Conditions | 15 |
Paths | 88 |
Total Lines | 90 |
Code Lines | 52 |
Lines | 10 |
Ratio | 11.11 % |
Changes | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
1 | <?php |
||
36 | public function seed() { |
||
37 | |||
38 | $count_groups = function () { |
||
39 | return elgg_get_entities_from_metadata([ |
||
40 | 'types' => 'group', |
||
41 | 'metadata_names' => '__faker', |
||
42 | 'count' => true, |
||
43 | ]); |
||
44 | }; |
||
45 | |||
46 | View Code Duplication | $count_members = function ($group) { |
|
1 ignored issue
–
show
|
|||
47 | return elgg_get_entities_from_relationship([ |
||
48 | 'types' => 'user', |
||
49 | 'relationship' => 'member', |
||
50 | 'relationship_guid' => $group->getGUID(), |
||
51 | 'inverse_relationship' => true, |
||
52 | 'metadata_names' => '__faker', |
||
53 | 'count' => true, |
||
54 | ]); |
||
55 | }; |
||
56 | |||
57 | $exclude = []; |
||
58 | |||
59 | while ($count_groups() < $this->limit) { |
||
60 | $group = $this->getRandomGroup($exclude); |
||
61 | if (!$group) { |
||
62 | $group = $this->createGroup([ |
||
63 | 'access_id' => $this->getRandomVisibility(), |
||
64 | ], [ |
||
65 | 'content_access_mode' => $this->getRandomContentAccessMode(), |
||
66 | 'membership' => $this->getRandomMembership(), |
||
67 | ]); |
||
68 | if (!$group) { |
||
69 | continue; |
||
70 | } |
||
71 | } |
||
72 | |||
73 | $exclude[] = $group->guid; |
||
74 | |||
75 | if ($count_members($group) > 1) { |
||
76 | // exclude owner from count |
||
77 | continue; |
||
78 | } |
||
79 | |||
80 | $members_limit = $this->faker->numberBetween(5, 10); |
||
81 | |||
82 | $members_exclude = []; |
||
83 | |||
84 | while ($count_members($group) - 1 < $members_limit) { |
||
85 | |||
86 | $member = $this->getRandomUser($members_exclude); |
||
87 | if (!$member) { |
||
88 | $member = $this->createUser(); |
||
89 | if (!$member) { |
||
90 | continue; |
||
91 | } |
||
92 | } |
||
93 | |||
94 | $members_exclude[] = $member->guid; |
||
95 | |||
96 | if ($group->join($member)) { |
||
97 | $this->log("User $member->name [guid: $member->guid] joined group $group->name [guid: $group->guid]"); |
||
98 | } |
||
99 | |||
100 | if (!$group->isPublicMembership()) { |
||
101 | $invitee = $this->getRandomUser($members_exclude); |
||
102 | if ($invitee) { |
||
103 | $members_exclude[] = $invitee->guid; |
||
104 | if (!check_entity_relationship($invitee->guid, 'member', $group->guid)) { |
||
105 | add_entity_relationship($group->guid, 'invited', $invitee->guid); |
||
106 | $this->log("User $invitee->name [guid: $invitee->guid] was invited to $group->name [guid: $group->guid]"); |
||
107 | } |
||
108 | } |
||
109 | |||
110 | $requestor = $this->getRandomUser($members_exclude); |
||
111 | if ($requestor) { |
||
112 | $members_exclude[] = $requestor->guid; |
||
113 | if (!check_entity_relationship($group->guid, 'invited', $requestor->guid) |
||
114 | && !check_entity_relationship($requestor->guid, 'member', $group->guid) |
||
115 | ) { |
||
116 | add_entity_relationship($requestor->guid, 'membership_request', $group->guid); |
||
117 | $this->log("User $invitee->name [guid: $invitee->guid] requested to join $group->name [guid: $group->guid]"); |
||
118 | } |
||
119 | } |
||
120 | } |
||
121 | } |
||
122 | |||
123 | } |
||
124 | |||
125 | } |
||
126 | |||
181 | } |
This check marks private properties in classes that are never used. Those properties can be removed.