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                import weakref  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                from enum import IntEnum, unique  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                from .abc.base_player import BasePlayer  | 
            
                            
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                @unique  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                class PlayerState(IntEnum):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    IDLE = 1,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    PLAYING = 2,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    HOSTING = 3,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    JOINING = 4,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    SEARCHING_LADDER = 5,  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                class Player(BasePlayer):  | 
            
            
                                                        
            
                                    
            
            
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                    """  | 
            
            
                                                        
            
                                    
            
            
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                    Standard player object used for representing signed-in players.  | 
            
            
                                                        
            
                                    
            
            
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                    In the context of a game, the Game object holds game-specific  | 
            
            
                                                        
            
                                    
            
            
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                    information about players.  | 
            
            
                                                        
            
                                    
            
            
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                    """  | 
            
            
                                                        
            
                                    
            
            
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                    def __init__(self, login=None, session=0, ip=None, port=None, id=0,  | 
            
                            
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                                 global_rating=None, ladder_rating=None, clan=None, numGames=0, permissionGroup=0, lobby_connection=None):  | 
            
                            
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                        super().__init__(id, login)  | 
            
            
                                                        
            
                                    
            
            
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                        # The id of the user in the `login` table of the database.  | 
            
            
                                                        
            
                                    
            
            
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                        self.session = session  | 
            
            
                                                        
            
                                    
            
            
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                        self.ip = ip  | 
            
            
                                                        
            
                                    
            
            
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                        self._game_port = port  | 
            
            
                                                        
            
                                    
            
            
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                        if global_rating is None:  | 
            
            
                                                        
            
                                    
            
            
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                            global_rating = (1500, 500)  | 
            
            
                                                        
            
                                    
            
            
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                        if ladder_rating is None:  | 
            
            
                                                        
            
                                    
            
            
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                            ladder_rating = (1500, 500)  | 
            
            
                                                        
            
                                    
            
            
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                        self.global_rating = global_rating  | 
            
            
                                                        
            
                                    
            
            
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                        self.ladder_rating = ladder_rating  | 
            
            
                                                        
            
                                    
            
            
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                        #social  | 
            
            
                                                        
            
                                    
            
            
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                        self.avatar = None  | 
            
            
                                                        
            
                                    
            
            
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                        self.clan = clan  | 
            
            
                                                        
            
                                    
            
            
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                        self.country = None  | 
            
            
                                                        
            
                                    
            
            
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                        self.friends = set()  | 
            
            
                                                        
            
                                    
            
            
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                        self.foes = set()  | 
            
            
                                                        
            
                                    
            
            
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                        self.league = None  | 
            
            
                                                        
            
                                    
            
            
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                        self.admin = permissionGroup >= 2  | 
            
            
                                                        
            
                                    
            
            
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                        self.mod = permissionGroup >= 1  | 
            
            
                                                        
            
                                    
            
            
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                        self.numGames = numGames  | 
            
            
                                                        
            
                                    
            
            
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                        self.state = PlayerState.IDLE  | 
            
            
                                                        
            
                                    
            
            
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                        self.expandLadder = 0  | 
            
            
                                                        
            
                                    
            
            
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                        self.faction = 1  | 
            
            
                                                        
            
                                    
            
            
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                        self._lobby_connection = lambda: None  | 
            
            
                                                        
            
                                    
            
            
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                        if lobby_connection is not None:  | 
            
            
                                                        
            
                                    
            
            
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                            self.lobby_connection = lobby_connection  | 
            
            
                                                        
            
                                    
            
            
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                        self._game = lambda: None  | 
            
            
                                                        
            
                                    
            
            
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                        self._game_connection = lambda: None  | 
            
            
                                                        
            
                                    
            
            
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                    @property  | 
            
            
                                                        
            
                                    
            
            
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                    def lobby_connection(self) -> "LobbyConnection":  | 
            
            
                                                        
            
                                    
            
            
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                        """  | 
            
            
                                                        
