|
1
|
|
|
/* |
|
2
|
|
|
* This file is part of Araknemu. |
|
3
|
|
|
* |
|
4
|
|
|
* Araknemu is free software: you can redistribute it and/or modify |
|
5
|
|
|
* it under the terms of the GNU Lesser General Public License as published by |
|
6
|
|
|
* the Free Software Foundation, either version 3 of the License, or |
|
7
|
|
|
* (at your option) any later version. |
|
8
|
|
|
* |
|
9
|
|
|
* Araknemu is distributed in the hope that it will be useful, |
|
10
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12
|
|
|
* GNU Lesser General Public License for more details. |
|
13
|
|
|
* |
|
14
|
|
|
* You should have received a copy of the GNU Lesser General Public License |
|
15
|
|
|
* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
|
16
|
|
|
* |
|
17
|
|
|
* Copyright (c) 2017-2021 Vincent Quatrevieux |
|
18
|
|
|
*/ |
|
19
|
|
|
|
|
20
|
|
|
package fr.quatrevieux.araknemu.game.fight; |
|
21
|
|
|
|
|
22
|
|
|
import fr.quatrevieux.araknemu.core.event.DefaultListenerAggregate; |
|
23
|
|
|
import fr.quatrevieux.araknemu.core.event.Dispatcher; |
|
24
|
|
|
import fr.quatrevieux.araknemu.core.event.ListenerAggregate; |
|
25
|
|
|
import fr.quatrevieux.araknemu.game.fight.castable.effect.EffectsHandler; |
|
26
|
|
|
import fr.quatrevieux.araknemu.game.fight.event.FightCancelled; |
|
27
|
|
|
import fr.quatrevieux.araknemu.game.fight.event.FightLeaved; |
|
28
|
|
|
import fr.quatrevieux.araknemu.game.fight.event.FightStarted; |
|
29
|
|
|
import fr.quatrevieux.araknemu.game.fight.event.FightStopped; |
|
30
|
|
|
import fr.quatrevieux.araknemu.game.fight.exception.InvalidFightStateException; |
|
31
|
|
|
import fr.quatrevieux.araknemu.game.fight.fighter.Fighter; |
|
32
|
|
|
import fr.quatrevieux.araknemu.game.fight.map.FightMap; |
|
33
|
|
|
import fr.quatrevieux.araknemu.game.fight.module.FightModule; |
|
34
|
|
|
import fr.quatrevieux.araknemu.game.fight.state.FightState; |
|
35
|
|
|
import fr.quatrevieux.araknemu.game.fight.state.StatesFlow; |
|
36
|
|
|
import fr.quatrevieux.araknemu.game.fight.team.FightTeam; |
|
37
|
|
|
import fr.quatrevieux.araknemu.game.fight.turn.FightTurnList; |
|
38
|
|
|
import fr.quatrevieux.araknemu.game.fight.type.FightType; |
|
39
|
|
|
import fr.quatrevieux.araknemu.game.world.util.Sender; |
|
40
|
|
|
import org.apache.commons.lang3.time.StopWatch; |
|
41
|
|
|
import org.apache.logging.log4j.Logger; |
|
42
|
|
|
|
|
43
|
|
|
import java.time.Duration; |
|
44
|
|
|
import java.util.ArrayList; |
|
45
|
|
|
import java.util.HashMap; |
|
46
|
|
|
import java.util.List; |
|
47
|
|
|
import java.util.Map; |
|
48
|
|
|
import java.util.concurrent.ScheduledExecutorService; |
|
49
|
|
|
import java.util.concurrent.ScheduledFuture; |
