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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2019 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.player.inventory; |
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import fr.quatrevieux.araknemu.data.living.entity.player.PlayerItem; |
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import fr.quatrevieux.araknemu.game.item.Item; |
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import fr.quatrevieux.araknemu.game.item.effect.ItemEffect; |
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import fr.quatrevieux.araknemu.game.item.inventory.AbstractItemEntry; |
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import fr.quatrevieux.araknemu.game.item.inventory.event.ObjectMoved; |
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import fr.quatrevieux.araknemu.game.item.inventory.exception.InventoryException; |
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import fr.quatrevieux.araknemu.game.item.inventory.exception.MoveException; |
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import java.util.stream.Collectors; |
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/** |
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* Entry for player repository |
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*/ |
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public final class InventoryEntry extends AbstractItemEntry { |
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private final PlayerInventory inventory; |
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private final PlayerItem entity; |
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private final Item item; |
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public InventoryEntry(PlayerInventory inventory, PlayerItem entity, Item item) { |
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super(inventory, entity, item, inventory); |
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this.inventory = inventory; |
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this.entity = entity; |
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this.item = item; |
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} |
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@Override |
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public int position() { |
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return entity.position(); |
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} |
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/** |
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* Move the entry to a new position |
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* |
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* @param position The new position |
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* @param quantity Quantity to move |
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* |
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* @throws MoveException When the item is already on the requested position |
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*/ |
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public void move(int position, int quantity) throws InventoryException { |
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if (quantity > quantity() || quantity <= 0) { |
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throw new InventoryException("Invalid quantity given"); |
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} |
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if (position == position()) { |
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throw new MoveException("The item is already on the requested position"); |
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} |
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if (quantity == quantity()) { |
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if (inventory.move(this, position)) { |
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changePosition(position); |
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} |
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return; |
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} |
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inventory.add(item, quantity, position); |
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remove(quantity); |
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} |
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/** |
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* Set the item to the default position |
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* Note: this method is internal and should not be called |
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*/ |
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public void setToDefaultPosition() { |
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entity.setPosition(DEFAULT_POSITION); |
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} |
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/** |
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* Get the database entity |
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*/ |
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PlayerItem entity() { |
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return entity; |
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} |
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private void changePosition(int position) { |
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entity.setPosition(position); |
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inventory.dispatch(new ObjectMoved(this)); |
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} |
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/** |
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* Create a new entry |
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*/ |
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static InventoryEntry create(PlayerInventory inventory, int id, Item item, int quantity, int position) { |
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return new InventoryEntry( |
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inventory, |
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new PlayerItem( |
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inventory.owner().id(), |
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id, |
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item.template().id(), |
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item.effects().stream().map(ItemEffect::toTemplate).collect(Collectors.toList()), |
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quantity, |
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position |
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), |
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item |
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); |
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} |
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} |
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