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<?php |
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/** |
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* This file is part of GameQ. |
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* |
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* GameQ is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation; either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* GameQ is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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namespace GameQ\Protocols; |
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use GameQ\Exception\Protocol as Exception; |
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use GameQ\Protocol; |
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use GameQ\Result; |
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/** |
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* Tibia Protocol Class |
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* |
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* Tibia server query protocol class |
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* |
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* Credit to Ahmad Fatoum for providing Perl based querying as a roadmap |
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* |
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* @author Yive <[email protected]> |
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* @author Austin Bischoff <[email protected]> |
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*/ |
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class Tibia extends Protocol |
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{ |
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/** |
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* Array of packets we want to query. |
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* |
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* @var array |
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*/ |
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protected $packets = [ |
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self::PACKET_STATUS => "\x06\x00\xFF\xFF\x69\x6E\x66\x6F", |
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]; |
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/** |
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* The transport mode for this protocol is TCP |
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* |
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* @var string |
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*/ |
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protected $transport = self::TRANSPORT_TCP; |
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/** |
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* The query protocol used to make the call |
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* |
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* @var string |
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*/ |
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protected $protocol = 'tibia'; |
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/** |
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* String name of this protocol class |
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* |
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* @var string |
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*/ |
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protected $name = 'tibia'; |
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/** |
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* Longer string name of this protocol class |
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* |
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* @var string |
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*/ |
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protected $name_long = "Tibia"; |
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/** |
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* The client join link |
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* |
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* @var string |
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*/ |
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protected $join_link = "otserv://%s/%d/"; |
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/** |
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* Normalize settings for this protocol |
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* |
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* @var array |
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*/ |
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protected $normalize = [ |
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// General |
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'general' => [ |
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// target => source |
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'dedicated' => 'dedicated', |
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'gametype' => 'server', |
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'hostname' => 'servername', |
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'motd' => 'motd', |
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'maxplayers' => 'players_max', |
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'numplayers' => 'players_online', |
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'map' => 'map_name', |
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], |
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]; |
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/** |
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* Process the response for the Tibia server |
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* |
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* @return array |
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* @throws \GameQ\Exception\Protocol |
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*/ |
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public function processResponse() |
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{ |
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// Merge the response packets |
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$xmlString = implode('', $this->packets_response); |
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// Check to make sure this is will decode into a valid XML Document |
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if (($xmlDoc = @simplexml_load_string($xmlString)) === false) { |
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throw new Exception(__METHOD__ . " Unable to load XML string."); |
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} |
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// Set the result to a new result instance |
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$result = new Result(); |
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// All servers are dedicated as far as I can tell |
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$result->add('dedicated', 1); |
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// Iterate over the info |
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foreach (['serverinfo', 'owner', 'map', 'npcs', 'monsters', 'players'] as $property) { |
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foreach ($xmlDoc->{$property}->attributes() as $key => $value) { |
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if (!in_array($property, ['serverinfo'])) { |
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$key = $property . '_' . $key; |
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} |
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// Add the result |
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$result->add($key, (string)$value); |
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} |
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} |
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$result->add("motd", (string)$xmlDoc->motd); |
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unset($xmlDoc, $xmlDoc); |
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return $result->fetch(); |
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} |
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} |
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