Passed
Push — master ( 8183fa...32f922 )
by Paweł
11:33
created

Haze   A

Complexity

Total Complexity 6

Size/Duplication

Total Lines 30
Duplicated Lines 0 %

Test Coverage

Coverage 0%

Importance

Changes 1
Bugs 0 Features 0
Metric Value
wmc 6
eloc 7
c 1
b 0
f 0
dl 0
loc 30
ccs 0
cts 12
cp 0
rs 10

6 Methods

Rating   Name   Duplication   Size   Complexity  
A getRequiredAscension() 0 3 1
A getRequiredTalentPoints() 0 3 1
A getEffects() 0 3 1
A getName() 0 3 1
A getEtherumCost() 0 3 1
A getDamage() 0 3 1
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<?php
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declare(strict_types=1);
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namespace AardsGerds\Game\Build\Talent\SecretKnowledge\FirstAscension;
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use AardsGerds\Game\Build\Attribute\Damage;
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use AardsGerds\Game\Build\Attribute\Etherum;
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use AardsGerds\Game\Build\Talent\Effect\BlockImmunity;
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use AardsGerds\Game\Build\Talent\Effect\EffectCollection;
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use AardsGerds\Game\Build\Talent\Effect\Stun;
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use AardsGerds\Game\Build\Talent\SecretKnowledge\Ascension;
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use AardsGerds\Game\Build\Talent\SecretKnowledge\SecretKnowledgeTalent;
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use AardsGerds\Game\Build\Talent\TalentPoints;
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use AardsGerds\Game\Fight\EtherumAttack;
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final class Haze implements EtherumAttack, SecretKnowledgeTalent
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{
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    public function getDamage(): Damage
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    {
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        return new Damage(0);
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    }
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    public function getEffects(): EffectCollection
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    {
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        return new EffectCollection([new BlockImmunity(), new Stun()]);
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    }
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    public static function getEtherumCost(): Etherum
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    {
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        return new Etherum(2);
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    }
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    public static function getName(): string
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    {
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        return 'Haze';
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    }
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    public static function getRequiredTalentPoints(): TalentPoints
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    {
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        return new TalentPoints(2);
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    }
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    public static function getRequiredAscension(): Ascension
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    {
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        return Ascension::firstAscension();
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    }
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}
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