Passed
Pull Request — master (#249)
by Vincent
13:26
created

fr.quatrevieux.araknemu.game.fight.builder.ChallengeBuilderFactory   A

Complexity

Total Complexity 3

Size/Duplication

Total Lines 18
Duplicated Lines 0 %

Test Coverage

Coverage 100%

Importance

Changes 1
Bugs 0 Features 0
Metric Value
eloc 13
dl 0
loc 18
ccs 7
cts 7
cp 1
rs 10
c 1
b 0
f 0
wmc 3

3 Methods

Rating   Name   Duplication   Size   Complexity  
A create(FightService) 0 3 1
A type() 0 3 1
A ChallengeBuilderFactory(FighterFactory,FightType) 0 3 1
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/*
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 * This file is part of Araknemu.
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 *
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 * Araknemu is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * Araknemu is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public License
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 * along with Araknemu.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 * Copyright (c) 2017-2020 Vincent Quatrevieux
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 */
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package fr.quatrevieux.araknemu.game.fight.builder;
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import fr.arakne.utils.value.helper.RandomUtil;
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import fr.quatrevieux.araknemu.game.fight.FightService;
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import fr.quatrevieux.araknemu.game.fight.fighter.FighterFactory;
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import fr.quatrevieux.araknemu.game.fight.type.FightType;
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/**
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 * Create the challenge builder
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 */
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public final class ChallengeBuilderFactory implements FightBuilderFactory<ChallengeBuilder> {
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    private final FighterFactory fighterFactory;
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    private final FightType type;
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    private final RandomUtil random = new RandomUtil();
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    public ChallengeBuilderFactory(FighterFactory fighterFactory, FightType type) {
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        this.fighterFactory = fighterFactory;
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        this.type = type;
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    }
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    @Override
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    public Class<ChallengeBuilder> type() {
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        return ChallengeBuilder.class;
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    }
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    @Override
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    public ChallengeBuilder create(FightService service) {
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        return new ChallengeBuilder(service, fighterFactory, random, type);
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    }
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}
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