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                /*  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * This file is part of Araknemu.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Araknemu is free software: you can redistribute it and/or modify  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * it under the terms of the GNU Lesser General Public License as published by  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * the Free Software Foundation, either version 3 of the License, or  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * (at your option) any later version.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Araknemu is distributed in the hope that it will be useful,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * GNU Lesser General Public License for more details.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * You should have received a copy of the GNU Lesser General Public License  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * along with Araknemu.  If not, see <https://www.gnu.org/licenses/>.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Copyright (c) 2017-2019 Vincent Quatrevieux  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                package fr.quatrevieux.araknemu.game.fight.module;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    22
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                import fr.quatrevieux.araknemu.core.event.Listener;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    23
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                import fr.quatrevieux.araknemu.data.constant.Characteristic;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.Fight;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.EffectsHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.Element;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    27
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.armor.HealOrMultiplyDamageHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    28
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.armor.ReduceDamageHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    29
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.armor.ReflectDamageHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    30
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.armor.SpellReturnHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    31
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.AddActionPointsHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.AddCharacteristicHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.AddCharacteristicOnDamageHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.AddMovementPointsHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.AddNotDispellableCharacteristicHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    36
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.AddVitalityHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    37
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.AddVitalityNotDispellableHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    38
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.AlterVitalityHook;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    39
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.BoostCasterSightHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    40
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.DecreaseCasterSightHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    41
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.RemoveActionPointsHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    42
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.RemoveCharacteristicHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.RemoveMovementPointsHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    44
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.RemoveVitalityHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    45
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.StealCharacteristicHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    46
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.StealVitalityHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    47
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.point.ActionPointLostHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    48
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.point.MovementPointLostHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    49
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.point.StealActionPointHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    50
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.characteristic.point.StealMovementPointHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    51
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.DamageHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    52
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.DamageOnActionPointUseHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    53
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.FixedCasterDamageHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    54
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.FixedDamageHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    55
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.FixedStealLifeHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    56
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.IndirectPercentLifeDamageHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    57
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.PercentLifeDamageHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    58
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.PercentLifeLostDamageHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    59
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.PunishmentHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    60
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.StealLifeHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    61
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.heal.FixedHealHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    62
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.heal.GivePercentLifeHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    63
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.heal.HealHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    64
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.heal.HealOnAttackHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    65
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.heal.HealOnDamageHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    66
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.misc.ChangeAppearanceHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    67
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.misc.DispelHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    68
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.misc.InvisibilityHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    69
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.misc.KillHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    70
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.misc.NoEffectHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    71
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.misc.PushStateHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    72
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.misc.RemoveStateHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    73
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.misc.RevealInvisibleHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    74
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.misc.SkipTurnHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    75
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.modifier.MaximizeTargetEffectsHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    76
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.modifier.MinimizeCastedEffectsHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    77
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.modifier.MultiplyDamageHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    78
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.shifting.AvoidDamageByMovingBackHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    79
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.shifting.MoveBackHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.shifting.MoveFrontHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.shifting.MoveToTargetCellHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    82
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.shifting.SwitchPositionHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.shifting.SwitchPositionOnAttackHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    84
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.shifting.TeleportHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    85
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                import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.modifier.BoostSpellHandler;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    86
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                import fr.quatrevieux.araknemu.game.spell.boost.SpellsBoosts;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    89
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                 * Module for register common fight effects  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    90
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                public final class CommonEffectsModule implements FightModule { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    private final Fight fight;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    public CommonEffectsModule(Fight fight) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        this.fight = fight;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                             1                          | 
                
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                    @Override  | 
            