|
50
|
|
|
import java.util.concurrent.TimeUnit; |
|
51
|
|
|
import java.util.concurrent.locks.Lock; |
|
52
|
|
|
import java.util.concurrent.locks.ReentrantLock; |
|
53
|
|
|
import java.util.stream.Collectors; |
|
54
|
|
|
|
|
55
|
|
|
/** |
|
56
|
|
|
* Handle fight |
|
57
|
|
|
*/ |
|
58
|
|
|
public final class Fight implements Dispatcher, Sender { |
|
59
|
|
|
private final int id; |
|
60
|
|
|
private final FightType type; |
|
61
|
|
|
private final FightMap map; |
|
62
|
|
|
private final List<FightTeam> teams; |
|
63
|
|
|
private final StatesFlow statesFlow; |
|
64
|
|
|
private final Logger logger; |
|
65
|
1 |
|
private final List<FightModule> modules = new ArrayList<>(); |
|
66
|
1 |
|
private final Map<Class, Object> attachments = new HashMap<>(); |
|
67
|
|
|
private final ListenerAggregate dispatcher; |
|
68
|
|
|
private final ScheduledExecutorService executor; |
|
69
|
|
|
|
|
70
|
1 |
|
private final Lock executorLock = new ReentrantLock(); |
|
71
|
1 |
|
private final FightTurnList turnList = new FightTurnList(this); |
|
72
|
1 |
|
private final EffectsHandler effects = new EffectsHandler(); |
|
73
|
|
|
|
|
74
|
1 |
|
private final StopWatch duration = new StopWatch(); |
|
75
|
|
|
private volatile boolean alive = true; |
|
76
|
1 |
|
|
|
77
|
1 |
|
public Fight(int id, FightType type, FightMap map, List<FightTeam> teams, StatesFlow statesFlow, Logger logger, ScheduledExecutorService executor) { |
|
78
|
1 |
|
this.id = id; |
|
79
|
1 |
|
this.type = type; |
|
80
|
1 |
|
this.map = map; |
|
81
|
1 |
|
this.teams = teams; |
|
82
|
1 |
|
this.statesFlow = statesFlow; |
|
83
|
1 |
|
this.logger = logger; |
|
84
|
1 |
|
this.executor = executor; |
|
85
|
1 |
|
this.dispatcher = new DefaultListenerAggregate(logger); |
|
86
|
|
|
} |
|
87
|
|
|
|
|
88
|
|
|
/** |
|
89
|
|
|
* Register a module |
|
90
|
|
|
*/ |
|
91
|
1 |
|
public void register(FightModule module) { |
|
92
|
1 |
|
modules.add(module); |
|
93
|
1 |
|
dispatcher.register(module); |
|
94
|
1 |
|
module.effects(effects); |
|
95
|
|
|
} |
|
96
|
|
|
|
|
97
|
|
|
/** |
|
98
|
|
|
* Get the fight id |
|
99
|
|
|
*/ |
|
100
|
1 |
|
public int id() { |
|
101
|
|
|
return id; |
|
102
|
|
|
} |
|
103
|
|
|
|
|
104
|
|
|
/** |
|
105
|
|
|
* Get all teams |
|
106
|
|
|
*/ |
|
107
|
1 |
|
public List<FightTeam> teams() { |
|
108
|
|
|
return teams; |
|
109
|
|
|
} |
|
110
|
|
|
|
|
111
|
|
|
/** |
|
112
|
|
|
* Get one team |
|
113
|
|
|
* |
|
114
|
|
|
* @param number The team number |
|
115
|
|
|
*/ |
|
116
|
1 |
|
public FightTeam team(int number) { |
|
117
|
|
|
return teams.get(number); |
|
118
|
|
|
} |
|
119
|
|
|
|
|
120
|
|
|
/** |
|
121
|
|
|
* Get all fighters on the fight |
