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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2020 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.fight.builder; |
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import fr.arakne.utils.value.helper.RandomUtil; |
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import fr.quatrevieux.araknemu.game.exploration.map.ExplorationMap; |
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import fr.quatrevieux.araknemu.game.fight.Fight; |
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import fr.quatrevieux.araknemu.game.fight.FightService; |
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import fr.quatrevieux.araknemu.game.fight.fighter.FighterFactory; |
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import fr.quatrevieux.araknemu.game.fight.team.SimpleTeam; |
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import fr.quatrevieux.araknemu.game.fight.type.ChallengeType; |
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import fr.quatrevieux.araknemu.game.player.GamePlayer; |
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import org.apache.logging.log4j.Logger; |
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import java.util.concurrent.ScheduledExecutorService; |
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/** |
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* Builder for challenge fight |
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*/ |
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public final class ChallengeBuilder implements FightBuilder { |
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private final BaseBuilder builder; |
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private final FighterFactory fighterFactory; |
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public ChallengeBuilder(FightService service, FighterFactory fighterFactory, RandomUtil random, Logger logger, ScheduledExecutorService executor) { |
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this.builder = new BaseBuilder(service, random, new ChallengeType(), logger, executor); |
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this.fighterFactory = fighterFactory; |
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} |
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@Override |
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public Fight build(int fightId) { |
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return builder.build(fightId); |
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} |
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/** |
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* Set the fight map |
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*/ |
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public ChallengeBuilder map(ExplorationMap map) { |
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builder.map(map); |
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return this; |
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} |
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/** |
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* Add new fighter |
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*/ |
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public ChallengeBuilder fighter(GamePlayer player) { |
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builder.addTeam((number, startPlaces) -> new SimpleTeam( |
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fighterFactory.create(player), |
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startPlaces, |
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number |
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)); |
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return this; |
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} |
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} |
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