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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2020 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.fight.fighter; |
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import fr.arakne.utils.maps.constant.Direction; |
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import fr.quatrevieux.araknemu.core.event.DefaultListenerAggregate; |
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import fr.quatrevieux.araknemu.core.event.ListenerAggregate; |
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import fr.quatrevieux.araknemu.game.fight.Fight; |
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import fr.quatrevieux.araknemu.game.fight.castable.effect.buff.BuffList; |
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import fr.quatrevieux.araknemu.game.fight.exception.FightException; |
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import fr.quatrevieux.araknemu.game.fight.fighter.event.FighterInitialized; |
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import fr.quatrevieux.araknemu.game.fight.map.FightCell; |
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import fr.quatrevieux.araknemu.game.fight.turn.FightTurn; |
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import org.checkerframework.checker.nullness.qual.MonotonicNonNull; |
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import org.checkerframework.checker.nullness.qual.Nullable; |
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import java.util.HashMap; |
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import java.util.Map; |
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import java.util.function.Consumer; |
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/** |
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* Base class for implements a fighter |
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* Provide commons attributes and methods |
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*/ |
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public abstract class AbstractFighter implements Fighter { |
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private final ListenerAggregate dispatcher = new DefaultListenerAggregate(); |
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@SuppressWarnings({"assignment", "argument"}) |
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private final BuffList buffs = new BuffList(this); |
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@SuppressWarnings({"assignment", "argument"}) |
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private final States states = new FighterStates(this); |
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private final Map<Object, Object> attachments = new HashMap<>(); |
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// Mutable attributes |
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private @Nullable FightCell cell; |
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private @MonotonicNonNull Fight fight; |
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private @Nullable FightTurn turn; |
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private Direction orientation = Direction.SOUTH_EAST; |
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@Override |
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public void init() { |
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if (fight == null) { |
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throw new IllegalStateException("The fighter should join the fight before initialisation"); |
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} |
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fight.dispatch(new FighterInitialized(this)); |
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} |
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@Override |
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public final FightCell cell() { |
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if (cell == null) { |
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throw new IllegalStateException("The fighter is not on a cell"); |
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} |
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return cell; |
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} |
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@Override |
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public final Direction orientation() { |
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return orientation; |
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} |
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@Override |
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public final void setOrientation(Direction orientation) { |
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this.orientation = orientation; |
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} |
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@Override |
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public final void move(@Nullable FightCell cell) { |
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if (this.cell != null) { |
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this.cell.removeFighter(); |
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} |
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if (cell != null) { |
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cell.set(this); |
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} |
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this.cell = cell; |
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} |
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@Override |
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public void dispatch(Object event) { |
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dispatcher.dispatch(event); |
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} |
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public final ListenerAggregate dispatcher() { |
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return dispatcher; |
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} |
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@Override |
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public final BuffList buffs() { |
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return buffs; |
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} |
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@Override |
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public final States states() { |
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return states; |
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} |
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@Override |
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public final Fight fight() { |
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if (fight == null) { |
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throw new IllegalStateException("The fighter has not join a fight"); |
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} |
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return fight; |
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} |
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@Override |
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public final void joinFight(Fight fight, FightCell startCell) { |
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if (this.fight != null) { |
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throw new IllegalStateException("A fight is already defined"); |
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} |
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this.fight = fight; |
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this.cell = startCell; |
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startCell.set(this); |
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} |
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@Override |
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public void play(FightTurn turn) { |
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this.turn = turn; |
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} |
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@Override |
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public void stop() { |
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turn = null; |
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} |
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@Override |
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public final FightTurn turn() { |
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if (turn == null) { |
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throw new FightException("It's not your turn"); |
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} |
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return turn; |
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} |
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@Override |
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public final void perform(Consumer<FightTurn> action) { |
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final FightTurn turn = this.turn; |
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if (turn != null) { |
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action.accept(turn); |
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} |
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} |
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@Override |
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public boolean isPlaying() { |
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return turn != null; |
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} |
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@Override |
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public final void attach(Object key, Object value) { |
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attachments.put(key, value); |
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} |
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@Override |
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public final @Nullable Object attachment(Object key) { |
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return attachments.get(key); |
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} |
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@Override |
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public final boolean isOnFight() { |
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return fight != null && cell != null; |
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} |
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@Override |
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public final boolean equals(@Nullable Object obj) { |
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if (obj == this) { |
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return true; |
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} |
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if (!(obj instanceof PassiveFighter)) { |
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return false; |
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} |
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return id() == ((PassiveFighter) obj).id(); |
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} |
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@Override |
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public final int hashCode() { |
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return id(); |
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} |
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} |
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