IInventory.__init__()   A
last analyzed

Complexity

Conditions 1

Size

Total Lines 7
Code Lines 2

Duplication

Lines 0
Ratio 0 %

Code Coverage

Tests 1
CRAP Score 1.125

Importance

Changes 0
Metric Value
eloc 2
dl 0
loc 7
ccs 1
cts 2
cp 0.5
rs 10
c 0
b 0
f 0
cc 1
nop 3
crap 1.125
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#!/usr/bin/python
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# -*- coding: utf-8 -*-
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from kuon.api_response import APIResponse
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from kuon.bitskins import BitSkins
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from kuon.common import *
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class IInventory(BitSkins):
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    """Implementation of the API methods related to the inventory of the user on BitSkins
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    common not self explanatory keys:
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        app id:
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            The Steam AppID of the game which owns this item (e.g. 730 for CS:GO, 440 for TF2, 570 for Dota 2)
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    """
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    def __init__(self, *args, **kwargs) -> None:
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        """Initializing function
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        :type args: list
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        :type kwargs: dict
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        """
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        super().__init__(*args, **kwargs)
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    def get_my_inventory(self, app_id: int = CommonSteamGames.APP_ID_CSGO, page: int = None) -> APIResponse:
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        """GetAccountInventory v1 implementation
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        https://bitskins.com/api/#get_my_inventory
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        Returns the newest 5000 items, use pages to navigate through more
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        :type app_id: int
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        :type page: int
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        :return:
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        """
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        api_url = "https://bitskins.com/api/v1/get_my_inventory/"
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        payload = {
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            'app_id': str(app_id)
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        }
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        if page:
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            payload['page'] = int(page)
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        return self.api_request(api_url=api_url, params=payload)
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