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1 | <?php |
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2 | |||
3 | namespace Cysha\Casino\Holdem\Game; |
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4 | |||
5 | use Cysha\Casino\Game\Contracts\Player; |
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0 ignored issues
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6 | use Cysha\Casino\Game\PlayerCollection; |
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7 | use Illuminate\Support\Collection; |
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8 | |||
9 | class LeftToAct extends Collection |
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10 | { |
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11 | const BIG_BLIND = 6; |
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12 | const SMALL_BLIND = 5; |
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13 | const ALLIN = 3; |
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14 | const AGGRESSIVELY_ACTIONED = 2; |
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15 | const STILL_TO_ACT = 1; |
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16 | const ACTIONED = 0; |
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17 | |||
18 | /** |
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19 | * Sets all players actions to STILL_TO_ACT. |
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20 | * |
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21 | * @param PlayerCollection $players |
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22 | * |
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23 | * @return LeftToAct |
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24 | */ |
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25 | 58 | public function setup(PlayerCollection $players): self |
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26 | { |
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27 | $collection = $players->map(function (Player $player, $seatNumber) { |
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28 | // everyone is still left to act |
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29 | return [ |
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30 | 58 | 'seat' => $seatNumber, |
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31 | 58 | 'player' => $player->name(), |
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32 | 58 | 'action' => self::STILL_TO_ACT, |
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33 | ]; |
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34 | 58 | }); |
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35 | |||
36 | 58 | return self::make($collection->toArray()); |
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37 | } |
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38 | |||
39 | /** |
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40 | * Resets all players, and move dealer to the bottom of queue. |
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41 | * |
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42 | * @param PlayerCollection $players |
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43 | * |
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44 | * @return LeftToAct |
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45 | */ |
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46 | 1 | public function setupWithoutDealer(PlayerCollection $players): self |
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47 | { |
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48 | 1 | $collection = $this->setup($players); |
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49 | |||
50 | // move the dealer to last |
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51 | 1 | $collection = $collection->movePlayerToLastInQueue(); |
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52 | |||
53 | 1 | return self::make($collection->values()->toArray()); |
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54 | } |
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55 | |||
56 | /** |
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57 | * @return LeftToAct |
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58 | */ |
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59 | 27 | public function resetActions(): self |
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60 | { |
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61 | $collection = $this |
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62 | ->transform(function ($array) { |
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63 | 27 | if ($array['action'] !== self::ALLIN) { |
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64 | 27 | $array['action'] = self::STILL_TO_ACT; |
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65 | } |
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66 | |||
67 | 27 | return $array; |
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68 | 27 | }) |
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69 | 27 | ->values(); |
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70 | |||
71 | 27 | return self::make($collection->values()->toArray()); |
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72 | } |
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73 | |||
74 | /** |
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75 | * @return LeftToAct |
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76 | */ |
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77 | 16 | public function sortBySeats(): self |
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78 | { |
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79 | $collection = $this |
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80 | ->sortBy(function ($array) { |
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81 | 16 | return $array['seat']; |
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82 | 16 | }, SORT_NUMERIC) |
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83 | 16 | ->values(); |
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84 | |||
85 | 16 | return self::make($collection->values()->toArray()); |
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86 | } |
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87 | |||
88 | /** |
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89 | * @return LeftToAct |
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90 | */ |
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91 | 39 | public function playerHasActioned(Player $player, int $value = 0): self |
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92 | { |
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93 | 39 | $collection = $this->movePlayerToLastInQueue(); |
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94 | 39 | if (in_array($value, [self::AGGRESSIVELY_ACTIONED, self::ALLIN])) { |
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95 | 16 | $collection = $collection->resetActions(); |
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96 | } |
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97 | |||
98 | 39 | $collection->setActivity($player->name(), $value); |
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99 | |||
100 | 39 | return self::make($collection->values()->toArray()); |
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101 | } |
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102 | |||
103 | /** |
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104 | * @param Player $player |
