|
1
|
|
|
/* |
|
2
|
|
|
* This file is part of Araknemu. |
|
3
|
|
|
* |
|
4
|
|
|
* Araknemu is free software: you can redistribute it and/or modify |
|
5
|
|
|
* it under the terms of the GNU Lesser General Public License as published by |
|
6
|
|
|
* the Free Software Foundation, either version 3 of the License, or |
|
7
|
|
|
* (at your option) any later version. |
|
8
|
|
|
* |
|
9
|
|
|
* Araknemu is distributed in the hope that it will be useful, |
|
10
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12
|
|
|
* GNU Lesser General Public License for more details. |
|
13
|
|
|
* |
|
14
|
|
|
* You should have received a copy of the GNU Lesser General Public License |
|
15
|
|
|
* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
|
16
|
|
|
* |
|
17
|
|
|
* Copyright (c) 2017-2020 Vincent Quatrevieux |
|
18
|
|
|
*/ |
|
19
|
|
|
|
|
20
|
|
|
package fr.quatrevieux.araknemu.game.fight.fighter.monster; |
|
21
|
|
|
|
|
22
|
|
|
import fr.arakne.utils.maps.constant.Direction; |
|
23
|
|
|
import fr.quatrevieux.araknemu.data.constant.Characteristic; |
|
24
|
|
|
import fr.quatrevieux.araknemu.game.fight.fighter.Fighter; |
|
25
|
|
|
import fr.quatrevieux.araknemu.game.monster.Monster; |
|
26
|
|
|
import fr.quatrevieux.araknemu.game.world.creature.Sprite; |
|
27
|
|
|
|
|
28
|
|
|
/** |
|
29
|
|
|
* Sprite for monster |
|
30
|
|
|
* |
|
31
|
|
|
* The sprite type ID MUST be the class id |
|
32
|
|
|
* |
|
33
|
|
|
* https://github.com/Emudofus/Dofus/blob/1.29/dofus/aks/Game.as#L520 |
|
34
|
|
|
*/ |
|
35
|
|
|
public final class MonsterFighterSprite implements Sprite { |
|
36
|
|
|
private final Fighter fighter; |
|
37
|
|
|
private final Monster monster; |
|
38
|
|
|
|
|
39
|
1 |
|
public MonsterFighterSprite(Fighter fighter, Monster monster) { |
|
40
|
1 |
|
this.fighter = fighter; |
|
41
|
1 |
|
this.monster = monster; |
|
42
|
1 |
|
} |
|
43
|
|
|
|
|
44
|
|
|
@Override |
|
45
|
|
|
public int id() { |
|
46
|
1 |
|
return fighter.id(); |
|
47
|
|
|
} |
|
48
|
|
|
|
|
49
|
|
|
@Override |
|
50
|
|
|
public int cell() { |
|
51
|
1 |
|
return fighter.dead() || fighter.hidden() ? -1 : fighter.cell().id(); |
|
52
|
|
|
} |
|
53
|
|
|
|
|
54
|
|
|
@Override |
|
55
|
|
|
public Direction orientation() { |
|
56
|
1 |
|
return fighter.orientation(); |
|
57
|
|
|
} |
|
58
|
|
|
|
|
59
|
|
|
@Override |
|
60
|
|
|
public Type type() { |
|
61
|
1 |
|
return Type.MONSTER; |
|
62
|
|
|
} |
|
63
|
|
|
|
|
64
|
|
|
@Override |
|
65
|
|
|
public int gfxId() { |
|
66
|
1 |
|
return monster.gfxId(); |
|
67
|
|
|
} |
|
68
|
|
|
|
|
69
|
|
|
@Override |
|
70
|
|
|
public String name() { |
|
71
|
1 |
|
return Integer.toString(monster.id()); |
|
72
|
|
|
} |
|
73
|
|
|
|
|
74
|
|
|
@Override |
|
75
|
|
|
public String toString() { |
|
76
|
1 |
|
return |
|
77
|
1 |
|
cell() + ";" + |
|
78
|
1 |
|
fighter.orientation().ordinal() + ";" + |
|
79
|
|
|
"0;" + // @todo Bonus value (get from group ?) |
|
|
|
|
|
|
80
|
1 |
|
id() + ";" + |
|
81
|
1 |
|
name() + ";" + |
|
82
|
1 |
|
type().id() + ";" + |
|
83
|
1 |
|
gfxId() + "^100;" + // @todo size |
|
|
|
|
|
|
84
|
1 |
|
monster.gradeNumber() + ";" + |
|
85
|
1 |
|
monster.colors().toHexString(";") + ";" + |
|
86
|
|
|
"0,0,0,0;" + // @todo accessories |
|
|
|
|
|
|
87
|
1 |
|
fighter.life().current() + ";" + |
|
88
|
1 |
|
fighter.characteristics().get(Characteristic.ACTION_POINT) + ";" + |
|
89
|
1 |
|
fighter.characteristics().get(Characteristic.MOVEMENT_POINT) + ";" + |
|
90
|
1 |
|
fighter.characteristics().get(Characteristic.RESISTANCE_PERCENT_NEUTRAL) + ";" + |
|
91
|
1 |
|
fighter.characteristics().get(Characteristic.RESISTANCE_PERCENT_EARTH) + ";" + |
|
92
|
1 |
|
fighter.characteristics().get(Characteristic.RESISTANCE_PERCENT_FIRE) + ";" + |
|
93
|
1 |
|
fighter.characteristics().get(Characteristic.RESISTANCE_PERCENT_WATER) + ";" + |
|
94
|
1 |
|
fighter.characteristics().get(Characteristic.RESISTANCE_PERCENT_AIR) + ";" + |
|
95
|
1 |
|
fighter.characteristics().get(Characteristic.RESISTANCE_ACTION_POINT) + ";" + |
|
96
|
1 |
|
fighter.characteristics().get(Characteristic.RESISTANCE_MOVEMENT_POINT) + ";" + |
|
97
|
1 |
|
fighter.team().number() |
|
98
|
|
|
; |
|
99
|
|
|
} |
|
100
|
|
|
} |
|
101
|
|
|
|