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                /*  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    2
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                 * This file is part of Araknemu.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    4
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                 * Araknemu is free software: you can redistribute it and/or modify  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    5
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                 * it under the terms of the GNU Lesser General Public License as published by  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    6
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                 * the Free Software Foundation, either version 3 of the License, or  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    7
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                 * (at your option) any later version.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    9
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                 * Araknemu is distributed in the hope that it will be useful,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * GNU Lesser General Public License for more details.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    13
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * You should have received a copy of the GNU Lesser General Public License  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * along with Araknemu.  If not, see <https://www.gnu.org/licenses/>.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Copyright (c) 2017-2019 Vincent Quatrevieux  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    19
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                package fr.quatrevieux.araknemu.game.fight.team;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    22
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                import fr.quatrevieux.araknemu.data.constant.Alignment;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    23
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                import fr.quatrevieux.araknemu.game.fight.Fight;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    24
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                import fr.quatrevieux.araknemu.game.fight.JoinFightError;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    25
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                import fr.quatrevieux.araknemu.game.fight.exception.JoinFightException;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    26
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                import fr.quatrevieux.araknemu.game.fight.fighter.Fighter;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    27
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                import fr.quatrevieux.araknemu.game.fight.fighter.monster.MonsterFighter;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    28
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                import fr.quatrevieux.araknemu.game.fight.map.FightCell;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    29
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                import fr.quatrevieux.araknemu.game.monster.Monster;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    30
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                import fr.quatrevieux.araknemu.game.monster.group.MonsterGroup;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    31
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                import org.checkerframework.checker.nullness.qual.Nullable;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    33
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                import java.util.ArrayList;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import java.util.Collection;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import java.util.Collections;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import java.util.List;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    38
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    39
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                 * Fight team for {@link MonsterGroup} | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    41
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                 * This team is read only, and contains exactly all group monsters as {@link MonsterFighter} | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * This team has no leader  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    44
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                public final class MonsterGroupTeam implements FightTeam { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    45
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                    private final MonsterGroup monsterGroup;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    private final int number;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    47
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                    private final List<FightCell> startPlaces;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    49
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                    private final List<MonsterFighter> fighters;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    50
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                    private final TeamOptions options;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    51
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                    52
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                    @SuppressWarnings({"assignment", "argument"}) | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    53
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                             1                          | 
                
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                    public MonsterGroupTeam(MonsterGroup monsterGroup, List<FightCell> startPlaces, int number) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        this.monsterGroup = monsterGroup;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        this.number = number;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        this.startPlaces = startPlaces;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        this.fighters = makeFighters(this, monsterGroup.monsters());  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        this.options = new DefaultTeamOptions(this);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                             1                          | 
                
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public @Nullable Fighter leader() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return null;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public int id() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return monsterGroup.id();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    72
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                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    73
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                    public int cell() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return monsterGroup.cell().id();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    78
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                    public int type() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return 1;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    83
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                    public Alignment alignment() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    84
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                        return Alignment.NONE;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    87
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                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    88
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                    public int number() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        return number;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    90
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    92
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                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    93
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                    public List<FightCell> startPlaces() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                             1                          | 
                
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                        return startPlaces;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    95
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    96
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                    97
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                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    98
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                    public Collection<Fighter> fighters() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    99
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                             1                          | 
                
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                        return Collections.unmodifiableCollection(fighters);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    100
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    101
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                    102
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                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    103
                 | 
                                    
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                    public void send(Object packet) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    104
                 | 
                                    
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                        // No op : monster do not receive packets  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    105
                 | 
                                    
                             1                          | 
                
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                    106
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                | 
                    107
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                    @Override  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    108
                 | 
                                    
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                    public boolean alive() { | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    109
                 | 
                                    
                             1                          | 
                
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                        return fighters.stream().anyMatch(fighter -> !fighter.dead());  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    110
                 | 
                                    
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    111
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                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    112
                 | 
                                    
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                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    113
                 | 
                                    
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                    public TeamOptions options() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    114
                 | 
                                    
                             1                          | 
                
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                        return options;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    115
                 | 
                                    
                                                     | 
                
                 | 
                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    116
                 | 
                                    
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                | 
                    117
                 | 
                                    
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                 | 
                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    118
                 | 
                                    
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                    public void join(Fighter fighter) throws JoinFightException { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    119
                 | 
                                    
                             1                          | 
                
                 | 
                        throw new JoinFightException(JoinFightError.TEAM_CLOSED);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    120
                 | 
                                    
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    121
                 | 
                                    
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                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    122
                 | 
                                    
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                 | 
                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    123
                 | 
                                    
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                    public void kick(Fighter fighter) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    124
                 | 
                                    
                             1                          | 
                
                 | 
                        throw new UnsupportedOperationException("Read-only team"); | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    125
                 | 
                                    
                                                     | 
                
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    126
                 | 
                                    
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                | 
                    127
                 | 
                                    
                                                     | 
                
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                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    128
                 | 
                                    
                                                     | 
                
                 | 
                    public void setFight(Fight fight) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    129
                 | 
                                    
                                                     | 
                
                 | 
                        // No-op  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    130
                 | 
                                    
                             1                          | 
                
                 | 
                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    131
                 | 
                                    
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                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    132
                 | 
                                    
                                                     | 
                
                 | 
                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    133
                 | 
                                    
                                                     | 
                
                 | 
                     * Get the monster group related to this team  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    134
                 | 
                                    
                                                     | 
                
                 | 
                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    135
                 | 
                                    
                                                     | 
                
                 | 
                    public MonsterGroup group() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    136
                 | 
                                    
                             1                          | 
                
                 | 
                        return monsterGroup;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    137
                 | 
                                    
                                                     | 
                
                 | 
                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    138
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    139
                 | 
                                    
                                                     | 
                
                 | 
                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    140
                 | 
                                    
                                                     | 
                
                 | 
                     * Creates fighters from monsters of the group  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    141
                 | 
                                    
                                                     | 
                
                 | 
                     * Ids of monsters are negative integer sequence (starting at -1 for the first monster)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    142
                 | 
                                    
                                                     | 
                
                 | 
                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    143
                 | 
                                    
                                                     | 
                
                 | 
                    private static List<MonsterFighter> makeFighters(MonsterGroupTeam team, List<Monster> monsters) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    144
                 | 
                                    
                             1                          | 
                
                 | 
                        final List<MonsterFighter> fighters = new ArrayList<>(monsters.size());  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    145
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    146
                 | 
                                    
                             1                          | 
                
                 | 
                        int id = 0;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    147
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    148
                 | 
                                    
                             1                          | 
                
                 | 
                        for (Monster monster : monsters) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    149
                 | 
                                    
                             1                          | 
                
                 | 
                            fighters.add(new MonsterFighter(--id, monster, team));  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    150
                 | 
                                    
                             1                          | 
                
                 | 
                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    151
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    152
                 | 
                                    
                             1                          | 
                
                 | 
                        return fighters;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    153
                 | 
                                    
                                                     | 
                
                 | 
                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
                | 
                    154
                 | 
                                    
                                                     | 
                
                 | 
                }  | 
            
            
                                                        
            
                                    
            
            
                | 
                    155
                 | 
                                    
                                                     | 
                
                 | 
                 |