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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2020 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.player.experience; |
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import fr.quatrevieux.araknemu.core.event.Dispatcher; |
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import fr.quatrevieux.araknemu.core.event.EventsSubscriber; |
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import fr.quatrevieux.araknemu.core.event.Listener; |
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import fr.quatrevieux.araknemu.data.living.entity.player.Player; |
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import fr.quatrevieux.araknemu.data.world.entity.character.PlayerExperience; |
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import fr.quatrevieux.araknemu.data.world.repository.character.PlayerExperienceRepository; |
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import fr.quatrevieux.araknemu.game.GameConfiguration; |
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import fr.quatrevieux.araknemu.game.PreloadableService; |
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import fr.quatrevieux.araknemu.game.listener.player.RebuildLifePointsOnLevelUp; |
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import fr.quatrevieux.araknemu.game.listener.player.SendLevelUp; |
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import fr.quatrevieux.araknemu.game.listener.player.SendPlayerXp; |
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import fr.quatrevieux.araknemu.game.player.event.PlayerLoaded; |
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import org.apache.logging.log4j.Logger; |
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import org.checkerframework.checker.index.qual.Positive; |
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import java.util.ArrayList; |
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import java.util.List; |
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/** |
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* Handle player experience and levels |
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*/ |
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public final class PlayerExperienceService implements PreloadableService, EventsSubscriber { |
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private final PlayerExperienceRepository repository; |
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private final GameConfiguration.PlayerConfiguration configuration; |
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private final List<PlayerExperience> levels = new ArrayList<>(); |
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public PlayerExperienceService(PlayerExperienceRepository repository, GameConfiguration.PlayerConfiguration configuration) { |
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this.repository = repository; |
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this.configuration = configuration; |
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} |
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@Override |
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public void init(Logger logger) { |
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logger.info("Loading player experience..."); |
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levels.clear(); |
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levels.addAll(repository.all()); |
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logger.info("{} player levels loaded", levels.size()); |
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} |
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@Override |
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public String name() { |
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return "player.experience"; |
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} |
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@Override |
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public Listener[] listeners() { |
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return new Listener[] { |
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new Listener<PlayerLoaded>() { |
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@Override |
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public void on(PlayerLoaded event) { |
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event.player().dispatcher().add(new RebuildLifePointsOnLevelUp(event.player())); // Issue #55 : Before send stats |
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event.player().dispatcher().add(new SendLevelUp(event.player())); |
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event.player().dispatcher().add(new SendPlayerXp(event.player())); |
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} |
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@Override |
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public Class<PlayerLoaded> event() { |
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return PlayerLoaded.class; |
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} |
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}, |
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}; |
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} |
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/** |
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* Load player level |
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* |
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* @param dispatcher The event dispatcher |
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* @param player Player to load |
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*/ |
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public GamePlayerExperience load(Dispatcher dispatcher, Player player) { |
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return new GamePlayerExperience(player, this, dispatcher); |
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} |
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/** |
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* Get the experience related to the level |
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* If the level is higher than maximum level, the maximum level is returned |
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* |
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* @param level Level to get |
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*/ |
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PlayerExperience byLevel(int level) { |
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return level <= levels.size() |
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? levels.get(level - 1) |
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: levels.get(levels.size() - 1) |
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; |
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} |
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/** |
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* Get the maximum player level |
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*/ |
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int maxLevel() { |
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return levels.size(); |
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} |
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/** |
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* Apply the level up bonus |
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* |
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* @param entity The player entity |
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* @param newLevel The reached level |
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*/ |
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void applyLevelUpBonus(Player entity, @Positive int newLevel) { |
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final int diff = newLevel - entity.level(); |
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if (diff > 0) { |
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entity.setSpellPoints(entity.spellPoints() + configuration.spellBoostPointsOnLevelUp() * diff); |
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entity.setBoostPoints(entity.boostPoints() + configuration.characteristicPointsOnLevelUp() * diff); |
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} |
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} |
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} |
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