|
1
|
|
|
# coding=utf-8 |
|
2
|
|
|
import logging |
|
3
|
|
|
from abc import ABCMeta, abstractmethod |
|
4
|
|
|
from typing import List, Dict |
|
|
|
|
|
|
5
|
|
|
|
|
6
|
|
|
logger = logging.getLogger(__name__) |
|
7
|
|
|
|
|
8
|
|
|
|
|
9
|
|
|
class Division: |
|
10
|
|
|
def __init__(self, id: int, name: str, league: int, threshold: float): |
|
|
|
|
|
|
11
|
|
|
self.id = id |
|
12
|
|
|
self.name = name |
|
13
|
|
|
self.league = league |
|
14
|
|
|
self.threshold = threshold |
|
15
|
|
|
|
|
16
|
|
|
|
|
17
|
|
|
class PlayerDivisionInfo: |
|
18
|
|
|
def __init__(self, user_id: int, current_league: int, current_score: float): |
|
19
|
|
|
self.user_id = user_id |
|
20
|
|
|
self.league = current_league |
|
21
|
|
|
self.score = current_score |
|
22
|
|
|
|
|
23
|
|
|
def is_in_inferior_league(self, compared_to: 'PlayerDivisionInfo') -> bool: |
|
24
|
|
|
return self.league < compared_to.league |
|
25
|
|
|
|
|
26
|
|
|
def is_in_superior_league(self, compared_to: 'PlayerDivisionInfo') -> bool: |
|
27
|
|
|
return self.league > compared_to.league |
|
28
|
|
|
|
|
29
|
|
|
def __str__(self): |
|
30
|
|
|
return "PlayerDivisionInfo(user_id=%s, league=%s, score=%s)" % (self.user_id, self.league, self.score) |
|
31
|
|
|
|
|
32
|
|
|
|
|
33
|
|
|
class DivisionPersistor(ABCMeta): |
|
|
|
|
|
|
34
|
|
|
""" |
|
35
|
|
|
Interface for the persistance layer |
|
36
|
|
|
""" |
|
37
|
|
|
|
|
38
|
|
|
@abstractmethod |
|
39
|
|
|
def add_player(self, player: 'PlayerDivisionInfo') -> None: |
|
|
|
|
|
|
40
|
|
|
""" |
|
41
|
|
|
Add a new player to the persistance layer |
|
42
|
|
|
:param player: new player with zero score and initial league |
|
43
|
|
|
""" |
|
44
|
|
|
pass |
|
45
|
|
|
|
|
46
|
|
|
@abstractmethod |
|
47
|
|
|
def update_player(self, player: 'PlayerDivisionInfo') -> None: |
|
|
|
|
|
|
48
|
|
|
""" |
|
49
|
|
|
Update a player after a game (league, score, games) |
|
50
|
|
|
:param player: updated player |
|
51
|
|
|
""" |
|
52
|
|
|
pass |
|
53
|
|
|
|
|
54
|
|
|
|
|
55
|
|
|
class DivisionService: |
|
56
|
|
|
""" |
|
57
|
|
|
Division service calculates changes to the ladder leagues & divisions after each game |
|
58
|
|
|
""" |
|
59
|
|
|
|
|
60
|
|
|
def __init__(self, divisions: List['Division'], player_division_infos: List['PlayerDivisionInfo'], |
|
61
|
|
|
persistor: 'DivisionPersistor'): |
|
62
|
|
|
self.divisions = divisions |
|
63
|
|
|
self.players = dict() # type: Dict[int, 'PlayerDivisionInfo'] |
|
64
|
|
|
self.persistor = persistor |
|
65
|
|
|
|
|
66
|
|
|
for info in player_division_infos: |
|
67
|
|
|
self.players[info.user_id] = info |
|
68
|
|
|
|
|
69
|
|
|
def add_player(self, player_id: int) -> None: |
|
70
|
|
|
logger.debug("Added new player %s to divisions", player_id) |
|
71
|
|
|
self.players[player_id] = PlayerDivisionInfo(player_id, 1, 0.0) |
|
72
|
|
|
self.persistor.add_player(self.players[player_id]) |
|
73
|
|
|
|
|
74
|
|
|
