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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2022 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic; |
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import fr.quatrevieux.araknemu.data.constant.Characteristic; |
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import fr.quatrevieux.araknemu.game.fight.Fight; |
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import fr.quatrevieux.araknemu.game.fight.castable.effect.buff.Buff; |
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import fr.quatrevieux.araknemu.game.fight.fighter.PassiveFighter; |
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/** |
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* Hook for handle vitality alteration |
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* Synchronize fighter life using {@link fr.quatrevieux.araknemu.game.fight.fighter.FighterLife#alterMax(PassiveFighter, int)} |
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* in addition to characteristic change performed by the base {@link AlterCharacteristicHook} |
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* |
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* @see AddVitalityHandler |
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* @see RemoveVitalityHandler |
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*/ |
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public final class AlterVitalityHook extends AlterCharacteristicHook { |
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/** |
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* @param fight Active fight |
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* @param multiplier 1 for add vitality, -1 for remove |
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*/ |
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private AlterVitalityHook(Fight fight, int multiplier) { |
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super(fight, Characteristic.VITALITY, multiplier, false); |
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} |
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@Override |
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protected void apply(Buff buff, PassiveFighter target, int value) { |
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super.apply(buff, target, value); |
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target.life().alterMax(buff.caster(), value); |
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} |
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/** |
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* Create the buff hook for add vitality to the fighter |
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*/ |
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public static AlterVitalityHook add(Fight fight) { |
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return new AlterVitalityHook(fight, 1); |
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} |
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/** |
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* Create the buff hook for remove vitality to the fighter |
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*/ |
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public static AlterVitalityHook remove(Fight fight) { |
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return new AlterVitalityHook(fight, -1); |
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} |
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} |
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