoadLocales() |
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cfg.LoadWeatherCodes() |
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return &cfg |
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} |
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// LoadLocales loads locales from file 'locales.json'. Terminate program if error. |
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func (c *Config) LoadLocales() { |
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file, e := ioutil.ReadFile("./locales.json") |
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if e != nil { |
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fmt.Printf("Locale file error: %v\n", e) |
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os.Exit(1) |
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} |
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err := json.Unmarshal(file, &c.Locales) |
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if err != nil { |
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panic(err) |
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} |
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if _, ok := c.Locales[c.General.Language]; !ok { |
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fmt.Printf("Locale file not contain language \"%v\"\n", c.General.Language) |
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os.Exit(1) |
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} |
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fmt.Printf("Loaded %v translations for '%v' language\n", len(c.Locales[c.General.Language]), c.General.Language) |
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} |
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// LoadWeatherCodes loads weather font codes from file 'codes.json' in map. Terminate program if error. |
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func (c *Config) LoadWeatherCodes() { |
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file, e := ioutil.ReadFile("./codes.json") |
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if e != nil { |
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fmt.Printf("Codes file error: %v\n", e) |
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os.Exit(1) |
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} |
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err := json.Unmarshal(file, &c.WeatherCodes) |
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if err != nil { |
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panic(err) |
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} |
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fmt.Printf("Loaded %v weather codes\n", len(c.WeatherCodes)) |
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} |
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