                            
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                    public void effects(EffectsHandler handler) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                    100
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                        handler.register(4, new TeleportHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        handler.register(5, new MoveBackHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        handler.register(6, new MoveFrontHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        handler.register(8, new SwitchPositionHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        handler.register(9, new AvoidDamageByMovingBackHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        handler.register(765, new SwitchPositionOnAttackHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        handler.register(783, new MoveToTargetCellHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    107
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                    108
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(132, new DispelHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    109
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    110
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(91, new StealLifeHandler(Element.WATER, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    111
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(92, new StealLifeHandler(Element.EARTH, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    112
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(93, new StealLifeHandler(Element.AIR, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    113
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(94, new StealLifeHandler(Element.FIRE, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    114
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(95, new StealLifeHandler(Element.NEUTRAL, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    115
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    116
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(96,  new DamageHandler(Element.WATER, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    117
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(97,  new DamageHandler(Element.EARTH, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    118
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(98,  new DamageHandler(Element.AIR, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    119
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(99,  new DamageHandler(Element.FIRE, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    120
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(100, new DamageHandler(Element.NEUTRAL, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    121
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    122
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(85, new PercentLifeDamageHandler(Element.WATER, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    123
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(86, new PercentLifeDamageHandler(Element.EARTH, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    124
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(87, new PercentLifeDamageHandler(Element.AIR, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    125
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(88, new PercentLifeDamageHandler(Element.FIRE, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    126
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(89, new PercentLifeDamageHandler(Element.NEUTRAL, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    127
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    128
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(131, new DamageOnActionPointUseHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    129
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(671, new IndirectPercentLifeDamageHandler(Element.NEUTRAL, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    130
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    131
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(276, new PercentLifeLostDamageHandler(Element.EARTH, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    132
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(279, new PercentLifeLostDamageHandler(Element.NEUTRAL, fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    133
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    134
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(82, new FixedStealLifeHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    135
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(109, new FixedCasterDamageHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    136
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(144, new FixedDamageHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    137
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(672, new PunishmentHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    138
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    139
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(81, new HealOnDamageHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    140
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(90, new GivePercentLifeHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    141
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(108, new HealHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    142
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(143, new FixedHealHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    143
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(786, new HealOnAttackHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    144
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    145
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(140, new SkipTurnHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    146
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(149, new ChangeAppearanceHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    147
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(950, new PushStateHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    148
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(951, new RemoveStateHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    149
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(141, new KillHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    150
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(150, new InvisibilityHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    151
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(202, new RevealInvisibleHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    152
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    153
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(79,  new HealOrMultiplyDamageHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    154
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(105, new ReduceDamageHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    155
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(106, new SpellReturnHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    156
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(107, new ReflectDamageHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    157
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(265, new ReduceDamageHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    158
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    159
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(114, new MultiplyDamageHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    160
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(781, new MinimizeCastedEffectsHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    161
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(782, new MaximizeTargetEffectsHandler());  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    162
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    163
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(111, new AddActionPointsHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    164
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(120, new AddActionPointsHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    165
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(168, new RemoveActionPointsHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    166
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    167
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(78,  new AddMovementPointsHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    168
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(128, new AddMovementPointsHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    169
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(169, new RemoveMovementPointsHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    170
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    171
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(77, new StealMovementPointHandler(fight, 127, 128));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    172
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(84, new StealActionPointHandler(fight, 101, 111));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    173
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(101, new ActionPointLostHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    174
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(127, new MovementPointLostHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    175
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    176
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(110, new AddVitalityHandler(fight)); // Not sure for this effect  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    177
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(112, new AddCharacteristicHandler(fight, Characteristic.FIXED_DAMAGE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    178
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(115, new AddCharacteristicHandler(fight, Characteristic.CRITICAL_BONUS));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    179
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(117, new AddCharacteristicHandler(fight, Characteristic.SIGHT_BOOST));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    180
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(118, new AddCharacteristicHandler(fight, Characteristic.STRENGTH));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    181
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(119, new AddCharacteristicHandler(fight, Characteristic.AGILITY));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    182
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(122, new AddCharacteristicHandler(fight, Characteristic.FAIL_MALUS));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    183
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(123, new AddCharacteristicHandler(fight, Characteristic.LUCK));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    184
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(124, new AddCharacteristicHandler(fight, Characteristic.WISDOM));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    185
