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<?php namespace C4tech\RayEmitter\Domain; |
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use C4tech\RayEmitter\Contracts\Domain\ValueObject as ValueObjectInterface; |
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use Illuminate\Support\Collection; |
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abstract class ValueObjectCollection extends ValueObject |
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{ |
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/** |
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* Collection Class |
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* |
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* Class name of member Value Objects |
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* @var string |
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*/ |
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protected $collectionClass = ''; |
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public function __construct(array $values = []) |
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{ |
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$this->values = new Collection($values); |
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$this->sort(); |
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} |
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/** |
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* @inheritDoc |
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*/ |
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public function equals(ValueObjectInterface $other) |
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{ |
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if (get_class($other) !== get_class($this)) { |
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return false; |
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} |
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if ($other->getHash() === $this->getHash()) { |
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return true; |
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} |
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return false; |
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} |
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/** |
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* Get Hash |
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* |
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* Calculate an md5 sum of the collection. |
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* @return string |
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*/ |
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public function getHash() |
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{ |
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return hash('md5', json_encode($this->values)); |
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} |
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/** |
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* @inheritDoc |
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*/ |
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public function getValue() |
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{ |
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return $this->values->all(); |
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} |
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/** |
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* @inheritDoc |
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*/ |
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public function jsonSerialize() |
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{ |
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return [ |
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'class' => $this->collectionClass, |
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'values' => $this->values->jsonSerialize() |
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]; |
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} |
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/** |
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* @inheritDoc |
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*/ |
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public static function jsonUnserialize($json) |
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{ |
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$data = json_decode($json, true); |
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$class = $data['class']; |
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$values = array_map( |
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function ($value) use ($class) { |
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return new $class($value); |
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}, |
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$data['values'] |
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); |
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return new static($values); |
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} |
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public function push(ValueObject $value) |
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{ |
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$this->values->push($value); |
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} |
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/** |
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* Sort By Value |
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* |
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* Sort the array by the VO's value. |
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* @return void |
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*/ |
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private function sort() |
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{ |
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$this->values = $this->values->sortBy(function ($item) { |
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return $item->getValue(); |
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}); |
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} |
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} |
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In PHP it is possible to write to properties without declaring them. For example, the following is perfectly valid PHP code:
Generally, it is a good practice to explictly declare properties to avoid accidental typos and provide IDE auto-completion: