Passed
Pull Request — master (#195)
by Vincent
16:08 queued 04:32
created

fr.quatrevieux.araknemu.game.chat.channel.FightTeamChannel   A

Complexity

Total Complexity 4

Size/Duplication

Total Lines 25
Duplicated Lines 0 %

Test Coverage

Coverage 100%

Importance

Changes 1
Bugs 0 Features 0
Metric Value
eloc 18
c 1
b 0
f 0
dl 0
loc 25
ccs 12
cts 12
cp 1
rs 10
wmc 4

3 Methods

Rating   Name   Duplication   Size   Complexity  
A type() 0 3 1
A send(GamePlayer,Message) 0 14 2
A authorized(GamePlayer) 0 3 1
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/*
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 * This file is part of Araknemu.
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 *
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 * Araknemu is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * Araknemu is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public License
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 * along with Araknemu.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 * Copyright (c) 2017-2019 Vincent Quatrevieux
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 */
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package fr.quatrevieux.araknemu.game.chat.channel;
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import fr.quatrevieux.araknemu.game.chat.ChannelType;
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import fr.quatrevieux.araknemu.game.chat.ChatException;
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import fr.quatrevieux.araknemu.game.chat.event.BroadcastedMessage;
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import fr.quatrevieux.araknemu.game.player.GamePlayer;
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import fr.quatrevieux.araknemu.network.game.in.chat.Message;
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import fr.quatrevieux.araknemu.network.game.out.info.Information;
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/**
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 * The fight team chat : send to all teammates fighters
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 */
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public final class FightTeamChannel implements Channel {
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    @Override
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    public ChannelType type() {
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        return ChannelType.FIGHT_TEAM;
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    }
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    @Override
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    public boolean authorized(GamePlayer from) {
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        return from.isFighting();
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    }
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    @Override
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    public void send(GamePlayer from, Message message) throws ChatException {
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        if (!message.items().isEmpty()) {
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            from.send(Information.cannotPostItemOnChannel());
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            return;
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        }
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        final BroadcastedMessage event = new BroadcastedMessage(type(), from, message.message(), "");
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        from
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            .fighter()
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            .team()
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            .fighters()
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            .forEach(player -> player.dispatch(event))
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        ;
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    }
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}
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