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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2019 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.realm.host; |
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import org.checkerframework.checker.nullness.qual.Nullable; |
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/** |
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* Host for game server |
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*/ |
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public final class GameHost { |
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1 |
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public enum State { |
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1 |
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OFFLINE, |
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ONLINE, |
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1 |
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SAVING |
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} |
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private final GameConnector connector; |
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private final int id; |
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private final int port; |
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private final String ip; |
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// @todo Quelle valeur ? |
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private int completion = 110; |
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private boolean canLog = false; |
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private State state = State.OFFLINE; |
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public GameHost(GameConnector connector, int id, int port, String ip) { |
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this.connector = connector; |
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this.id = id; |
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this.port = port; |
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this.ip = ip; |
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} |
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/** |
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* Get the server ID |
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* MUST be present is Dofus langs |
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*/ |
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public int id() { |
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return id; |
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} |
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/** |
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* Get the server port |
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*/ |
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public int port() { |
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return port; |
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} |
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/** |
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* Get the server IP address |
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*/ |
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public String ip() { |
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return ip; |
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} |
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/** |
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* Get the server completion |
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*/ |
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public int completion() { |
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return completion; |
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} |
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/** |
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* Check if can log into the server |
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*/ |
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public boolean canLog() { |
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return canLog; |
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} |
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/** |
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* Set if can log into the server |
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*/ |
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public void setCanLog(boolean b) { |
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canLog = b; |
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} |
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/** |
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* Get the current server state |
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*/ |
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public State state() { |
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return state; |
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} |
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/** |
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* Set the server state |
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*/ |
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public void setState(State state) { |
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this.state = state; |
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} |
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/** |
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* Get the connector for this host |
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*/ |
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public GameConnector connector() { |
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return connector; |
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} |
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@Override |
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public boolean equals(@Nullable Object o) { |
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if (this == o) { |
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return true; |
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} |
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if (o == null || getClass() != o.getClass()) { |
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return false; |
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} |
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final GameHost host = (GameHost) o; |
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return id == host.id; |
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} |
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@Override |
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public int hashCode() { |
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return id; |
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} |
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} |
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