|
122
|
|
|
*/ |
|
123
|
1 |
|
public List<Fighter> fighters() { |
|
124
|
1 |
|
return teams |
|
125
|
1 |
|
.stream() |
|
126
|
1 |
|
.flatMap(fightTeam -> fightTeam.fighters().stream()) |
|
127
|
1 |
|
.filter(Fighter::isOnFight) |
|
128
|
|
|
.collect(Collectors.toList()) |
|
129
|
|
|
; |
|
130
|
|
|
} |
|
131
|
|
|
|
|
132
|
|
|
/** |
|
133
|
|
|
* Get all fighters |
|
134
|
|
|
* |
|
135
|
|
|
* @param onlyInitialized true to returns only initialized fighter (is on the fight) |
|
136
|
|
|
*/ |
|
137
|
1 |
|
public List<Fighter> fighters(boolean onlyInitialized) { |
|
138
|
1 |
|
if (onlyInitialized) { |
|
139
|
|
|
return fighters(); |
|
140
|
|
|
} |
|
141
|
1 |
|
|
|
142
|
1 |
|
return teams |
|
143
|
1 |
|
.stream() |
|
144
|
1 |
|
.flatMap(fightTeam -> fightTeam.fighters().stream()) |
|
145
|
|
|
.collect(Collectors.toList()) |
|
146
|
|
|
; |
|
147
|
|
|
} |
|
148
|
|
|
|
|
149
|
|
|
/** |
|
150
|
|
|
* Get the fight map |
|
151
|
|
|
*/ |
|
152
|
1 |
|
public FightMap map() { |
|
153
|
|
|
return map; |
|
154
|
|
|
} |
|
155
|
|
|
|
|
156
|
|
|
/** |
|
157
|
|
|
* Get the current fight state |
|
158
|
|
|
*/ |
|
159
|
1 |
|
public FightState state() { |
|
160
|
|
|
return statesFlow.current(); |
|
161
|
|
|
} |
|
162
|
|
|
|
|
163
|
|
|
/** |
|
164
|
|
|
* Get the current fight state if the type corresponds |
|
165
|
|
|
*/ |
|
166
|
|
|
@SuppressWarnings("unchecked") |
|
167
|
1 |
|
public <T extends FightState> T state(Class<T> type) { |
|
168
|
1 |
|
if (!type.isInstance(statesFlow.current())) { |
|
169
|
|
|
throw new InvalidFightStateException(type); |
|
170
|
|
|
} |
|
171
|
1 |
|
|
|
172
|
|
|
return (T) statesFlow.current(); |
|
173
|
|
|
} |
|
174
|
|
|
|
|
175
|
|
|
/** |
|
176
|
|
|
* Start the next fight state |
|
177
|
|
|
*/ |
|
178
|
1 |
|
public void nextState() { |
|
179
|
1 |
|
statesFlow.next(this); |
|
180
|
1 |
|
modules.forEach(module -> module.stateChanged(statesFlow.current())); |
|
181
|
|
|
} |
|
182
|
|
|
|
|
183
|
|
|
/** |
|
184
|
|
|
* Get the fight type |
|
185
|
|
|
*/ |
|
186
|
1 |
|
public FightType type() { |
|
187
|
|
|
return type; |
|
188
|
|
|
} |
|
189
|
|
|
|
|
190
|
|
|
/** |
|
191
|
|
|
* Get the turn list |
|
192
|
|
|
*/ |
|
193
|
1 |
|
public FightTurnList turnList() { |
|
194
|
|
|
return turnList; |
|
195
|
|
|
} |
|
196
|
|
|
|
|
197
|
|
|
/** |
|
198
|
|
|
* Get the fight effects handle |
|
199
|
|
|
*/ |
|
200
|
1 |
|
public EffectsHandler effects() { |
|
201
|
|
|
return effects; |
|
202
|
|
|
} |
|
203
|
|
|
|
|
204
|
|
|
@Override |
|
205
|
1 |
|
public void send(Object packet) { |
|
206
|
|
|
final String sPacket = packet.toString(); |
|
207
|
1 |
|
|
|
208
|
1 |
|
for (FightTeam team : teams) { |
