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                /*  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * This file is part of Araknemu.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Araknemu is free software: you can redistribute it and/or modify  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * it under the terms of the GNU Lesser General Public License as published by  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * the Free Software Foundation, either version 3 of the License, or  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * (at your option) any later version.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Araknemu is distributed in the hope that it will be useful,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * GNU Lesser General Public License for more details.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * You should have received a copy of the GNU Lesser General Public License  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * along with Araknemu.  If not, see <https://www.gnu.org/licenses/>.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Copyright (c) 2017-2020 Vincent Quatrevieux  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                package fr.quatrevieux.araknemu.game.fight.castable.spell;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.validator.ApCostValidator;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.validator.CastConstraintValidator;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.validator.ConstraintsAggregateValidator;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.validator.LineLaunchValidator;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.validator.LineOfSightValidator;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.validator.RangeValidator;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.validator.SpellLaunchValidator;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.validator.StatesValidator;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.validator.TargetCellValidator;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.map.FightCell;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.turn.Turn;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.spell.Spell;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.network.game.out.info.Error;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Validate spell constraints  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                 */  | 
            
            
                                                                        
                            
            
                                    
            
            
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                public final class SpellConstraintsValidator implements CastConstraintValidator<Spell> { | 
            
            
                                                                        
                            
            
                                    
            
            
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                    private final CastConstraintValidator<Spell> validator;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    @SuppressWarnings("unchecked") | 
            
            
                                                                        
                            
            
                                    
            
            
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                    public SpellConstraintsValidator() { | 
            
            
                                                                        
                            
            
                                    
            
            
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                        this(new CastConstraintValidator[] { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            new ApCostValidator(),  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            new TargetCellValidator(),  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            new LineLaunchValidator(),  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            new StatesValidator(),  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            new RangeValidator(),  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            new SpellLaunchValidator(),  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            new LineOfSightValidator(),  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        });  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    public SpellConstraintsValidator(CastConstraintValidator<? super Spell>[] validators) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                        this.validator = new ConstraintsAggregateValidator<>(validators);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    @Override  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    public boolean check(Turn turn, Spell castable, FightCell target) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                        return validator.check(turn, castable, target);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    @Override  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    public Error validate(Turn turn, Spell spell, FightCell target) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                        return validator.validate(turn, spell, target);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                }  | 
            
            
                                                        
            
                                    
            
            
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