Passed
Pull Request — master (#281)
by Vincent
13:38
created

onCastDamage(Buff,Damage,Fighter)   A

Complexity

Conditions 1

Size

Total Lines 3
Code Lines 3

Duplication

Lines 0
Ratio 0 %

Code Coverage

Tests 1
CRAP Score 1

Importance

Changes 0
Metric Value
eloc 3
dl 0
loc 3
ccs 1
cts 1
cp 1
c 0
b 0
f 0
cc 1
crap 1
rs 10
1
/*
2
 * This file is part of Araknemu.
3
 *
4
 * Araknemu is free software: you can redistribute it and/or modify
5
 * it under the terms of the GNU Lesser General Public License as published by
6
 * the Free Software Foundation, either version 3 of the License, or
7
 * (at your option) any later version.
8
 *
9
 * Araknemu is distributed in the hope that it will be useful,
10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12
 * GNU Lesser General Public License for more details.
13
 *
14
 * You should have received a copy of the GNU Lesser General Public License
15
 * along with Araknemu.  If not, see <https://www.gnu.org/licenses/>.
16
 *
17
 * Copyright (c) 2017-2022 Vincent Quatrevieux
18
 */
19
20
package fr.quatrevieux.araknemu.game.fight.castable.effect.handler.modifier;
21
22
import fr.quatrevieux.araknemu.game.fight.castable.CastScope;
23
import fr.quatrevieux.araknemu.game.fight.castable.effect.buff.Buff;
24
import fr.quatrevieux.araknemu.game.fight.castable.effect.buff.BuffHook;
25
import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.EffectHandler;
26
import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.Damage;
27
import fr.quatrevieux.araknemu.game.fight.fighter.Fighter;
28
29
/**
30
 * Multiply casted damage
31
 *
32
 * Note: This effect is not randomized, "min" value is always used
33
 *
34
 * @see Damage#multiply(int) The called modifier
35
 */
36 1
public final class MultiplyDamageHandler implements EffectHandler, BuffHook {
37
    @Override
38
    public void handle(CastScope<Fighter> cast, CastScope<Fighter>.EffectScope effect) {
39 1
        throw new UnsupportedOperationException("Multiply damage can only be used as buff");
40
    }
41
42
    @Override
43
    public void buff(CastScope<Fighter> cast, CastScope<Fighter>.EffectScope effect) {
44 1
        for (Fighter target : effect.targets()) {
45 1
            target.buffs().add(new Buff(effect.effect(), cast.action(), cast.caster(), target, this));
46 1
        }
47 1
    }
48
49
    @Override
50
    public void onCastDamage(Buff buff, Damage damage, Fighter target) {
51 1
        damage.multiply(buff.effect().min());
52 1
    }
53
}
54