Passed
Pull Request — master (#222)
by Vincent
11:14
created

onIndirectDamage(ActiveFighter,Damage)   A

Complexity

Conditions 2

Size

Total Lines 4
Code Lines 4

Duplication

Lines 0
Ratio 0 %

Code Coverage

Tests 2
CRAP Score 2

Importance

Changes 0
Metric Value
cc 2
eloc 4
dl 0
loc 4
ccs 2
cts 2
cp 1
crap 2
rs 10
c 0
b 0
f 0
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/*
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 * This file is part of Araknemu.
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 *
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 * Araknemu is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * Araknemu is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public License
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 * along with Araknemu.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 * Copyright (c) 2017-2019 Vincent Quatrevieux
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 */
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package fr.quatrevieux.araknemu.game.fight.castable.effect.buff;
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import fr.quatrevieux.araknemu.game.fight.castable.CastScope;
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import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.Damage;
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import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.ReflectedDamage;
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import fr.quatrevieux.araknemu.game.fight.fighter.ActiveFighter;
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import fr.quatrevieux.araknemu.game.fight.fighter.Fighter;
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import fr.quatrevieux.araknemu.game.fight.fighter.PassiveFighter;
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import fr.quatrevieux.araknemu.network.game.out.fight.AddBuff;
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import java.util.Collection;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.function.Predicate;
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import java.util.stream.Stream;
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import java.util.stream.StreamSupport;
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/**
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 * Handle buff list for a fighter
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 */
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public final class BuffList implements Iterable<Buff>, Buffs {
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    private final Fighter fighter;
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    private final Collection<Buff> buffs = new LinkedList<>();
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    public BuffList(Fighter fighter) {
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        this.fighter = fighter;
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    }
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    @Override
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    public Iterator<Buff> iterator() {
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        return buffs.iterator();
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    }
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    /**
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     * Get the Buff stream
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     */
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    public Stream<Buff> stream() {
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        return StreamSupport.stream(spliterator(), false);
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    }
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    @Override
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    public void add(Buff buff) {
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        buffs.add(buff);
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        buff.hook().onBuffStarted(buff);
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        if (buff.remainingTurns() == 0) {
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            buff.incrementRemainingTurns();
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        }
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        fighter.fight().send(new AddBuff(buff));
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        // Add one turn on self-buff
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        if (fighter.equals(buff.caster())) {
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            buff.incrementRemainingTurns();
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        }
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    }
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    @Override
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    public boolean onStartTurn() {
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        boolean result = true;
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        for (Buff buff : buffs) {
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            result &= buff.hook().onStartTurn(buff);
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        }
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        return result;
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    }
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    @Override
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    public void onEndTurn() {
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        for (Buff buff : buffs) {
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            buff.hook().onEndTurn(buff);
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        }
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    }
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    @Override
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    public boolean onCastTarget(CastScope cast) {
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        for (Buff buff : buffs) {
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            if (!buff.hook().onCastTarget(buff, cast)) {
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                return false;
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            }
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        }
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        return true;
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    }
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    @Override
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    public void onDirectDamage(ActiveFighter caster, Damage value) {
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        for (Buff buff : buffs) {
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            buff.hook().onDirectDamage(buff, caster, value);
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        }
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    }
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    @Override
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    public void onIndirectDamage(ActiveFighter caster, Damage value) {
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        for (Buff buff : buffs) {
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            buff.hook().onIndirectDamage(buff, caster, value);
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        }
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    }
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    @Override
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    public void onBuffDamage(Buff poison, Damage value) {
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        for (Buff buff : buffs) {
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            buff.hook().onBuffDamage(buff, poison, value);
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        }
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    }
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    @Override
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    public void onLifeAltered(int value) {
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        for (Buff buff : buffs) {
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            buff.hook().onLifeAltered(buff, value);
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        }
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    }
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    @Override
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    public void onReflectedDamage(ReflectedDamage damage) {
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        for (Buff buff : buffs) {
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            buff.hook().onReflectedDamage(buff, damage);
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        }
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    }
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    @Override
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    public void refresh() {
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        removeIf(buff -> {
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            buff.decrementRemainingTurns();
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            return !buff.valid();
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        });
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    }
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    @Override
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    public boolean removeAll() {
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        return removeIf(Buff::canBeDispelled);
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    }
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    @Override
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    public boolean removeByCaster(PassiveFighter caster) {
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        return removeIf(buff -> buff.caster().equals(caster));
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    }
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    /**
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     * Remove buff by a predicate
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     *
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     * @param predicate Takes the buff as parameter, and return true to delete (and terminate) the buff
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     *
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     * @return true if there is a change (i.e. a buff is terminated)
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     */
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    private boolean removeIf(Predicate<Buff> predicate) {
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        final Iterator<Buff> iterator = buffs.iterator();
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        boolean hasChanged = false;
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        while (iterator.hasNext()) {
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            final Buff buff = iterator.next();
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            if (predicate.test(buff)) {
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                iterator.remove();
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                buff.hook().onBuffTerminated(buff);
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                hasChanged = true;
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            }
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        }
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        return hasChanged;
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    }
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}
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