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                /*  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * This file is part of Araknemu.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Araknemu is free software: you can redistribute it and/or modify  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * it under the terms of the GNU Lesser General Public License as published by  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * the Free Software Foundation, either version 3 of the License, or  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * (at your option) any later version.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Araknemu is distributed in the hope that it will be useful,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * GNU Lesser General Public License for more details.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * You should have received a copy of the GNU Lesser General Public License  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * along with Araknemu.  If not, see <https://www.gnu.org/licenses/>.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Copyright (c) 2017-2019 Vincent Quatrevieux  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                package fr.quatrevieux.araknemu.game.handler.game;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.core.network.exception.CloseImmediately;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.core.network.parser.PacketHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.exploration.map.ExplorationMap;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.Fight;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.FightService;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.state.PlacementState;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.team.FightTeam;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.team.TeamOptions;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.network.game.GameSession;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.network.game.in.game.AskExtraInfo;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.network.game.out.fight.FightOption;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.network.game.out.fight.exploration.AddTeamFighters;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.network.game.out.fight.exploration.FightsCount;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.network.game.out.fight.exploration.ShowFight;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.network.game.out.game.AddSprites;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.network.game.out.game.MapReady;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import java.util.Collection;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Load map extra info for join the map  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @todo refactor with extract info provider  | 
            
                            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                public final class LoadExtraInfo implements PacketHandler<GameSession, AskExtraInfo> { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    private final FightService fightService;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public LoadExtraInfo(FightService fightService) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        this.fightService = fightService;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                    @Override  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    public void handle(GameSession session, AskExtraInfo packet) throws Exception { | 
            
            
                                                                        
                            
            
                                    
            
            
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                        final ExplorationMap map = session.exploration().map();  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        if (map == null) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            throw new CloseImmediately("A map should be loaded before get extra info"); | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        session.send(new AddSprites(map.sprites()));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        final Collection<Fight> fights = fightService.fightsByMap(map.id());  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        for (Fight fight : fights) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            if (!(fight.state() instanceof PlacementState)) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                                continue;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            session.send(new ShowFight(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            for (FightTeam team : fight.teams()) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                                session.send(new AddTeamFighters(team));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                final TeamOptions options = team.options();  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                if (options.allowJoinTeamHasBeenUpdated()) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                                    session.send(FightOption.blockJoiner(options));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                if (options.allowSpectatorHasBeenUpdated()) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                                    session.send(FightOption.blockSpectators(options));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                if (options.needHelpHasBeenUpdated()) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                                    session.send(FightOption.needHelp(options));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                                }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        session.send(new FightsCount(fights.size()));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        session.send(new MapReady());  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public Class<AskExtraInfo> packet() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return AskExtraInfo.class;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                }  | 
            
            
                                                        
            
                                    
            
            
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