fr.quatrevieux.araknemu.game.player.inventory.slot.RingSlot   A
last analyzed

Complexity

Total Complexity 1

Size/Duplication

Total Lines 6
Duplicated Lines 0 %

Test Coverage

Coverage 100%

Importance

Changes 0
Metric Value
eloc 5
dl 0
loc 6
ccs 1
cts 1
cp 1
rs 10
c 0
b 0
f 0
wmc 1

1 Method

Rating   Name   Duplication   Size   Complexity  
A RingSlot(Dispatcher,ItemStorage,GamePlayer,int) 0 2 1
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/*
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 * This file is part of Araknemu.
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 *
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 * Araknemu is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * Araknemu is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public License
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 * along with Araknemu.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 * Copyright (c) 2017-2019 Vincent Quatrevieux
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 */
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package fr.quatrevieux.araknemu.game.player.inventory.slot;
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import fr.quatrevieux.araknemu.core.event.Dispatcher;
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import fr.quatrevieux.araknemu.game.item.SuperType;
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import fr.quatrevieux.araknemu.game.item.inventory.ItemStorage;
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import fr.quatrevieux.araknemu.game.player.GamePlayer;
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import fr.quatrevieux.araknemu.game.player.inventory.InventoryEntry;
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import org.checkerframework.common.value.qual.IntVal;
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/**
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 * Slot for rings
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 */
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public final class RingSlot extends AbstractWearableSlot {
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    public static final int RING1 = 2;
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    public static final int RING2 = 4;
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    public RingSlot(Dispatcher dispatcher, ItemStorage<InventoryEntry> storage, GamePlayer owner, @IntVal({RING1, RING2}) int id) {
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        super(dispatcher, storage, owner, id, SuperType.RING);
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    }
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}
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