            
                                    
            
            
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                        Weak reference to the LobbyConnection of this player  | 
            
            
                                                        
            
                                    
            
            
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                        """  | 
            
            
                                                        
            
                                    
            
            
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                        return self._lobby_connection()  | 
            
            
                                                        
            
                                    
            
            
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                    @lobby_connection.setter  | 
            
            
                                                        
            
                                    
            
            
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                    def lobby_connection(self, value: "LobbyConnection"):  | 
            
            
                                                        
            
                                    
            
            
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                        self._lobby_connection = weakref.ref(value)  | 
            
            
                                                        
            
                                    
            
            
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                    @property  | 
            
            
                                                        
            
                                    
            
            
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                    def game(self):  | 
            
            
                                                        
            
                                    
            
            
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                        """  | 
            
            
                                                        
            
                                    
            
            
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                        Weak reference to the Game object that this player wants to join or is currently in  | 
            
            
                                                        
            
                                    
            
            
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                        """  | 
            
            
                                                        
            
                                    
            
            
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                        return self._game()  | 
            
            
                                                        
            
                                    
            
            
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                    @game.setter  | 
            
            
                                                        
            
                                    
            
            
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                    def game(self, value):  | 
            
            
                                                        
            
                                    
            
            
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                    85
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                        self._game = weakref.ref(value)  | 
            
            
                                                        
            
                                    
            
            
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                    87
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                    @game.deleter  | 
            
            
                                                        
            
                                    
            
            
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                    def game(self):  | 
            
            
                                                        
            
                                    
            
            
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                        self._game = lambda: None  | 
            
            
                                                        
            
                                    
            
            
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                    @property  | 
            
            
                                                        
            
                                    
            
            
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                    def game_connection(self):  | 
            
            
                                                        
            
                                    
            
            
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                    93
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                        """  | 
            
            
                                                        
            
                                    
            
            
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                        Weak reference to the GameConnection object for this player  | 
            
            
                                                        
            
                                    
            
            
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                        :return:  | 
            
            
                                                        
            
                                    
            
            
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                        """  | 
            
            
                                                        
            
                                    
            
            
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                        return self._game_connection()  | 
            
            
                                                        
            
                                    
            
            
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                    @game_connection.setter  | 
            
            
                                                        
            
                                    
            
            
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                    def game_connection(self, value):  | 
            
            
                                                        
            
                                    
            
            
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                        self._game_connection = weakref.ref(value)  | 
            
            
                                                        
            
                                    
            
            
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                    103
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                    @game_connection.deleter  | 
            
            
                                                        
            
                                    
            
            
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                    104
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                    def game_connection(self):  | 
            
            
                                                        
            
                                    
            
            
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                        self._game_connection = lambda: None  | 
            
            
                                                        
            
                                    
            
            
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                    @property  | 
            
            
                                                        
            
                                    
            
            
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                    108
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                    def in_game(self):  | 
            
            
                                                        
            
                                    
            
            
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                        return self.game is not None  | 
            
            
                                                        
            
                                    
            
            
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                    @property  | 
            
            
                                                        
            
                                    
            
            
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                    def game_port(self):  | 
            
            
                                                        
            
                                    
            
            
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                        return self._game_port or 6112  | 
            
            
                                                        
            
                                    
            
            
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                    @game_port.setter  | 
            
            
                                                        
            
                                    
            
            
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                    def game_port(self, value):  | 
            
            
                                                        
            
                                    
            
            
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                        self._game_port = value  | 
            
            
                                                        
            
                                    
            
            
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                    @property  | 
            
            
                                                        
            
                                    
            
            
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                    120
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                    def address_and_port(self):  | 
            
            
                                                        
            
                                    
            
            
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                        return "{}:{}".format(self.ip, self.game_port) | 
            
            
                                                        
            
                                    
            
            
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                    123
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                    def to_dict(self):  | 
            
            
                                                        
            
                                    
            
            
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                    124
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                        """  | 
            
