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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2021 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.point; |
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import fr.quatrevieux.araknemu.data.constant.Characteristic; |
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import fr.quatrevieux.araknemu.game.fight.Fight; |
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import fr.quatrevieux.araknemu.game.fight.castable.effect.buff.Buff; |
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import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.AlterCharacteristicHook; |
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import fr.quatrevieux.araknemu.game.fight.fighter.PassiveFighter; |
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import fr.quatrevieux.araknemu.game.fight.turn.TurnPoints; |
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import org.checkerframework.checker.index.qual.NonNegative; |
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/** |
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* Buff hook for handle altering turn point characteristics (i.e. {@link Characteristic#ACTION_POINT} and {@link Characteristic#MOVEMENT_POINT}) |
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* This hook will also update point of the current active turn, if applicable |
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* |
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* Use factory methods for create the hook instance |
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*/ |
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public class AlterPointHook extends AlterCharacteristicHook { |
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private final Fight fight; |
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private final TurnPointsModifier modifier; |
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protected AlterPointHook(Fight fight, Characteristic characteristic, int multiplier, TurnPointsModifier modifier) { |
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super(fight, characteristic, multiplier, true); |
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this.fight = fight; |
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this.modifier = modifier; |
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} |
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@Override |
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protected void apply(Buff buff, PassiveFighter target, int value) { |
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super.apply(buff, target, value); |
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fight.turnList().current() |
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.filter(turn -> turn.fighter().equals(target)) |
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.ifPresent(turn -> modifier.modify(turn.points(), buff.effect().min())) |
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; |
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} |
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/** |
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* Hook for add a {@link Characteristic#MOVEMENT_POINT} |
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* |
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* @see TurnPoints#addMovementPoints(int) |
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* @see Characteristic#MOVEMENT_POINT |
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*/ |
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public static AlterPointHook addMovementPoint(Fight fight) { |
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return new AlterPointHook(fight, Characteristic.MOVEMENT_POINT, 1, TurnPoints::addMovementPoints); |
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} |
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/** |
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* Hook for remove a {@link Characteristic#MOVEMENT_POINT} |
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* |
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* @see TurnPoints#removeMovementPoints(int) |
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* @see Characteristic#MOVEMENT_POINT |
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*/ |
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public static AlterPointHook removeMovementPoint(Fight fight) { |
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return new AlterPointHook(fight, Characteristic.MOVEMENT_POINT, -1, TurnPoints::removeMovementPoints); |
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} |
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/** |
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* Hook for add a {@link Characteristic#ACTION_POINT} |
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* |
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* @see TurnPoints#addActionPoints(int) |
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* @see Characteristic#ACTION_POINT |
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*/ |
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public static AlterPointHook addActionPoint(Fight fight) { |
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return new AlterPointHook(fight, Characteristic.ACTION_POINT, 1, TurnPoints::addActionPoints); |
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} |
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/** |
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* Hook for remove a {@link Characteristic#ACTION_POINT} |
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* |
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* @see TurnPoints#removeActionPoints(int) |
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* @see Characteristic#ACTION_POINT |
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*/ |
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public static AlterPointHook removeActionPoint(Fight fight) { |
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return new AlterPointHook(fight, Characteristic.ACTION_POINT, -1, TurnPoints::removeActionPoints); |
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} |
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@FunctionalInterface |
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public interface TurnPointsModifier { |
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/** |
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* Modify the given turn points with the given value |
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* |
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* @param value Value to modify. Always a positive number |
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*/ |
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public void modify(TurnPoints points, @NonNegative int value); |
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} |
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} |
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