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105 | * @param int $activity |
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106 | * |
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107 | * @return LeftToAct |
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108 | */ |
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109 | 40 | public function setActivity($player, int $activity): self |
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110 | { |
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111 | // var_dump($this); |
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112 | $result = $this |
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113 | ->filter(function ($array) use ($player) { |
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114 | 40 | return $array['player'] === $player; |
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115 | 40 | }) |
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116 | ; |
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117 | |||
118 | 40 | $array = $result->first(); |
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119 | 40 | $array['action'] = $activity; |
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120 | 40 | $this->put($result->keys()->first(), $array); |
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121 | |||
122 | 40 | return self::make($this->values()->toArray()); |
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123 | } |
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124 | |||
125 | /** |
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126 | * @return LeftToAct |
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127 | */ |
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128 | 41 | public function movePlayerToLastInQueue(): self |
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129 | { |
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130 | 41 | $collection = $this->splice(1)->merge($this->splice(0, 1)); |
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131 | |||
132 | 41 | return self::make($collection->values()->toArray()); |
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133 | } |
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134 | |||
135 | /** |
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136 | * @return LeftToAct |
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137 | */ |
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138 | 50 | public function resetPlayerListFromSeat(int $seatNumber): self |
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139 | { |
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140 | 50 | $firstPlayer = $this->first(); |
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141 | 50 | if ($seatNumber === $firstPlayer['seat']) { |
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142 | 5 | return self::make($this->values()->toArray()); |
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143 | } |
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144 | |||
145 | $new = $this->sortBy(function ($value) use ($seatNumber) { |
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146 | 47 | if ($value['seat'] < $seatNumber) { |
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147 | 47 | return ($value['seat'] + 1) * 10; |
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148 | } |
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149 | |||
150 | 47 | return $value['seat']; |
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151 | 47 | }); |
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152 | |||
153 | 47 | return new self($new->values()); |
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154 | } |
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155 | |||
156 | /** |
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157 | * @return LeftToAct |
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158 | */ |
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159 | 14 | public function removePlayer(Player $player): self |
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160 | { |
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161 | $collection = $this |
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162 | ->reject(function ($array) use ($player) { |
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163 | 14 | return $array['player'] === $player->name(); |
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164 | 14 | }); |
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165 | |||
166 | 14 | return self::make($collection->values()->toArray()); |
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167 | } |
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168 | |||
169 | /** |
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170 | * @return self |
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171 | */ |
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172 | public function findByAction(int $action) |
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173 | { |
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174 | return $this->filter(function ($value) use ($action) { |
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175 | 36 | return $value['action'] === $action; |
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176 | 36 | }); |
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177 | 36 | } |
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178 | 36 | ||
179 | /** |
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180 | * @return array |
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181 | */ |
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182 | public function getRemainingPlayers() |
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183 | { |
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184 | return $this |
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185 | ->reject(function ($value) { |
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186 | return in_array($value['action'], [self::ACTIONED, self::AGGRESSIVELY_ACTIONED, self::ALLIN]); |
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187 | }); |
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188 | } |
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189 | |||
190 | /** |
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191 | * @return array |
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192 | */ |
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193 | public function getNextPlayer() |
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194 | { |
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195 | return $this->getRemainingPlayers()->first(); |
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196 | } |
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197 | } |
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198 |
Let’s assume that you have a directory layout like this:
and let’s assume the following content of
Bar.php
:If both files
OtherDir/Foo.php
andSomeDir/Foo.php
are loaded in the same runtime, you will see a PHP error such as the following:PHP Fatal error: Cannot use SomeDir\Foo as Foo because the name is already in use in OtherDir/Foo.php
However, as
OtherDir/Foo.php
does not necessarily have to be loaded and the error is only triggered if it is loaded beforeOtherDir/Bar.php
, this problem might go unnoticed for a while. In order to prevent this error from surfacing, you must import the namespace with a different alias: