fr.quatrevieux.araknemu.game.listener.player.spell.SendSpellList   A
last analyzed

Complexity

Total Complexity 3

Size/Duplication

Total Lines 15
Duplicated Lines 0 %

Test Coverage

Coverage 100%

Importance

Changes 0
Metric Value
eloc 10
dl 0
loc 15
ccs 6
cts 6
cp 1
rs 10
c 0
b 0
f 0
wmc 3

3 Methods

Rating   Name   Duplication   Size   Complexity  
A SendSpellList(GamePlayer) 0 2 1
A event() 0 3 1
A on(GameJoined) 0 3 1
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/*
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 * This file is part of Araknemu.
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 *
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 * Araknemu is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * Araknemu is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public License
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 * along with Araknemu.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 * Copyright (c) 2017-2019 Vincent Quatrevieux
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 */
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package fr.quatrevieux.araknemu.game.listener.player.spell;
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import fr.quatrevieux.araknemu.core.event.Listener;
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import fr.quatrevieux.araknemu.game.player.GamePlayer;
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import fr.quatrevieux.araknemu.game.player.event.GameJoined;
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import fr.quatrevieux.araknemu.network.game.out.spell.SpellList;
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/**
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 * Send spell list on join game
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 */
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public final class SendSpellList implements Listener<GameJoined> {
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    private final GamePlayer player;
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    public SendSpellList(GamePlayer player) {
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        this.player = player;
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    }
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    @Override
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    public void on(GameJoined event) {
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        player.send(new SpellList(player.scope().properties().spells()));
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    }
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    @Override
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    public Class<GameJoined> event() {
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        return GameJoined.class;
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    }
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}
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