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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2020 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.fight.castable; |
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import fr.arakne.utils.value.helper.RandomUtil; |
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import fr.quatrevieux.araknemu.game.fight.fighter.ActiveFighter; |
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import fr.quatrevieux.araknemu.game.fight.fighter.PassiveFighter; |
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import fr.quatrevieux.araknemu.game.fight.map.FightCell; |
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import fr.quatrevieux.araknemu.game.spell.Spell; |
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import fr.quatrevieux.araknemu.game.spell.effect.SpellEffect; |
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import java.util.ArrayList; |
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import java.util.Collection; |
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import java.util.Collections; |
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import java.util.HashMap; |
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import java.util.HashSet; |
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import java.util.List; |
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import java.util.Map; |
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import java.util.Optional; |
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import java.util.Set; |
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import java.util.stream.Collectors; |
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/** |
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* Wrap casting arguments |
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*/ |
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public final class CastScope { |
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/** |
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* Cast scope is a temporary object, and the random is rarely used (only for "probable effects") |
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*/ |
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private static final RandomUtil RANDOM = RandomUtil.createShared(); |
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private final Castable action; |
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private final ActiveFighter caster; |
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private final FightCell target; |
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private List<EffectScope> effects; |
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private Map<PassiveFighter, PassiveFighter> targetMapping; |
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public CastScope(Castable action, ActiveFighter caster, FightCell target) { |
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this.action = action; |
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this.caster = caster; |
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this.target = target; |
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} |
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/** |
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* Get the casted action |
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*/ |
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public Castable action() { |
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return action; |
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} |
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/** |
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* Get the spell, if and only if the action is a spell |
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*/ |
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public Optional<Spell> spell() { |
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if (action instanceof Spell) { |
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return Optional.of((Spell) action); |
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} else { |
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return Optional.empty(); |
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} |
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} |
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/** |
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* Get the caster |
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*/ |
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public ActiveFighter caster() { |
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return caster; |
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} |
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/** |
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* Get the targeted cell |
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*/ |
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public FightCell target() { |
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return target; |
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} |
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/** |
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* Get the cast targets |
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* |
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* This method will not resolve target mapping, nor effect target mapping |
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* It will return all targets, before the mapping is resolved |
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* So if {@link CastScope#replaceTarget(PassiveFighter, PassiveFighter)} is called, |
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* the new target will be added on this set |
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* |
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* Note: a new instance is returned to ensure that concurrent modification will not occur |
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*/ |
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public Set<PassiveFighter> targets() { |
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return new HashSet<>(targetMapping.keySet()); |
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} |
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/** |
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* Replace a target of the cast |
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* |
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* @param originalTarget The base target fighter |
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* @param newTarget The new target fighter |
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*/ |
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public void replaceTarget(PassiveFighter originalTarget, PassiveFighter newTarget) { |
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targetMapping.put(originalTarget, newTarget); |
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// Add new target as target if not yet defined |
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if (!targetMapping.containsKey(newTarget)) { |
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targetMapping.put(newTarget, newTarget); |
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} |
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} |
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/** |
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* Remove a target of the cast |
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* |
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* Note: this method will definitively remove the target, |
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* even if {@link CastScope#replaceTarget(PassiveFighter, PassiveFighter)} is called |
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*/ |
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public void removeTarget(PassiveFighter target) { |
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// Set target to null without remove the key to ensure that it will effectively remove |
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// even if a replaceTarget() point to it |
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targetMapping.put(target, null); |
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} |
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/** |
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* Get list of effects to apply |
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*/ |
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public List<EffectScope> effects() { |
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return effects; |
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} |
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/** |
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* Add effects to the cast scope |
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* |
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* @param effects Effects to add |
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*/ |
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public CastScope withEffects(List<SpellEffect> effects) { |
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this.effects = effects.stream() |
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.map(effect -> new EffectScope(effect, resolveTargets(effect))) |
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.collect(Collectors.toList()) |
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; |
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targetMapping = new HashMap<>(); |
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for (EffectScope effect : this.effects) { |
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for (PassiveFighter fighter : effect.targets) { |
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targetMapping.put(fighter, fighter); |
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} |
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} |
