|
1
|
|
|
/* |
|
2
|
|
|
* This file is part of Araknemu. |
|
3
|
|
|
* |
|
4
|
|
|
* Araknemu is free software: you can redistribute it and/or modify |
|
5
|
|
|
* it under the terms of the GNU Lesser General Public License as published by |
|
6
|
|
|
* the Free Software Foundation, either version 3 of the License, or |
|
7
|
|
|
* (at your option) any later version. |
|
8
|
|
|
* |
|
9
|
|
|
* Araknemu is distributed in the hope that it will be useful, |
|
10
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12
|
|
|
* GNU Lesser General Public License for more details. |
|
13
|
|
|
* |
|
14
|
|
|
* You should have received a copy of the GNU Lesser General Public License |
|
15
|
|
|
* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
|
16
|
|
|
* |
|
17
|
|
|
* Copyright (c) 2017-2020 Vincent Quatrevieux |
|
18
|
|
|
*/ |
|
19
|
|
|
|
|
20
|
|
|
package fr.quatrevieux.araknemu.game.handler.account; |
|
21
|
|
|
|
|
22
|
|
|
import fr.quatrevieux.araknemu.common.session.SessionLog; |
|
23
|
|
|
import fr.quatrevieux.araknemu.core.dbal.repository.EntityNotFoundException; |
|
24
|
|
|
import fr.quatrevieux.araknemu.core.network.exception.CloseWithPacket; |
|
25
|
|
|
import fr.quatrevieux.araknemu.core.network.parser.PacketHandler; |
|
26
|
|
|
import fr.quatrevieux.araknemu.game.player.GamePlayer; |
|
27
|
|
|
import fr.quatrevieux.araknemu.game.player.PlayerService; |
|
28
|
|
|
import fr.quatrevieux.araknemu.game.player.event.GameJoined; |
|
29
|
|
|
import fr.quatrevieux.araknemu.network.game.GameSession; |
|
30
|
|
|
import fr.quatrevieux.araknemu.network.game.in.account.ChoosePlayingCharacter; |
|
31
|
|
|
import fr.quatrevieux.araknemu.network.game.out.account.CharacterSelected; |
|
32
|
|
|
import fr.quatrevieux.araknemu.network.game.out.account.CharacterSelectionError; |
|
33
|
|
|
import fr.quatrevieux.araknemu.network.game.out.info.Error; |
|
34
|
|
|
import fr.quatrevieux.araknemu.network.game.out.info.Information; |
|
35
|
|
|
|
|
36
|
|
|
/** |
|
37
|
|
|
* Handle character select for entering game |
|
38
|
|
|
*/ |
|
39
|
|
|
public final class SelectCharacter implements PacketHandler<GameSession, ChoosePlayingCharacter> { |
|
40
|
|
|
private final PlayerService service; |
|
41
|
|
|
|
|
42
|
1 |
|
public SelectCharacter(PlayerService service) { |
|
43
|
1 |
|
this.service = service; |
|
44
|
1 |
|
} |
|
45
|
|
|
|
|
46
|
|
|
@Override |
|
47
|
|
|
@SuppressWarnings("contracts.precondition") // Cannot prove that account is not null here |
|
48
|
|
|
public void handle(GameSession session, ChoosePlayingCharacter packet) { |
|
49
|
|
|
final GamePlayer player; |
|
50
|
|
|
|
|
51
|
1 |
|
synchronized (session) { |
|
|
|
|
|
|
52
|
1 |
|
if (session.player() != null) { |
|
53
|
1 |
|
throw new CloseWithPacket(new CharacterSelectionError()); |
|
54
|
|
|
} |
|
55
|
|
|
|
|
56
|
|
|
try { |
|
57
|
1 |
|
player = service.load(session, packet.id()); |
|
58
|
1 |
|
player.register(session); |
|
59
|
1 |
|
} catch (EntityNotFoundException e) { |
|
60
|
1 |
|
throw new CloseWithPacket(new CharacterSelectionError()); |
|
61
|
1 |
|
} |
|
62
|
1 |
|
} |
|
63
|
|
|
|
|
64
|
1 |
|
session.send(new CharacterSelected(player)); |
|
65
|
1 |
|
player.dispatch(new GameJoined()); |
|
66
|
1 |
|
session.log().ifPresent(log -> log.setPlayerId(player.id())); |
|
67
|
|
|
|
|
68
|
1 |
|
session.send(Error.welcome()); |
|
69
|
1 |
|
session.log().flatMap(SessionLog::last).ifPresent(log -> session.send(Information.lastLogin(log.startDate(), log.ipAddress()))); |
|
70
|
1 |
|
session.send(Information.currentIpAddress(session.channel().address().getAddress().getHostAddress())); |
|
71
|
1 |
|
} |
|
72
|
|
|
|
|
73
|
|
|
@Override |
|
74
|
|
|
public Class<ChoosePlayingCharacter> packet() { |
|
75
|
1 |
|
return ChoosePlayingCharacter.class; |
|
76
|
|
|
} |
|
77
|
|
|
} |
|
78
|
|
|
|
For an in-depth explanation of how locks work, you may refer to Chapter 20 Thread Synchronization of Inside the Java Virtual Machine by Bill Venners available online.