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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2019 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.fight.castable.effect.buff; |
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import fr.quatrevieux.araknemu.game.fight.castable.CastScope; |
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import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.Damage; |
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/** |
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* Hook action for apply buff effects |
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*/ |
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public interface BuffHook { |
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/** |
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* Apply effect when fighter turn is started |
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* |
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* @return False if the fighter cannot start the turn |
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*/ |
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public default boolean onStartTurn(Buff buff) { |
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return true; |
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} |
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/** |
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* Apply effect on turn ending |
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*/ |
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public default void onEndTurn(Buff buff) {} |
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/** |
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* Start the buff |
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*/ |
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public default void onBuffStarted(Buff buff) {} |
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/** |
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* The buff is terminated (buff expired, debuff...) |
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*/ |
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public default void onBuffTerminated(Buff buff) {} |
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/** |
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* The fighter is a target of a cast |
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*/ |
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public default void onCastTarget(Buff buff, CastScope cast) {} |
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/** |
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* The fighter will take damages |
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*/ |
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public default void onDamage(Buff buff, Damage value) {} |
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/** |
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* The fighter life has been altered |
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* |
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* Unlike {@link BuffHook#onDamage(Buff, Damage)}, the effects has already been applied |
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* |
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* @param buff The active buff |
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* @param value Altered life value. Negative for a damage, positive for a heal |
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* |
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* @see fr.quatrevieux.araknemu.game.fight.fighter.FighterLife#alter(fr.quatrevieux.araknemu.game.fight.fighter.ActiveFighter, int) |
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*/ |
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public default void onLifeAltered(Buff buff, int value) {} |
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} |
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