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(125, new AddVitalityHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    186
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(126, new AddCharacteristicHandler(fight, Characteristic.INTELLIGENCE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    187
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(138, new AddCharacteristicHandler(fight, Characteristic.PERCENT_DAMAGE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    188
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(178, new AddCharacteristicHandler(fight, Characteristic.HEALTH_BOOST));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    189
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(182, new AddCharacteristicHandler(fight, Characteristic.MAX_SUMMONED_CREATURES));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    190
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(220, new AddCharacteristicHandler(fight, Characteristic.COUNTER_DAMAGE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    191
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    192
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(606, new AddNotDispellableCharacteristicHandler(fight, Characteristic.WISDOM));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    193
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(607, new AddNotDispellableCharacteristicHandler(fight, Characteristic.STRENGTH));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    194
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(608, new AddNotDispellableCharacteristicHandler(fight, Characteristic.LUCK));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    195
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(609, new AddNotDispellableCharacteristicHandler(fight, Characteristic.AGILITY));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    196
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(610, new AddVitalityNotDispellableHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    197
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(611, new AddNotDispellableCharacteristicHandler(fight, Characteristic.INTELLIGENCE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    198
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    199
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(116, new RemoveCharacteristicHandler(fight, Characteristic.SIGHT_BOOST));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    200
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(145, new RemoveCharacteristicHandler(fight, Characteristic.FIXED_DAMAGE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    201
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(152, new RemoveCharacteristicHandler(fight, Characteristic.LUCK));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    202
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(153, new RemoveVitalityHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    203
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(154, new RemoveCharacteristicHandler(fight, Characteristic.AGILITY));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    204
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(155, new RemoveCharacteristicHandler(fight, Characteristic.INTELLIGENCE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    205
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(156, new RemoveCharacteristicHandler(fight, Characteristic.WISDOM));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    206
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(157, new RemoveCharacteristicHandler(fight, Characteristic.STRENGTH));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    207
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(171, new RemoveCharacteristicHandler(fight, Characteristic.CRITICAL_BONUS));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    208
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(179, new RemoveCharacteristicHandler(fight, Characteristic.HEALTH_BOOST));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    209
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(186, new RemoveCharacteristicHandler(fight, Characteristic.PERCENT_DAMAGE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    210
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    211
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(160, new AddCharacteristicHandler(fight, Characteristic.RESISTANCE_ACTION_POINT));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    212
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(161, new AddCharacteristicHandler(fight, Characteristic.RESISTANCE_MOVEMENT_POINT));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    213
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(210, new AddCharacteristicHandler(fight, Characteristic.RESISTANCE_PERCENT_EARTH));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    214
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(211, new AddCharacteristicHandler(fight, Characteristic.RESISTANCE_PERCENT_WATER));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    215
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(212, new AddCharacteristicHandler(fight, Characteristic.RESISTANCE_PERCENT_AIR));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    216
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(213, new AddCharacteristicHandler(fight, Characteristic.RESISTANCE_PERCENT_FIRE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    217
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(214, new AddCharacteristicHandler(fight, Characteristic.RESISTANCE_PERCENT_NEUTRAL));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    218
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(240, new AddCharacteristicHandler(fight, Characteristic.RESISTANCE_EARTH));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    219
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(241, new AddCharacteristicHandler(fight, Characteristic.RESISTANCE_WATER));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    220
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(242, new AddCharacteristicHandler(fight, Characteristic.RESISTANCE_AIR));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    221
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(243, new AddCharacteristicHandler(fight, Characteristic.RESISTANCE_FIRE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    222
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(244, new AddCharacteristicHandler(fight, Characteristic.RESISTANCE_NEUTRAL));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    223
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    224
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(162, new RemoveCharacteristicHandler(fight, Characteristic.RESISTANCE_ACTION_POINT));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    225
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(163, new RemoveCharacteristicHandler(fight, Characteristic.RESISTANCE_MOVEMENT_POINT));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    226
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(215, new RemoveCharacteristicHandler(fight, Characteristic.RESISTANCE_PERCENT_EARTH));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    227
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(216, new RemoveCharacteristicHandler(fight, Characteristic.RESISTANCE_PERCENT_WATER));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    228
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(217, new RemoveCharacteristicHandler(fight, Characteristic.RESISTANCE_PERCENT_AIR));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    229
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(218, new RemoveCharacteristicHandler(fight, Characteristic.RESISTANCE_PERCENT_FIRE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    230
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(219, new RemoveCharacteristicHandler(fight, Characteristic.RESISTANCE_PERCENT_NEUTRAL));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    231
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(248, new RemoveCharacteristicHandler(fight, Characteristic.RESISTANCE_FIRE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    232
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(249, new RemoveCharacteristicHandler(fight, Characteristic.RESISTANCE_NEUTRAL));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    233
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    234
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(267, new StealVitalityHandler(fight, 125, 153));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    235
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(268, new StealCharacteristicHandler(fight, Characteristic.AGILITY, 119, 154));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    236
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(269, new StealCharacteristicHandler(fight, Characteristic.INTELLIGENCE, 126, 155));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    237
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(271, new StealCharacteristicHandler(fight, Characteristic.STRENGTH, 118, 157));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    238
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(320, new StealCharacteristicHandler(fight, Characteristic.SIGHT_BOOST, 117, 116));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    239
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    240
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(135, new DecreaseCasterSightHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    241
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(136, new BoostCasterSightHandler(fight));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    242
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    243
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(284, new BoostSpellHandler(SpellsBoosts.Modifier.HEAL));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    244
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(285, new BoostSpellHandler(SpellsBoosts.Modifier.AP_COST));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    245
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(286, new BoostSpellHandler(SpellsBoosts.Modifier.REDUCE_DELAY));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    246
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(287, new BoostSpellHandler(SpellsBoosts.Modifier.CRITICAL));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    247
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(290, new BoostSpellHandler(SpellsBoosts.Modifier.LAUNCH_PER_TURN));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    248
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(293, new BoostSpellHandler(SpellsBoosts.Modifier.BASE_DAMAGE));  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    249
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    250
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(788, new AddCharacteristicOnDamageHandler(fight)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    251
                 | 
                                    