def update_player_score(self, player: PlayerDivisionInfo, new_score: float) -> None: |
|
75
|
|
|
logger.debug("Update score for %s to %s", player) |
|
|
|
|
|
|
76
|
|
|
player.score = new_score |
|
77
|
|
|
self.persistor.update_player(player) |
|
78
|
|
|
|
|
79
|
|
|
def promote_player(self, player): |
|
80
|
|
|
logger.info("%s got promoted to league %s", player, player.league + 1) |
|
81
|
|
|
player.score = 0.0 |
|
82
|
|
|
player.league += 1 |
|
83
|
|
|
self.persistor.update_player(player) |
|
84
|
|
|
|
|
85
|
|
|
def post_result(self, player_one: int, player_two: int, player_one_has_won: bool) -> None: |
|
86
|
|
|
if player_one not in self.players: |
|
87
|
|
|
self.add_player(player_one) |
|
88
|
|
|
|
|
89
|
|
|
if player_two not in self.players: |
|
90
|
|
|
self.add_player(player_two) |
|
91
|
|
|
|
|
92
|
|
|
winner = self.players[player_one] if player_one_has_won else self.players[player_two] |
|
93
|
|
|
loser = self.players[player_two] if player_one_has_won else self.players[player_one] |
|
94
|
|
|
|
|
95
|
|
|
if winner.is_in_inferior_league(loser): |
|
96
|
|
|
gain = 1.5 |
|
97
|
|
|
loss = 1.0 |
|
98
|
|
|
elif winner.is_in_superior_league(loser): |
|
99
|
|
|
gain = 0.5 |
|
100
|
|
|
loss = 0.5 |
|
101
|
|
|
else: |
|
102
|
|
|
gain = 1.0 |
|
103
|
|
|
loss = 0.5 |
|
104
|
|
|
|
|
105
|
|
|
logger.debug("%s won against %s - gain: %s - loss: %s", winner, loser, gain, loss) |
|
106
|
|
|
|
|
107
|
|
|
if winner.score + gain > self.max_league_threshold(winner.league): |
|
108
|
|
|
self.promote_player(winner) |
|
109
|
|
|
else: |
|
110
|
|
|
self.update_player_score(winner, winner.score + gain) |
|
111
|
|
|
|
|
112
|
|
|
self.update_player_score(loser, max(0.0, loser.score - loss)) |
|
113
|
|
|
|
|
114
|
|
|
def get_player_division(self, player_id: int) -> 'Division': |
|
115
|
|
|
player = self.players[player_id] |
|
116
|
|
|
return self.get_division(player.league, player.score) |
|
117
|
|
|
|
|
118
|
|
|
def max_league_threshold(self, league: int) -> float: |
|
119
|
|
|
return max([x.threshold for x in self.divisions if x.league == league]) |
|
120
|
|
|
|
|
121
|
|
|
def get_division(self, league: int, score: float) -> Division: |
|
122
|
|
|
divisions_of_league = [x for x in self.divisions if x.league == league] |
|
123
|
|
|
|
|
124
|
|
|
for division in sorted(divisions_of_league, key=lambda d: d.threshold): |
|
125
|
|
|
if division.threshold > score: |
|
126
|
|
|
return division |
|
127
|
|
|
|
|
128
|
|
|
logger.error("league %s has no division for score %s", league, score) |
|
129
|
|
|
return None |
|
130
|
|
|
|
This can be caused by one of the following:
1. Missing Dependencies
This error could indicate a configuration issue of Pylint. Make sure that your libraries are available by adding the necessary commands.
2. Missing __init__.py files
This error could also result from missing
__init__.pyfiles in your module folders. Make sure that you place one file in each sub-folder.