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<?php |
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namespace Cysha\Casino\Holdem\Game; |
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use Cysha\Casino\Cards\CardCollection; |
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use Cysha\Casino\Game\Chips; |
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use Cysha\Casino\Game\Contracts\Name as NameContract; |
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use InvalidArgumentException; |
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class Action |
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{ |
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const DEALT_RIVER = 9; |
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const DEALT_TURN = 8; |
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const DEALT_FLOP = 7; |
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const BIG_BLIND = 6; |
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const SMALL_BLIND = 5; |
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const ALLIN = 4; |
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const FOLD = 3; |
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const RAISE = 2; |
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const CALL = 1; |
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const CHECK = 0; |
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/** |
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* @var |
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*/ |
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private $player; |
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/** |
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* @var int |
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*/ |
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private $action; |
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45 |
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45 |
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/** |
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* @var Chips |
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*/ |
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private $chips; |
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public function __construct(NameContract $player, int $action, $attributes = []) |
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{ |
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1 |
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if (isset($attributes['chips']) && !($attributes['chips'] instanceof Chips)) { |
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throw new InvalidArgumentException('Chip attribute should be instance of Chips'); |
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1 |
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} |
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if (isset($attributes['communityCards']) && !($attributes['communityCards'] instanceof CardCollection)) { |
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throw new InvalidArgumentException('communityCards attribute should be instance of CardCollection'); |
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} |
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$this->player = $player; |
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$this->action = $action; |
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$this->communityCards = $attributes['communityCards'] ?? CardCollection::make(); |
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$this->chips = $attributes['chips'] ?? Chips::zero(); |
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} |
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/** |
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* @return int |
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1 |
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*/ |
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public function action(): int |
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1 |
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{ |
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return $this->action; |
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} |
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7 |
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/** |
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* @return |
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7 |
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*/ |
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public function player() |
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1 |
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{ |
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return $this->player; |
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} |
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6 |
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72
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1 |
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/** |
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* @return Chips |
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*/ |
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public function chips(): Chips |
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{ |
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return $this->chips; |
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} |
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4 |
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1 |
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/** |
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* @return CardCollection |
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*/ |
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3 |
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public function communityCards(): CardCollection |
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1 |
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{ |
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return $this->communityCards; |
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} |
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2 |
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1 |
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public function toString() |
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{ |
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$message = null; |
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1 |
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switch ($this->action) { |
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1 |
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case static::DEALT_RIVER: |
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$message = sprintf('%s has dealt the river (%s).', $this->player->name(), $this->communityCards()->__toString()); |
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break; |
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7 |
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case static::DEALT_TURN: |
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$message = sprintf('%s has dealt the turn (%s).', $this->player->name(), $this->communityCards()->__toString()); |
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break; |
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7 |
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100
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case static::DEALT_FLOP: |
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$message = sprintf('%s has dealt the flop (%s).', $this->player->name(), $this->communityCards()->__toString()); |
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break; |
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104
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case static::BIG_BLIND: |
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$message = sprintf('%s has posted Big Blind (%d).', $this->player->name(), $this->chips->amount()); |
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break; |
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case static::SMALL_BLIND: |
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$message = sprintf('%s has posted Small Blind (%d).', $this->player->name(), $this->chips->amount()); |
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break; |
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case static::ALLIN: |
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$message = sprintf('%s has pushed ALL IN (%d).', $this->player->name(), $this->chips->amount()); |
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break; |
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case static::FOLD: |
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$message = sprintf('%s has folded.', $this->player->name()); |
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break; |
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case static::RAISE: |
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$message = sprintf('%s has raised %d.', $this->player->name(), $this->chips->amount()); |
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break; |
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case static::CALL: |
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$message = sprintf('%s has called %d.', $this->player->name(), $this->chips->amount()); |
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break; |
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case static::CHECK: |
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$message = sprintf('%s has checked.', $this->player->name()); |
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break; |
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} |
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return $message; |
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} |
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135
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136
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public function __toString() |
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137
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{ |
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return $this->toString(); |
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139
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} |
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140
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} |
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In PHP it is possible to write to properties without declaring them. For example, the following is perfectly valid PHP code:
Generally, it is a good practice to explictly declare properties to avoid accidental typos and provide IDE auto-completion: