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<?php |
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namespace App\Tests\Game; |
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use App\Game\BlackJack; |
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use App\Game\BlackJack\Dealer; |
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use App\Game\BlackJack\Player; |
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use PHPUnit\Framework\TestCase; |
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use App\Cards\CardGraphic; |
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/** |
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* Test cases for class BlackJack. |
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*/ |
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class BlackJackTest extends TestCase |
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{ |
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/** |
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* testCreateObject |
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* |
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* Construct object and verify that the object has the expected |
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* properties, use no arguments. |
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* |
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* @return void |
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*/ |
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public function testCreateObject(): void |
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{ |
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$blackJack = new BlackJack(); |
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$this->assertInstanceOf(BlackJack::class, $blackJack); |
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$res = $blackJack->stateOfGame(); |
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$this->assertEquals("1", $res["numOfPlayers"]); |
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} |
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/** |
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* testToFewPlayers |
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* |
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* @return void |
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*/ |
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public function testToFewPlayers(): void |
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{ |
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$this->expectException(\RuntimeException::class); |
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$this->expectExceptionMessage("Can't have less then one player in Black Jack"); |
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new BlackJack(0); // Less than 1 |
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} |
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/** |
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* testToManyPlayers |
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* |
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* @return void |
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*/ |
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public function testToManyPlayers(): void |
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{ |
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$this->expectException(\RuntimeException::class); |
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$this->expectExceptionMessage('Maximum of ' . BlackJack::MAX_PLAYERS . ' players in Black Jack'); |
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new BlackJack(BlackJack::MAX_PLAYERS + 1); |
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} |
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/** |
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* testBooleans |
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* |
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* Test the boolean values |
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* |
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* @return void |
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*/ |
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public function testBooleans(): void |
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{ |
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$blackJack = new BlackJack(); |
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$playerBust = $blackJack->isPlayerBust(); |
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$this->assertEquals(false, $playerBust); |
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$dealerBust = $blackJack->isDealerBust(); |
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$this->assertEquals(false, $dealerBust); |
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} |
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/** |
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* testHit |
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* |
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* Test the hit action of the player |
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* |
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* @return void |
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*/ |
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public function testHit(): void |
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{ |
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$blackJack = new BlackJack(); |
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$blackJack->hitPlayer(); |
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$res = $blackJack->stateOfGame(); |
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$this->assertEquals(3, count($res["playersCards"][0])); |
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while ($blackJack->isPlayerBust() === false) { |
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$blackJack->hitPlayer(); |
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} |
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$res = $blackJack->stateOfGame(); |
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$this->assertEquals("Dealer", $res["gameStates"][0]); |
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$blackJack->hitPlayer(-1); |
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} |
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/** |
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* testStay |
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* |
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* Test the stay action of the player |
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* |
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* @return void |
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*/ |
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public function testStay(): void |
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{ |
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$blackJack = new BlackJack(); |
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$blackJack->stayPlayer(); |
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$res = $blackJack->stateOfGame(); |
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$this->assertNotEquals("Undecided", $res["gameStates"][0]); |
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$blackJack->stayPlayer(-1); |
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} |
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/** |
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* testResetGame |
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* |
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* @return void |
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*/ |
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public function testResetGame(): void |
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{ |
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$blackJack = new BlackJack(); |
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$blackJack->stayPlayer(); |
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$res = $blackJack->stateOfGame(); |
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$blackJack->resetGame(); |
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$res = $blackJack->stateOfGame(); |
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$this->assertEquals("Undecided", $res["gameStates"][0]); |
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} |
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/** |
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* testDealerBust |
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* |
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* Test if dealer can be busted and player wins |
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* |
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* @return void |
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*/ |
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public function testDealerBust(): void |
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{ |
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// Create mocks for Dealer and Player |
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$dealerMock = $this->createMock(Dealer::class); |
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$playerMock = $this->createMock(Player::class); |
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// Set up the Player mock to return a hand value of 20 (not bust) |
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$playerMock->method('getHandValue')->willReturn(20); |
