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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2021 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.monster.environment; |
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import fr.quatrevieux.araknemu.core.event.EventsSubscriber; |
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import fr.quatrevieux.araknemu.core.event.Listener; |
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import fr.quatrevieux.araknemu.data.world.entity.monster.MonsterGroupData; |
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import fr.quatrevieux.araknemu.data.world.entity.monster.MonsterGroupPosition; |
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import fr.quatrevieux.araknemu.data.world.repository.monster.MonsterGroupDataRepository; |
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import fr.quatrevieux.araknemu.data.world.repository.monster.MonsterGroupPositionRepository; |
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import fr.quatrevieux.araknemu.game.GameConfiguration; |
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import fr.quatrevieux.araknemu.game.PreloadableService; |
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import fr.quatrevieux.araknemu.game.activity.ActivityService; |
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import fr.quatrevieux.araknemu.game.activity.SimpleTask; |
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import fr.quatrevieux.araknemu.game.exploration.map.ExplorationMap; |
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import fr.quatrevieux.araknemu.game.exploration.map.event.MapLoaded; |
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import fr.quatrevieux.araknemu.game.fight.FightService; |
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import fr.quatrevieux.araknemu.game.listener.map.monster.LaunchMonsterFight; |
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import fr.quatrevieux.araknemu.game.monster.group.MonsterGroupFactory; |
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import org.apache.logging.log4j.Logger; |
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import java.time.Duration; |
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import java.util.ArrayList; |
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import java.util.Collection; |
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import java.util.Collections; |
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import java.util.Map; |
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import java.util.concurrent.ConcurrentHashMap; |
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import java.util.concurrent.ConcurrentMap; |
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import java.util.function.Function; |
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import java.util.stream.Collectors; |
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import java.util.stream.Stream; |
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/** |
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* Handle environment interactions with monsters |
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*/ |
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public final class MonsterEnvironmentService implements EventsSubscriber, PreloadableService { |
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private final ActivityService activityService; |
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private final FightService fightService; |
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private final MonsterGroupFactory factory; |
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private final MonsterGroupPositionRepository positionRepository; |
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private final MonsterGroupDataRepository dataRepository; |
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private final GameConfiguration.ActivityConfiguration configuration; |
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/** |
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* Groups indexed by map id |
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*/ |
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private final ConcurrentMap<Integer, Collection<LivingMonsterGroupPosition>> groupsByMap = new ConcurrentHashMap<>(); |
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/** |
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* Groups are preloaded ? |
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* If true, consider that all data are loaded, so loading maps without loaded groups do not execute a query |
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*/ |
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private boolean preloaded = false; |
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public MonsterEnvironmentService(ActivityService activityService, FightService fightService, MonsterGroupFactory factory, MonsterGroupPositionRepository positionRepository, MonsterGroupDataRepository dataRepository, GameConfiguration.ActivityConfiguration configuration) { |
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this.activityService = activityService; |
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this.fightService = fightService; |
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this.factory = factory; |
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this.positionRepository = positionRepository; |
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this.dataRepository = dataRepository; |
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this.configuration = configuration; |
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} |
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@Override |
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public void preload(Logger logger) { |
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logger.info("Loading monster groups data..."); |
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final Map<Integer, MonsterGroupData> groupsData = dataRepository.all().stream() |
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.collect(Collectors.toMap(MonsterGroupData::id, Function.identity())) |
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; |
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logger.info("{} monster groups loaded", groupsData.size()); |
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logger.info("Loading monster groups positions..."); |
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for (MonsterGroupPosition position : positionRepository.all()) { |
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groupsByMap |
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.computeIfAbsent(position.position().map(), mapId -> new ArrayList<>()) |
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.add(createByPosition(position)) |
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; |
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} |
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logger.info("{} Map positions loaded", groupsByMap.size()); |
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preloaded = true; |
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activityService.periodic( |
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new MoveMonsters( |
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this, |
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Duration.ofSeconds(configuration.monsterMoveInterval()), |
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configuration.monsterMovePercent(), |
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1 |
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configuration.monsterMoveDistance() |
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) |
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); |
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} |
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@Override |
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public Listener[] listeners() { |
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return new Listener[] { |
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new Listener<MapLoaded>() { |
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@Override |
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public void on(MapLoaded event) { |
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final ExplorationMap map = event.map(); |
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byMap(map.id()).forEach(group -> group.populate(map)); |
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map.dispatcher().add(new LaunchMonsterFight()); |
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} |
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@Override |
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public Class<MapLoaded> event() { |
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return MapLoaded.class; |
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} |
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}, |
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}; |
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} |
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/** |
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* Get list of groups for a map |
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* |
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* @param mapId The map id to load |
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*/ |
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public Collection<LivingMonsterGroupPosition> byMap(int mapId) { |
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if (groupsByMap.containsKey(mapId)) { |
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return groupsByMap.get(mapId); |
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} |
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if (preloaded) { |
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return Collections.emptyList(); |
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} |
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final Collection<LivingMonsterGroupPosition> groups = new ArrayList<>(); |
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for (MonsterGroupPosition position : positionRepository.byMap(mapId)) { |
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groups.add(createByPosition(position)); |
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} |
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groupsByMap.put(mapId, groups); |
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return groups; |
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} |
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/** |
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* Put the respawn to the activity service |
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*/ |
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void respawn(LivingMonsterGroupPosition position, Duration delay) { |
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activityService.execute( |
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new SimpleTask(logger -> position.spawn()) |
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.setDelay(delay.dividedBy(configuration.monsterRespawnSpeedFactor())) |
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.setMaxTries(2) |
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.setName("Respawn") |
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); |
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} |
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/** |
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* Get all loaded groups |
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*/ |
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Stream<LivingMonsterGroupPosition> groups() { |
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return groupsByMap.values().stream().flatMap(Collection::stream); |
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} |
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private LivingMonsterGroupPosition createByPosition(MonsterGroupPosition position) { |
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return new LivingMonsterGroupPosition( |
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factory, |
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this, |
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fightService, |
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dataRepository.get(position.groupId()), |
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SpawnCellSelector.forPosition(position.position()), |
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position.position().cell() != -1 |
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); |
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} |
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} |
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