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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2021 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.listener.fight.fighter; |
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import fr.quatrevieux.araknemu.core.event.Listener; |
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import fr.quatrevieux.araknemu.game.fight.Fight; |
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import fr.quatrevieux.araknemu.game.fight.castable.effect.buff.Buff; |
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import fr.quatrevieux.araknemu.game.fight.fighter.Fighter; |
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import fr.quatrevieux.araknemu.game.fight.fighter.event.FighterDie; |
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import fr.quatrevieux.araknemu.network.game.out.fight.AddBuff; |
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import fr.quatrevieux.araknemu.network.game.out.fight.ClearAllBuffs; |
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/** |
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* Dispel all buff casted by the dead fighter |
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*/ |
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public final class DispelDeadFighterBuff implements Listener<FighterDie> { |
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private final Fight fight; |
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public DispelDeadFighterBuff(Fight fight) { |
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this.fight = fight; |
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} |
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@Override |
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public void on(FighterDie event) { |
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// @todo use Fighter on events |
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if (removeBuffByCaster((Fighter) event.fighter())) { |
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synchronizeBuffs(); |
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} |
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} |
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@Override |
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public Class<FighterDie> event() { |
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return FighterDie.class; |
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} |
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/** |
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* Remove the buff from the given caster |
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* |
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* @return true if there is at least one dispelled buff |
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*/ |
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private boolean removeBuffByCaster(Fighter caster) { |
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boolean hasChange = false; |
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for (Fighter fighter : fight.fighters()) { |
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hasChange |= fighter.buffs().removeByCaster(caster); |
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} |
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return hasChange; |
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} |
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/** |
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* Synchronize active buffs with clients |
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* Clear all buffs and send active ones |
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*/ |
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private void synchronizeBuffs() { |
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fight.send(new ClearAllBuffs()); |
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for (Fighter fighter : fight.fighters()) { |
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for (Buff buff : fighter.buffs()) { |
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fight.send(new AddBuff(buff)); |
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} |
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} |
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} |
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} |
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