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return this; |
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} |
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/** |
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* Add effects which can have a probability to occurs (ex: Bluff) |
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* |
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* @param effects Effects to resolve and add |
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*/ |
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public CastScope withRandomEffects(List<SpellEffect> effects) { |
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final List<SpellEffect> selectedEffects = new ArrayList<>(effects.size()); |
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final List<SpellEffect> probableEffects = new ArrayList<>(); |
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for (SpellEffect effect : effects) { |
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if (effect.probability() == 0) { |
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selectedEffects.add(effect); |
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} else { |
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probableEffects.add(effect); |
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} |
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} |
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// No probable effects |
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if (probableEffects.isEmpty()) { |
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return withEffects(effects); |
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} |
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int dice = RANDOM.nextInt(100); |
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for (SpellEffect effect : probableEffects) { |
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dice -= effect.probability(); |
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if (dice <= 0) { |
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selectedEffects.add(effect); |
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break; |
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} |
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} |
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return withEffects(selectedEffects); |
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} |
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/** |
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* Resolve the targets of the effect |
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*/ |
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private Collection<PassiveFighter> resolveTargets(SpellEffect effect) { |
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if (effect.target().onlyCaster()) { |
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return Collections.singleton(caster); |
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} |
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if (action.constraints().freeCell()) { |
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return Collections.emptyList(); |
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} |
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// Use lazy instantiation and do not use stream API to optimise memory allocations |
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PassiveFighter firstTarget = null; |
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Collection<PassiveFighter> targets = null; |
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for (FightCell cell : effect.area().resolve(target, caster.cell())) { |
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final Optional<PassiveFighter> resolvedTarget = cell.fighter().filter(fighter -> effect.target().test(caster, fighter)); |
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if (!resolvedTarget.isPresent()) { |
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continue; |
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} |
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// Found the first target |
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if (firstTarget == null) { |
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firstTarget = resolvedTarget.get(); |
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continue; |
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} |
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// Multiple targets are found : instantiate the collection |
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if (targets == null) { |
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targets = new ArrayList<>(); |
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targets.add(firstTarget); |
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} |
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targets.add(resolvedTarget.get()); |
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} |
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// There is multiple targets |
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if (targets != null) { |
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return targets; |
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} |
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// There is only one target : create a singleton |
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if (firstTarget != null) { |
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return Collections.singleton(firstTarget); |
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} |
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// No targets are resolved |
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return Collections.emptyList(); |
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} |
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/** |
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* Resolve the target mapping |
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* |
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* @param baseTarget The base target of the effect |
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* |
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* @return Resolved target. Null if the target is removed |
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*/ |
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private PassiveFighter resolveTarget(PassiveFighter baseTarget) { |
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PassiveFighter target = targetMapping.get(baseTarget); |
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// Target is removed, or it's the original one : do not resolve chaining |
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if (target == null || target.equals(baseTarget)) { |
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return target; |
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} |
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// Keep list of visited mapping to break recursion |
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final Set<PassiveFighter> resolved = new HashSet<>(); |
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resolved.add(baseTarget); |
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resolved.add(target); |
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// Resolve chaining |
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for (;;) { |
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target = targetMapping.get(target); |
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// The target is removed, or already visited (can be itself) |
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if (target == null || resolved.contains(target)) { |
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return target; |
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} |
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resolved.add(target); |
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} |
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} |
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public final class EffectScope { |
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private final SpellEffect effect; |
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private final Collection<PassiveFighter> targets; |
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public EffectScope(SpellEffect effect, Collection<PassiveFighter> targets) { |
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this.effect = effect; |
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this.targets = targets; |
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} |
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/** |
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* The related effect |
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*/ |
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public SpellEffect effect() { |
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return effect; |
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} |
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/** |
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* Get all targeted fighters for the current effect |
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*/ |
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public Collection<PassiveFighter> targets() { |
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return targets.stream() |
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.map(CastScope.this::resolveTarget) |
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.filter(fighter -> fighter != null && !fighter.dead()) |
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.collect(Collectors.toList()) |
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; |
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} |
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} |
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} |
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