                             1                          | 
                
                 | 
                            .register(108, AlterVitalityHook.add(fight))  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    252
                 | 
                                    
                             1                          | 
                
                 | 
                            .register(118, Characteristic.STRENGTH)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    253
                 | 
                                    
                             1                          | 
                
                 | 
                            .register(119, Characteristic.AGILITY)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    254
                 | 
                                    
                             1                          | 
                
                 | 
                            .register(123, Characteristic.LUCK)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    255
                 | 
                                    
                             1                          | 
                
                 | 
                            .register(126, Characteristic.INTELLIGENCE)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    256
                 | 
                                    
                             1                          | 
                
                 | 
                            .register(138, Characteristic.PERCENT_DAMAGE)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    257
                 | 
                                    
                                                     | 
                
                 | 
                        );  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    258
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    259
                 | 
                                    
                             1                          | 
                
                 | 
                        handler.register(666, new NoEffectHandler());  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    260
                 | 
                                    
                             1                          | 
                
                 | 
                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    261
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    262
                 | 
                                    
                                                     | 
                
                 | 
                    @Override  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    263
                 | 
                                    
                                                     | 
                
                 | 
                    public Listener[] listeners() { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    264
                 | 
                                    
                             1                          | 
                
                 | 
                        return new Listener[0];  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    265
                 | 
                                    
                                                     | 
                
                 | 
                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
                | 
                    266
                 | 
                                    
                                                     | 
                
                 | 
                }  | 
            
            
                                                        
            
                                    
            
            
                | 
                    267
                 | 
                                    
                                                     | 
                
                 | 
                 |