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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2021 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.point; |
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import fr.quatrevieux.araknemu.game.fight.Fight; |
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import fr.quatrevieux.araknemu.game.fight.castable.CastScope; |
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import fr.quatrevieux.araknemu.game.fight.castable.effect.buff.Buff; |
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import fr.quatrevieux.araknemu.game.fight.castable.effect.buff.BuffEffect; |
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import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.EffectHandler; |
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import fr.quatrevieux.araknemu.game.fight.fighter.ActiveFighter; |
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import fr.quatrevieux.araknemu.game.fight.fighter.PassiveFighter; |
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import fr.quatrevieux.araknemu.game.fight.turn.Turn; |
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import fr.quatrevieux.araknemu.game.spell.effect.SpellEffect; |
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/** |
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* Base effect for steal turn points |
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* |
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* @see StealActionPointHandler |
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* @see StealMovementPointHandler |
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*/ |
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public abstract class AbstractStealPointHandler implements EffectHandler { |
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private final Fight fight; |
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private final AbstractPointLostApplier removePointApplier; |
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private final AlterPointHook addPointHook; |
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private final int addPointEffect; |
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/** |
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* @param fight Fight where the effect will be applied |
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* @param removePointApplier Applied use to remove points from targets |
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* @param addPointHook Applied use to add points to caster |
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* @param addPointEffect Effect id used by the "add point" buff |
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*/ |
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public AbstractStealPointHandler(Fight fight, AbstractPointLostApplier removePointApplier, AlterPointHook addPointHook, int addPointEffect) { |
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this.fight = fight; |
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this.removePointApplier = removePointApplier; |
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this.addPointHook = addPointHook; |
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this.addPointEffect = addPointEffect; |
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} |
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@Override |
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public void handle(CastScope cast, CastScope.EffectScope effect) { |
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final ActiveFighter caster = cast.caster(); |
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final int stolen = apply(cast, effect); |
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if (stolen > 0) { |
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fight.turnList().current() |
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.filter(turn -> turn.fighter().equals(caster)) |
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.ifPresent(turn -> applyOnCurrentTurn(fight, turn, caster, stolen)) |
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; |
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} |
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} |
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@Override |
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public void buff(CastScope cast, CastScope.EffectScope effect) { |
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final ActiveFighter caster = cast.caster(); |
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final int stolen = apply(cast, effect); |
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if (stolen > 0) { |
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caster.buffs().add( |
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new Buff( |
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BuffEffect.withCustomEffect(effect.effect(), addPointEffect, stolen), |
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cast.action(), |
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caster, |
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caster, |
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addPointHook |
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) |
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); |
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} |
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} |
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/** |
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* Apply the add point effect to the current turn |
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* This method is called only if the effect is used as direct effect (i.e. without duration) |
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* This method should update turn points and send to client the current turn point modification |
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* |
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* @param fight The active fight |
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* @param turn The active turn |
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* @param toAdd Number of points to add. This value is always >= 1 |
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*/ |
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protected abstract void applyOnCurrentTurn(Fight fight, Turn turn, ActiveFighter caster, int toAdd); |
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/** |
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* Apply to all targets and compute the stolen points |
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* |
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* @return Stolen action points. 0 if target has dodged |
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*/ |
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private int apply(CastScope cast, CastScope.EffectScope effect) { |
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final ActiveFighter caster = cast.caster(); |
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final SpellEffect baseEffect = effect.effect(); |
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int stolen = 0; |
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for (PassiveFighter target : effect.targets()) { |
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if (!target.equals(caster)) { |
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stolen += removePointApplier.apply(cast, target, baseEffect); |
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} |
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} |
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return stolen; |
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} |
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} |
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