|
209
|
1 |
|
team.send(sPacket); |
|
210
|
1 |
|
} |
|
211
|
|
|
} |
|
212
|
|
|
|
|
213
|
|
|
@Override |
|
214
|
1 |
|
public void dispatch(Object event) { |
|
215
|
1 |
|
dispatcher.dispatch(event); |
|
216
|
|
|
} |
|
217
|
|
|
|
|
218
|
|
|
/** |
|
219
|
|
|
* Schedule an action to perform in fight with delay |
|
220
|
|
|
* |
|
221
|
|
|
* @param action Action to execute |
|
222
|
|
|
* @param delay The delay |
|
223
|
|
|
*/ |
|
224
|
1 |
|
public ScheduledFuture<?> schedule(Runnable action, Duration delay) { |
|
|
|
|
|
|
225
|
|
|
if (!alive) { |
|
226
|
|
|
throw new IllegalStateException("The fight is not alive"); |
|
227
|
1 |
|
} |
|
228
|
1 |
|
|
|
229
|
1 |
|
return executor.schedule(new Task(action), delay.toMillis(), TimeUnit.MILLISECONDS); |
|
230
|
1 |
|
} |
|
231
|
|
|
|
|
232
|
1 |
|
/** |
|
233
|
|
|
* Execute an action into the fight executor thread |
|
234
|
1 |
|
* |
|
235
|
1 |
|
* @param action Action to execute |
|
236
|
|
|
*/ |
|
237
|
|
|
public void execute(Runnable action) { |
|
238
|
|
|
if (!alive) { |
|
239
|
|
|
throw new IllegalStateException("The fight is not alive"); |
|
240
|
|
|
} |
|
241
|
|
|
|
|
242
|
|
|
executor.execute(new Task(action)); |
|
243
|
|
|
} |
|
244
|
|
|
|
|
245
|
|
|
/** |
|
246
|
1 |
|
* Get the fight dispatcher |
|
247
|
|
|
*/ |
|
248
|
1 |
|
public ListenerAggregate dispatcher() { |
|
249
|
1 |
|
return dispatcher; |
|
250
|
1 |
|
} |
|
251
|
1 |
|
|
|
252
|
|
|
/** |
|
253
|
1 |
|
* Start the fight |
|
254
|
|
|
*/ |
|
255
|
1 |
|
public void start() { |
|
256
|
1 |
|
schedule(turnList::start, Duration.ofMillis(200)); |
|
257
|
|
|
dispatch(new FightStarted(this)); |
|
258
|
|
|
|
|
259
|
|
|
duration.start(); |
|
260
|
|
|
} |
|
261
|
|
|
|
|
262
|
1 |
|
/** |
|
263
|
|
|
* Stop the fight |
|
264
|
|
|
*/ |
|
265
|
|
|
public void stop() { |
|
266
|
|
|
duration.stop(); |
|
267
|
|
|
turnList.stop(); |
|
268
|
|
|
|
|
269
|
1 |
|
dispatch(new FightStopped(this)); |
|
270
|
1 |
|
} |
|
271
|
|
|
|
|
272
|
1 |
|
/** |
|
273
|
1 |
|
* Cancel the fight |
|
274
|
|
|
* |
|
275
|
|
|
* Must be called before start the fight |
|
276
|
|
|
*/ |
|
277
|
|
|
public void cancel() { |
|
278
|
|
|
cancel(false); |
|
279
|
1 |
|
} |
|
280
|
1 |
|
|
|
281
|
|
|
/** |
|
282
|
1 |
|
* Cancel the fight |
|
283
|
1 |
|
* |
|
284
|
|
|
* @param force Force cancel the fight even if the fight is started |
|
285
|
|
|
*/ |
|
286
|
|
|
public void cancel(boolean force) { |
|
287
|
|
|
if (!force && active()) { |
|
288
|
|
|
throw new IllegalStateException("Cannot cancel an active fight"); |
|
289
|
|
|
} |
|
290
|
|
|
|
|
291
|
1 |
|
fighters().forEach(fighter -> fighter.dispatch(new FightLeaved())); |
|
292
|
