File   A
last analyzed

Complexity

Total Complexity 15

Size/Duplication

Total Lines 127
Duplicated Lines 0 %

Coupling/Cohesion

Components 1
Dependencies 1

Test Coverage

Coverage 0%

Importance

Changes 0
Metric Value
wmc 15
lcom 1
cbo 1
dl 0
loc 127
rs 10
c 0
b 0
f 0
ccs 0
cts 28
cp 0

4 Methods

Rating   Name   Duplication   Size   Complexity  
A loadSingleLanguage() 0 22 3
B loadAllLanguages() 0 20 6
B loadCurrentLocalization() 0 20 5
A setLocalizationDir() 0 4 1
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<?php
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/*
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 * This file is part of the PhpBotFramework.
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 *
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 * PhpBotFramework is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as
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 * published by the Free Software Foundation, version 3.
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 *
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 * PhpBotFramework is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public License
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 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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 */
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namespace PhpBotFramework\Localization;
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use PhpBotFramework\Exceptions\BotException;
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/**
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 * \class File Localization Files handler
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 * \brief Handle localizations files, load them from disk.
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 */
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trait File
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{
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    /**
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     * \addtogroup Localization Localization
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     * \brief Methods to create a localized bot.
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     * \details Localization files must have this syntax:
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     * file <code>./localization/en.json</code>:
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     *
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     *     {"Hello_Msg": "Hello"}
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     *
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     * File <code>./localization/it.json</code>:
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     *
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     *     {"Hello_Msg": "Ciao"}
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     *
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     * Usage in <code>processMessage()</code>:
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     *
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     *     $sendMessage($this->local[$this->language]["Hello_Msg"]);
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     *
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     * @{
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     */
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    /** @internal
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      * \brief Store the localized strings. */
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    protected $local;
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    /** \brief Source for localization files. */
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    protected $localization_dir = './localization';
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    /**
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     * @internal
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     * \brief Load a localization file into the localized strings array.
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     * @param string $lang Language to load.
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     * @param string $dir Directory in which there are the JSON files.
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     * @return bool True if loaded.
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     */
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    protected function loadSingleLanguage(string $lang = 'en', string $dir = './localization') : bool
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    {
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        // Name of the file
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        $filename = "$dir/$lang";
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        // If this language isn't already set
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        if (!isset($this->local[$lang])) {
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            // and the file exists
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            if (file_exists($filename)) {
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                // Load localization in memory
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                $this->local[$lang] = json_decode(file_get_contents($filename), true);
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                // We loaded it
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                return true;
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            }
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            // The file doens't exists
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            return false;
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        }
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        // The language is already set
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        return true;
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    }
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    /**
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     * \brief Load all localization files (like JSON) from a folder and set them in <code>$local</code> variable.
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     * \details Save all localization files, using JSON format, from a directory and put
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     * the contents in <code>$local</code> variable.
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     *
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     * Each file will be saved into <code>$local</code> with the first two letters of the filename as the index.
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     * @param string $dir Source directory for localization files.
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     * @return bool True if the directory could be opened without errors.
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     */
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    public function loadAllLanguages(string $dir = './localization') : bool
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    {
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        if ($handle = opendir($dir)) {
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            // Iterate over all files
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            while (false !== ($file = readdir($handle))) {
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                // If the file is a JSON data file
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                if (strlen($file) > 6 && substr($file, -5) === '.json') {
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                    try {
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                        // Add the contents of the file to the $local variable, after converting it to a PHP object.
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                        // The contents will be added with the 2 letter of the file as the index
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                        $this->local[substr($file, 0, 2)] = json_decode(file_get_contents("$dir/$file"), true);
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                    } catch (BotException $e) {
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                        echo $e->getMessage();
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                    }
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                }
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            }
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            return true;
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        }
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        return false;
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    }
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    /**
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     * @internal
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     * \brief Load localization for current language and mode.
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     * \details This method will load only the current user/group localization file if the bot is using webhook, all files otherwise.
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     * @param string $dir Directory where the localization file is stored. If no directory is given (by default) it will load it from $localization_dir (which is ./localization if it is not set).
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     * @return bool True if the localization has been loaded or it is already loaded.
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     */
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    public function loadCurrentLocalization(string $dir = '') : bool
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    {
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        // If no dir has been given
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        if (!isset($dir) || $dir === '') {
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            // The dir is the default one
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            $dir = $this->localization_dir;
0 ignored issues
show
Unused Code introduced by
$dir is not used, you could remove the assignment.

This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently.

$myVar = 'Value';
$higher = false;

if (rand(1, 6) > 3) {
    $higher = true;
} else {
    $higher = false;
}

Both the $myVar assignment in line 1 and the $higher assignment in line 2 are dead. The first because $myVar is never used and the second because $higher is always overwritten for every possible time line.

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        }
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        // If the language of the user is already set in the array containing localizated strings
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        if (!isset($this->local[$this->bot->language])) {
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            // Is the bot using webhook?
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            if (isset($this->bot->_is_webhook)) {
0 ignored issues
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Bug introduced by
The property bot does not exist. Did you maybe forget to declare it?

In PHP it is possible to write to properties without declaring them. For example, the following is perfectly valid PHP code:

class MyClass { }

$x = new MyClass();
$x->foo = true;

Generally, it is a good practice to explictly declare properties to avoid accidental typos and provide IDE auto-completion:

class MyClass {
    public $foo;
}

$x = new MyClass();
$x->foo = true;
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                return $this->loadSingleLanguage($this->localization_dir);
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            } else {
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                return $this->loadAllLanguages($this->localization_dir);
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            }
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        }
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        return false;
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    }
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    /**
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     * \brief Change source directory for localization files.
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     * @param string $dir Source directory.
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     */
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    public function setLocalizationDir(string $dir)
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    {
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        $this->localization_dir = $dir;
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    }
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    /** @} */
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}
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