            
                                                        
            
                                    
            
            
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                        Return a dictionary representing this player object  | 
            
            
                                                        
            
                                    
            
            
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                        :return:  | 
            
            
                                                        
            
                                    
            
            
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                    127
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                        """  | 
            
            
                                                        
            
                                    
            
            
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                        def filter_none(t):  | 
            
            
                                                        
            
                                    
            
            
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                            _, v = t  | 
            
            
                                                        
            
                                    
            
            
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                            return v is not None  | 
            
            
                                                        
            
                                    
            
            
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                    131
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                        return dict(filter(filter_none, (  | 
            
            
                                                        
            
                                    
            
            
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                            ('id', self.id), | 
            
                            
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                    133
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                            ('login', self.login), | 
            
                            
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                    134
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                            ('global_rating', self.global_rating), | 
            
            
                                                        
            
                                    
            
            
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                    135
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                            ('ladder_rating', self.ladder_rating), | 
            
            
                                                        
            
                                    
            
            
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                    136
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                            ('number_of_games', self.numGames), | 
            
            
                                                        
            
                                    
            
            
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                    137
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                            ('avatar', self.avatar), | 
            
            
                                                        
            
                                    
            
            
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                    138
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                            ('country', self.country), | 
            
            
                                                        
            
                                    
            
            
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                    139
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                            ('clan', self.clan) | 
            
            
                                                        
            
                                    
            
            
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                    140
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                        )))  | 
            
            
                                                        
            
                                    
            
            
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                    141
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                    142
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                    def __str__(self):  | 
            
            
                                                        
            
                                    
            
            
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                    143
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                        return "Player({}, {}, {}, {})".format(self.login, self.id, self.global_rating, self.ladder_rating) | 
            
                            
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                     | 
                     | 
                    
                                                                                                                                                        
                        
                         
                                                                                        
                                                                                            
                                                                                     
                     | 
                
            
                                                        
            
                                    
            
            
                | 
                    144
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                        
            
                                    
            
            
                | 
                    145
                 | 
                                    
                                                     | 
                
                 | 
                    def __repr__(self):  | 
            
            
                                                        
            
                                    
            
            
                | 
                    146
                 | 
                                    
                                                     | 
                
                 | 
                        return self.__str__()  | 
            
            
                                                        
            
                                    
            
            
                | 
                    147
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                        
            
                                    
            
            
                | 
                    148
                 | 
                                    
                                                     | 
                
                 | 
                    def __hash__(self):  | 
            
            
                                                        
            
                                    
            
            
                | 
                    149
                 | 
                                    
                                                     | 
                
                 | 
                        return self.id  | 
            
                            
                    | 
                        
                     | 
                     | 
                     | 
                    
                                                                                                    
                        
                         
                                                                                        
                                                                                     
                     | 
                
            
                                                        
            
                                    
            
            
                | 
                    150
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                        
            
                                    
            
            
                | 
                    151
                 | 
                                    
                                                     | 
                
                 | 
                    def __eq__(self, other):  | 
            
            
                                                        
            
                                    
            
            
                | 
                    152
                 | 
                                    
                                                     | 
                
                 | 
                        if not isinstance(other, BasePlayer):  | 
            
            
                                                        
            
                                    
            
            
                | 
                    153
                 | 
                                    
                                                     | 
                
                 | 
                            return False  | 
            
            
                                                        
            
                                    
            
            
                | 
                    154
                 | 
                                    
                                                     | 
                
                 | 
                        else:  | 
            
            
                                                        
            
                                    
            
            
                | 
                    155
                 | 
                                    
                                                     | 
                
                 | 
                            return self.id == other.id  | 
            
                            
                    | 
                        
                     | 
                     | 
                     | 
                    
                                                                                                    
                        
                         
                                                                                        
                                                                                     
                     | 
                
            
                                                        
            
                                    
            
            
                | 
                    156
                 | 
                                    
                                                     | 
                
                 | 
                 |