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<?php |
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namespace Dgame\Ensurance; |
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use Dgame\Ensurance\Exception\EnsuranceException; |
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use Exception; |
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/** |
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* Class Enforcement |
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* @package Dgame\Ensurance |
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*/ |
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final class Enforcement |
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{ |
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/** |
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* @var bool |
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*/ |
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private $condition; |
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/** |
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* @var null|Exception |
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*/ |
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private $exception; |
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/** |
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* Enforcement constructor. |
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* |
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* @param bool $condition |
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*/ |
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public function __construct(bool $condition) |
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{ |
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$this->condition = $condition; |
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} |
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/** |
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* @throws EnsuranceException |
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*/ |
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public function __destruct() |
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{ |
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if (!$this->isFulfilled()) { |
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if ($this->hasException()) { |
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throw $this->exception; |
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} |
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throw new EnsuranceException('Assertion failed'); |
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} |
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} |
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/** |
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* Enforce approvement of the Enforcement |
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*/ |
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public function approve() |
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{ |
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$this->condition = true; |
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} |
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/** |
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* @return boolean |
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*/ |
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public function isFulfilled(): bool |
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{ |
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return $this->condition; |
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} |
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/** |
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* @return bool |
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*/ |
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public function hasException(): bool |
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{ |
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return $this->exception !== null; |
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} |
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/** |
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* @return Exception|null |
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*/ |
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public function getException() |
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{ |
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return $this->exception; |
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} |
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/** |
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* @param Exception|string $exception |
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* @param array ...$args |
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*/ |
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public function orThrow($exception, ...$args) |
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{ |
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if ($exception instanceof Exception) { |
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$this->setException($exception); |
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} else { |
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$this->setExceptionMessage((string) $exception, ...$args); |
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} |
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} |
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/** |
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* @param string $message |
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* @param array ...$args |
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*/ |
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public function setExceptionMessage(string $message, ...$args) |
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{ |
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if (!empty($args)) { |
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$args = array_map(function ($arg) { |
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return !is_string($arg) ? var_export($arg, true) : $arg; |
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}, $args); |
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$message = sprintf($message, ...$args); |
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} |
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$this->setException(new EnsuranceException($message, 0, $this->exception)); |
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} |
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/** |
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* @param Exception $exception |
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*/ |
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public function setException(Exception $exception) |
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{ |
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$this->exception = $exception; |
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} |
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} |
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