Conditions | 2 |
Paths | 2 |
Total Lines | 89 |
Code Lines | 85 |
Lines | 0 |
Ratio | 0 % |
Changes | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
1 | <?php |
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9 | function getPlayerSkin($uniform) |
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10 | { |
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11 | $playerSkins = array( |
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12 | 'U_B_CombatUniform_mcam', |
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13 | 'U_B_CombatUniform_mcam_tshirt', |
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14 | 'U_B_CombatUniform_mcam_vest', |
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15 | 'U_B_GhillieSuit', |
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16 | 'U_B_HeliPilotCoveralls', |
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17 | 'U_B_Wetsuit', |
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18 | 'U_O_CombatUniform_ocamo', |
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19 | 'U_O_GhillieSuit', |
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20 | 'U_O_PilotCoveralls', |
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21 | 'U_O_Wetsuit', |
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22 | 'U_C_Poloshirt_blue', |
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23 | 'U_C_Poloshirt_burgundy', |
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24 | 'U_C_Poloshirt_stripped', |
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25 | 'U_C_Poloshirt_tricolour', |
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26 | 'U_C_Poloshirt_salmon', |
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27 | 'U_C_Poloshirt_redwhite', |
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28 | 'U_C_Commoner1_1', |
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29 | 'U_C_Commoner1_2', |
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30 | 'U_C_Commoner1_3', |
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31 | 'U_Rangemaster', |
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32 | 'U_OrestesBody', |
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33 | 'U_NikosBody', |
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34 | 'U_BasicBody', |
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35 | 'U_B_CombatUniform_mcam_worn', |
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36 | 'U_B_SpecopsUniform_sgg', |
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37 | 'U_B_PilotCoveralls', |
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38 | 'U_O_CombatUniform_oucamo', |
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39 | 'U_O_SpecopsUniform_ocamo', |
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40 | 'U_O_SpecopsUniform_blk', |
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41 | 'U_O_OfficerUniform_ocamo', |
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42 | 'U_I_CombatUniform', |
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43 | 'U_I_CombatUniform_tshirt', |
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44 | 'U_I_CombatUniform_shortsleeve', |
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45 | 'U_I_pilotCoveralls', |
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46 | 'U_I_HeliPilotCoveralls', |
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47 | 'U_I_GhillieSuit', |
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48 | 'U_I_OfficerUniform', |
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49 | 'U_I_Wetsuit', |
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50 | 'U_Competitor', |
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51 | 'U_MillerBody', |
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52 | 'U_KerryBody', |
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53 | 'U_IG_Guerilla1_1', |
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54 | 'U_IG_Guerilla2_1', |
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55 | 'U_IG_Guerilla2_2', |
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56 | 'U_IG_Guerilla2_3', |
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57 | 'U_IG_Guerilla3_1', |
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58 | 'U_IG_Guerilla3_2', |
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59 | 'U_IG_leader', |
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60 | 'U_BG_Guerilla1_1', |
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61 | 'U_BG_Guerilla2_1', |
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62 | 'U_BG_Guerilla2_2', |
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63 | 'U_BG_Guerilla2_3', |
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64 | 'U_BG_Guerilla3_1', |
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65 | 'U_BG_Guerilla3_2', |
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66 | 'U_BG_leader', |
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67 | 'U_OG_Guerilla1_1', |
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68 | 'U_OG_Guerilla2_1', |
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69 | 'U_OG_Guerilla2_2', |
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70 | 'U_OG_Guerilla2_3', |
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71 | 'U_OG_Guerilla3_1', |
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72 | 'U_OG_Guerilla3_2', |
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73 | 'U_OG_leader', |
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74 | 'U_C_Poor_1', |
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75 | 'U_C_Poor_2', |
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76 | 'U_C_WorkerCoveralls', |
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77 | 'U_C_HunterBody_grn', |
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78 | 'U_C_Poor_shorts_1', |
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79 | 'U_C_Commoner_shorts', |
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80 | 'U_C_ShirtSurfer_shorts', |
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81 | 'U_C_TeeSurfer_shorts_1', |
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82 | 'U_C_TeeSurfer_shorts_2', |
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83 | 'U_B_CTRG_1', |
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84 | 'U_B_CTRG_2', |
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85 | 'U_B_CTRG_3', |
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86 | 'U_B_survival_uniform', |
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87 | 'U_I_G_Story_Protagonist_F', |
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88 | 'U_I_G_resistanceLeader_F', |
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89 | 'U_C_Journalist', |
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90 | 'U_C_Scientist', |
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91 | 'U_NikosAgedBody' |
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92 | ); |
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93 | if (in_array($uniform, $playerSkins)) { |
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94 | return $uniform; |
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95 | } |
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96 | return "Default"; |
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97 | } |
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98 | |||
141 | } |