1
|
|
|
<?php |
2
|
|
|
/** |
3
|
|
|
* This file is part of GameQ. |
4
|
|
|
* |
5
|
|
|
* GameQ is free software; you can redistribute it and/or modify |
6
|
|
|
* it under the terms of the GNU Lesser General Public License as published by |
7
|
|
|
* the Free Software Foundation; either version 3 of the License, or |
8
|
|
|
* (at your option) any later version. |
9
|
|
|
* |
10
|
|
|
* GameQ is distributed in the hope that it will be useful, |
11
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
12
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13
|
|
|
* GNU Lesser General Public License for more details. |
14
|
|
|
* |
15
|
|
|
* You should have received a copy of the GNU Lesser General Public License |
16
|
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
17
|
|
|
*/ |
18
|
|
|
|
19
|
|
|
namespace GameQ\Filters; |
20
|
|
|
|
21
|
|
|
use GameQ\Server; |
22
|
|
|
|
23
|
|
|
/** |
24
|
|
|
* Class Normalize |
25
|
|
|
* |
26
|
|
|
* This Filter is responsible for normalizing the provided result's |
27
|
|
|
* property names to the GameQ standard. |
28
|
|
|
* |
29
|
|
|
* @package GameQ\Filters |
30
|
|
|
*/ |
31
|
|
|
class Normalize extends Base |
32
|
|
|
{ |
33
|
|
|
/** |
34
|
|
|
* Determines if data should be persisted for unit testing. |
35
|
|
|
* |
36
|
|
|
* @var bool |
37
|
|
|
*/ |
38
|
|
|
protected $writeTestData = false; |
39
|
|
|
|
40
|
|
|
/** |
41
|
|
|
* Holds the protocol specific normalize information |
42
|
|
|
* |
43
|
|
|
* @var array |
44
|
|
|
*/ |
45
|
|
|
protected $normalize = []; |
46
|
|
|
|
47
|
|
|
/** |
48
|
|
|
* Apply this filter |
49
|
|
|
* |
50
|
|
|
* @SuppressWarnings(PHPMD.CyclomaticComplexity) |
51
|
|
|
* |
52
|
|
|
* @param array $result |
53
|
|
|
* @param \GameQ\Server $server |
54
|
|
|
* |
55
|
|
|
* @return array |
56
|
|
|
*/ |
57
|
54 |
|
public function apply(array $result, Server $server) |
58
|
|
|
{ |
59
|
|
|
// Determine if there is data to be processed |
60
|
54 |
|
if (! empty($result)) { |
61
|
|
|
// Handle unit test data generation |
62
|
48 |
|
if ($this->writeTestData) { |
63
|
|
|
// Initialize potential data for unit testing |
64
|
|
|
$unitTestData = [ ]; |
65
|
|
|
|
66
|
|
|
// Add the initial result to the unit test data |
67
|
|
|
$unitTestData['raw'][$server->id()] = $result; |
68
|
|
|
} |
69
|
|
|
|
70
|
|
|
/* Grab the normalize definition from the server's protocol */// |
71
|
48 |
|
$this->normalize = $server->protocol()->getNormalize(); |
72
|
|
|
|
73
|
|
|
// Normalize general information |
74
|
48 |
|
$result = array_merge($result, $this->check('general', $result)); |
75
|
|
|
|
76
|
|
|
// Normalize player information |
77
|
48 |
|
if (isset($result['players']) && count($result['players']) > 0) { |
78
|
12 |
|
foreach ($result['players'] as $key => $player) { |
79
|
12 |
|
$result['players'][$key] = array_merge($player, $this->check('player', $player)); |
80
|
|
|
} |
81
|
|
|
} else { |
82
|
36 |
|
$result['players'] = []; |
83
|
|
|
} |
84
|
|
|
|
85
|
|
|
// Normalize team information |
86
|
48 |
|
if (isset($result['teams']) && count($result['teams']) > 0) { |
87
|
6 |
|
foreach ($result['teams'] as $key => $team) { |
88
|
6 |
|
$result['teams'][$key] = array_merge($team, $this->check('team', $team)); |
89
|
|
|
} |
90
|
|
|
} else { |
91
|
42 |
|
$result['teams'] = []; |
92
|
|
|
} |
93
|
|
|
|
94
|
|
|
// Handle unit test data generation |
95
|
48 |
|
if ($this->writeTestData) { |
96
|
|
|
// Add the filtered result to the unit test data |
97
|
|
|
$unitTestData['filtered'][$server->id()] = $result; |
98
|
|
|
|
99
|
|
|
// Persist the collected data to the tests directory |
100
|
|
|
file_put_contents( |
101
|
|
|
sprintf('%s/../../../tests/Filters/Providers/Normalize/%s_1.json', __DIR__, $server->protocol()->getProtocol()), |
102
|
|
|
json_encode($unitTestData, JSON_UNESCAPED_UNICODE | JSON_PARTIAL_OUTPUT_ON_ERROR) |
103
|
|
|
); |
104
|
|
|
} |
105
|
|
|
} |
106
|
|
|
|
107
|
|
|
// Return the filtered result |
108
|
54 |
|
return $result; |
109
|
|
|
} |
110
|
|
|
|
111
|
|
|
/** |
112
|
|
|
* Check a section for normalization |
113
|
|
|
* |
114
|
|
|
* @param string $section |
115
|
|
|
* @param array $data |
116
|
|
|
* |
117
|
|
|
* @return array |
118
|
|
|
*/ |
119
|
48 |
|
protected function check($section, array $data) |
120
|
|
|
{ |
121
|
|
|
// Initialize the normalized output |
122
|
48 |
|
$normalized = []; |
123
|
|
|
|
124
|
|
|
// Ensure the provided section is defined |
125
|
48 |
|
if (isset($this->normalize[$section])) { |
126
|
|
|
// Process each mapping individually |
127
|
48 |
|
foreach ($this->normalize[$section] as $target => $source) { |
128
|
|
|
// Treat explicit source like implicit sources |
129
|
48 |
|
if (! is_array($source)) { |
130
|
18 |
|
$source = [$source]; |
131
|
|
|
} |
132
|
|
|
|
133
|
|
|
// Find the first possible source |
134
|
48 |
|
foreach ($source as $s) { |
135
|
|
|
// Determine if the current source does exist |
136
|
48 |
|
if (array_key_exists($s, $data)) { |
137
|
|
|
// Add the normalized mapping |
138
|
18 |
|
$normalized['gq_'.$target] = $data[$s]; |
139
|
18 |
|
break; |
140
|
|
|
} |
141
|
|
|
} |
142
|
|
|
|
143
|
|
|
// Write null in case no source was found |
144
|
|
|
// TODO: Remove this in the next major version. |
145
|
48 |
|
$normalized['gq_'.$target] = isset($normalized['gq_'.$target]) ? $normalized['gq_'.$target] : null; |
146
|
|
|
} |
147
|
|
|
} |
148
|
|
|
|
149
|
|
|
// Return the normalized data |
150
|
48 |
|
return $normalized; |
151
|
|
|
} |
152
|
|
|
} |
153
|
|
|
|