Total Complexity | 3 |
Total Lines | 38 |
Duplicated Lines | 0 % |
Changes | 0 |
1 | #!/usr/bin/python |
||
2 | # -*- coding: utf-8 -*- |
||
3 | import unittest |
||
4 | |||
5 | from tw_serverinfo import GameServers |
||
6 | from tw_serverinfo.models.game_server import GameServer |
||
7 | |||
8 | |||
9 | class TestGameServers(unittest.TestCase): |
||
10 | |||
11 | def setUp(self): |
||
12 | """Constructor for the Unit Test |
||
13 | |||
14 | :return: |
||
15 | """ |
||
16 | self.game_servers_module = GameServers() |
||
17 | self.game_server = GameServer(ip='95.172.92.151', port=8303) |
||
18 | |||
19 | def test_fill_server_info(self): |
||
20 | """Test the fill_server_info function to retrieve and parse data from the the game servers |
||
21 | if the server responds |
||
22 | |||
23 | :return: |
||
24 | """ |
||
25 | self.game_servers_module.fill_server_info([self.game_server]) |
||
26 | if self.game_server.response: |
||
27 | self.assertTrue(self.game_server.name != '') |
||
28 | self.assertTrue(self.game_server.max_players > 0) |
||
29 | self.assertTrue(self.game_server.max_clients > 0) |
||
30 | self.assertTrue(self.game_server.token != b'') |
||
31 | self.assertTrue(self.game_server.game_type != '') |
||
32 | self.assertTrue(self.game_server.map_name != '') |
||
33 | |||
34 | |||
35 | if __name__ == '__main__': |
||
36 | suite = unittest.TestLoader().loadTestsFromTestCase(TestGameServers) |
||
37 | unittest.TextTestRunner(verbosity=2).run(suite) |
||
38 |