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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2020 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.fight; |
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import fr.quatrevieux.araknemu.core.event.Dispatcher; |
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import fr.quatrevieux.araknemu.core.event.EventsSubscriber; |
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import fr.quatrevieux.araknemu.core.event.Listener; |
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import fr.quatrevieux.araknemu.game.GameConfiguration; |
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import fr.quatrevieux.araknemu.game.event.GameStopped; |
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import fr.quatrevieux.araknemu.game.exploration.event.ExplorationPlayerCreated; |
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import fr.quatrevieux.araknemu.game.exploration.map.ExplorationMap; |
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import fr.quatrevieux.araknemu.game.fight.builder.FightBuilder; |
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import fr.quatrevieux.araknemu.game.fight.builder.FightBuilderFactory; |
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import fr.quatrevieux.araknemu.game.fight.event.FightCreated; |
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import fr.quatrevieux.araknemu.game.fight.map.FightMap; |
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import fr.quatrevieux.araknemu.game.fight.module.FightModule; |
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import fr.quatrevieux.araknemu.game.listener.player.exploration.LeaveExplorationForFight; |
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import fr.quatrevieux.araknemu.game.listener.player.fight.AttachFighter; |
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import fr.quatrevieux.araknemu.game.player.event.PlayerLoaded; |
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import fr.quatrevieux.araknemu.util.ExecutorFactory; |
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import java.util.Collection; |
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import java.util.Collections; |
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import java.util.Map; |
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import java.util.NoSuchElementException; |
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import java.util.concurrent.ConcurrentHashMap; |
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import java.util.concurrent.ScheduledExecutorService; |
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import java.util.concurrent.atomic.AtomicInteger; |
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import java.util.function.Function; |
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import java.util.stream.Collectors; |
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/** |
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* Service for create fights |
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*/ |
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public final class FightService implements EventsSubscriber { |
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private final Dispatcher dispatcher; |
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private final Map<Class, FightBuilderFactory> builderFactories; |
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private final Collection<FightModule.Factory> moduleFactories; |
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private final GameConfiguration.FightConfiguration configuration; |
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private final ScheduledExecutorService executor; |
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private final Map<Integer, Map<Integer, Fight>> fightsByMapId = new ConcurrentHashMap<>(); |
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private final AtomicInteger lastFightId = new AtomicInteger(); |
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public FightService(Dispatcher dispatcher, Collection<? extends FightBuilderFactory> factories, Collection<FightModule.Factory> moduleFactories, GameConfiguration.FightConfiguration configuration) { |
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this.dispatcher = dispatcher; |
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this.moduleFactories = moduleFactories; |
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this.configuration = configuration; |
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this.executor = ExecutorFactory.create(configuration.threadsCount()); |
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this.builderFactories = factories.stream().collect( |
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Collectors.toMap( |
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FightBuilderFactory::type, |
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Function.identity() |
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) |
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); |
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} |
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@Override |
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public Listener[] listeners() { |
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return new Listener[] { |
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new Listener<PlayerLoaded>() { |
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@Override |
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public void on(PlayerLoaded event) { |
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event.player().dispatcher().add(new AttachFighter(event.player())); |
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} |
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@Override |
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public Class<PlayerLoaded> event() { |
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return PlayerLoaded.class; |
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} |
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}, |
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new Listener<ExplorationPlayerCreated>() { |
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@Override |
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public void on(ExplorationPlayerCreated event) { |
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event.player().dispatcher().add(new LeaveExplorationForFight(event.player())); |
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} |
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@Override |
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public Class<ExplorationPlayerCreated> event() { |
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return ExplorationPlayerCreated.class; |
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} |
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}, |
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new Listener<GameStopped>() { |
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@Override |
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public void on(GameStopped event) { |
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fightsByMapId.values().stream() |
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.flatMap(fights -> fights.values().stream()) |
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.forEach(fight -> fight.cancel(true)) |
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; |
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fightsByMapId.clear(); |
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executor.shutdownNow(); |
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} |
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@Override |
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public Class<GameStopped> event() { |
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return GameStopped.class; |
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} |
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}, |
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}; |
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} |
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/** |
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* Create fight map |
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* |
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* @param map The base map |
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*/ |
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public FightMap map(ExplorationMap map) { |
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return new FightMap(map.template()); |
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} |
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/** |
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* Create the fight handler |
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* |
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* @param type The build type |
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*/ |
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@SuppressWarnings("unchecked") |
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public <B extends FightBuilder> FightHandler<B> handler(Class<B> type) { |
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final FightBuilderFactory<B> builderFactory = builderFactories.get(type); |
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if (builderFactory == null) { |
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throw new NoSuchElementException("Builder for fight type " + type.getSimpleName() + " is not registered"); |
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} |
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return new FightHandler<>(this, builderFactory.create(this, executor)); |
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} |
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/** |
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* Get all fights on the map |
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* |
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* @param mapId The map id |
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*/ |
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public Collection<Fight> fightsByMap(int mapId) { |
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final Map<Integer, Fight> fightsOnMap = fightsByMapId.get(mapId); |
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if (fightsOnMap != null) { |
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return fightsOnMap.values(); |
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} |
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return Collections.emptyList(); |
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} |
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/** |
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* Get all available fights |
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* Note: this method can be really heavy to execute |
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*/ |
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public Collection<Fight> fights() { |
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return fightsByMapId.values().stream() |
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.flatMap(fights -> fights.values().stream()) |
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.collect(Collectors.toList()) |
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; |
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} |
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/** |
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* Get a fight by its id from a map |
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* |
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* @param mapId The map id |
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* @param fightId The fight id |
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*/ |
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public Fight getFromMap(int mapId, int fightId) { |
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final Map<Integer, Fight> fights = fightsByMapId.get(mapId); |
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final Fight fight; |
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if (fights != null && (fight = fights.get(fightId)) != null) { |
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return fight; |
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} |
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throw new NoSuchElementException("Fight not found"); |
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} |
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/** |
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* Generate a new unique fight id |
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*/ |
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int newFightId() { |
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return lastFightId.incrementAndGet(); |
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} |
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/** |
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* The fight is initialized |
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*/ |
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synchronized void created(Fight fight) { |
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final Map<Integer, Fight> fights = fightsByMapId.computeIfAbsent( |
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fight.map().id(), |
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mapId -> new ConcurrentHashMap<>() |
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); |
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fights.put(fight.id(), fight); |
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dispatcher.dispatch(new FightCreated(fight)); |
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} |
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/** |
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* Remove the fight |
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*/ |
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synchronized void remove(Fight fight) { |
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final Map<Integer, Fight> fightsOnMap = fightsByMapId.get(fight.map().id()); |
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if (fightsOnMap != null) { |
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fightsOnMap.remove(fight.id()); |
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} |
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} |
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/** |
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* Make modules for a fight |
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*/ |
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Collection<FightModule> modules(Fight fight) { |
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return moduleFactories.stream() |
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.map(factory -> factory.create(fight)) |
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.collect(Collectors.toList()) |
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; |
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} |
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} |
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