1 |
|
dispatch(new FightCancelled(this)); |
|
293
|
|
|
destroy(); |
|
294
|
|
|
} |
|
295
|
|
|
|
|
296
|
|
|
/** |
|
297
|
|
|
* Get the fight duration in milliseconds |
|
298
|
|
|
*/ |
|
299
|
|
|
public long duration() { |
|
300
|
1 |
|
return duration.getTime(); |
|
301
|
1 |
|
} |
|
302
|
|
|
|
|
303
|
|
|
/** |
|
304
|
1 |
|
* Check if the fight is active |
|
305
|
1 |
|
* The fight is active after the placement but before the end |
|
306
|
1 |
|
* To check if the fight is not finished nor cancelled, use {@link Fight#alive()} |
|
307
|
1 |
|
* |
|
308
|
|
|
* @see Fight#alive() |
|
309
|
|
|
*/ |
|
310
|
|
|
public boolean active() { |
|
311
|
|
|
return duration.isStarted(); |
|
312
|
|
|
} |
|
313
|
1 |
|
|
|
314
|
|
|
/** |
|
315
|
|
|
* Check if the fight is not cancelled nor finished |
|
316
|
|
|
* A "dead" fight cannot be used anymore |
|
317
|
|
|
*/ |
|
318
|
|
|
public boolean alive() { |
|
319
|
|
|
return alive; |
|
320
|
1 |
|
} |
|
321
|
|
|
|
|
322
|
|
|
/** |
|
323
|
|
|
* Attach an object to the fight |
|
324
|
|
|
*/ |
|
325
|
|
|
public void attach(Object object) { |
|
326
|
|
|
attachments.put(object.getClass(), object); |
|
327
|
1 |
|
} |
|
328
|
1 |
|
|
|
329
|
|
|
/** |
|
330
|
|
|
* Get an attachment by its type |
|
331
|
|
|
*/ |
|
332
|
|
|
@SuppressWarnings("unchecked") |
|
333
|
|
|
public <T> T attachment(Class<T> type) { |
|
334
|
|
|
return (T) attachments.get(type); |
|
335
|
1 |
|
} |
|
336
|
|
|
|
|
337
|
|
|
/** |
|
338
|
|
|
* Destroy fight after terminated |
|
339
|
|
|
*/ |
|
340
|
|
|
public void destroy() { |
|
341
|
|
|
alive = false; |
|
342
|
1 |
|
teams.clear(); |
|
343
|
1 |
|
map.destroy(); |
|
344
|
1 |
|
attachments.clear(); |
|
345
|
|
|
} |
|
346
|
|
|
|
|
347
|
|
|
/** |
|
348
|
|
|
* Wrap action to submit to executor to ensure that tasks are run sequentially (i.e. no task are run in parallel) |
|
349
|
|
|
*/ |
|
350
|
|
|
private final class Task implements Runnable { |
|
351
|
|
|
private final Runnable action; |
|
352
|
|
|
|
|
353
|
|
|
public Task(Runnable action) { |
|
354
|
|
|
this.action = action; |
|
355
|
|
|
} |
|
356
|
|
|
|
|
357
|
|
|
@Override |
|
358
|
|
|
public void run() { |
|
359
|
|
|
if (!alive) { |
|
360
|
|
|
logger.warn("Cannot run task " + action.getClass().toString() + " on dead fight"); |
|
361
|
|
|
return; |
|
362
|
|
|
} |
|
363
|
|
|
|
|
364
|
|
|
try { |
|
365
|
|
|
executorLock.lock(); |
|
366
|
|
|
action.run(); |
|
367
|
|
|
} catch (Throwable e) { |
|
368
|
|
|
logger.error("Error on fight executor : " + e.getMessage(), e); |
|
369
|
|
|
} finally { |
|
370
|
|
|
executorLock.unlock(); |
|
371
|
|
|
} |
|
372
|
|
|
} |
|
373
|
|
|
} |
|
374
|
|
|
} |
|
375
|
|
|
|