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$playerMock->method('isBust')->willReturn(false); |
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$playerMock->method('getString')->willReturn(['🂡', '🂢']); |
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// Set up the Dealer mock to return a hand value > 21 (bust) |
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$dealerMock->method('getHandValue')->willReturn(22); |
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$dealerMock->method('isBust')->willReturn(true); |
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$dealerMock->method('getString')->willReturn(['🂠', '🂠']); |
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$blackJack = new BlackJack(); |
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// Inject mocked Dealer and Player into the game |
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$reflection = new \ReflectionClass($blackJack); |
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// Set the dealer mock |
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$dealerProperty = $reflection->getProperty('dealer'); |
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$dealerProperty->setAccessible(true); |
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$dealerProperty->setValue($blackJack, $dealerMock); |
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// Set the player mock |
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$playersProperty = $reflection->getProperty('players'); |
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$playersProperty->setAccessible(true); |
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$playersProperty->setValue($blackJack, [$playerMock]); |
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// Invoke the private calculateWinner method via reflection |
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$method = $reflection->getMethod('calculateWinner'); |
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$method->setAccessible(true); |
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$method->invoke($blackJack, 0); |
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// Get the game state |
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$res = $blackJack->stateOfGame(); |
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// Assert dealer is bust |
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$this->assertTrue($blackJack->isDealerBust()); |
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// Assert that the player wins since dealer busts |
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$this->assertEquals( |
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'Player', |
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$res['gameStates'][0] |
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); |
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} |
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/** |
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* testPlayerWin |
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* |
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* @return void |
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*/ |
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public function testPlayerWin(): void |
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{ |
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// Create mocks for Dealer and Player |
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$dealerMock = $this->createMock(Dealer::class); |
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$playerMock = $this->createMock(Player::class); |
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// Set up the Player mock to return a hand value of 20 |
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$playerMock->method('getHandValue')->willReturn(20); |
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$playerMock->method('isBust')->willReturn(false); |
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$playerMock->method('getString')->willReturn(['🂡', '🂢']); |
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// Set up the Dealer mock to return a hand value 17 |
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$dealerMock->method('getHandValue')->willReturn(17); |
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$dealerMock->method('isBust')->willReturn(false); |
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$dealerMock->method('getString')->willReturn(['🂠', '🂠']); |
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$blackJack = new BlackJack(); |
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// Inject mocked Dealer and Player into the game |
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$reflection = new \ReflectionClass($blackJack); |
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// Set the dealer mock |
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$dealerProperty = $reflection->getProperty('dealer'); |
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$dealerProperty->setAccessible(true); |
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$dealerProperty->setValue($blackJack, $dealerMock); |
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// Set the player mock |
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$playersProperty = $reflection->getProperty('players'); |
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$playersProperty->setAccessible(true); |
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$playersProperty->setValue($blackJack, [$playerMock]); |
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// Invoke the private calculateWinner method via reflection |
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$method = $reflection->getMethod('calculateWinner'); |
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$method->setAccessible(true); |
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$method->invoke($blackJack, 0); |
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// Get the game state |
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$res = $blackJack->stateOfGame(); |
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$this->assertEquals('Player', $res['gameStates'][0]); |
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} |
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/** |
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* testTie |
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* |
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* @return void |
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*/ |
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public function testTie(): void |
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{ |
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// Create mocks for Dealer and Player |
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$dealerMock = $this->createMock(Dealer::class); |
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$playerMock = $this->createMock(Player::class); |
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// Set up the Player mock to return a hand value of 20 |
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$playerMock->method('getHandValue')->willReturn(20); |
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$playerMock->method('isBust')->willReturn(false); |
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$playerMock->method('getString')->willReturn(['🂡', '🂢']); |
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// Set up the Dealer mock to return a hand value 20 |
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$dealerMock->method('getHandValue')->willReturn(20); |
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$dealerMock->method('isBust')->willReturn(false); |
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$dealerMock->method('getString')->willReturn(['🂠', '🂠']); |
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$blackJack = new BlackJack(); |
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// Inject mocked Dealer and Player into the game |
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$reflection = new \ReflectionClass($blackJack); |
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// Set the dealer mock |
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$dealerProperty = $reflection->getProperty('dealer'); |
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$dealerProperty->setAccessible(true); |
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$dealerProperty->setValue($blackJack, $dealerMock); |
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// Set the player mock |
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$playersProperty = $reflection->getProperty('players'); |
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$playersProperty->setAccessible(true); |
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$playersProperty->setValue($blackJack, [$playerMock]); |
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// Invoke the private calculateWinner method via reflection |
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$method = $reflection->getMethod('calculateWinner'); |
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$method->setAccessible(true); |
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$method->invoke($blackJack, 0); |
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// Get the game state |
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$res = $blackJack->stateOfGame(); |
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$this->assertEquals('Tie', $res['gameStates'][0]); |
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} |
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} |
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