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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2020 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.fight.ending.reward.drop.pvm.provider; |
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import fr.arakne.utils.value.helper.RandomUtil; |
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import fr.quatrevieux.araknemu.data.world.entity.monster.MonsterRewardItem; |
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import fr.quatrevieux.araknemu.game.fight.ending.EndFightResults; |
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import fr.quatrevieux.araknemu.game.fight.ending.reward.drop.DropReward; |
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import fr.quatrevieux.araknemu.game.fight.fighter.monster.MonsterFighter; |
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import fr.quatrevieux.araknemu.game.fight.fighter.operation.FighterOperation; |
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import org.apache.commons.lang3.tuple.MutablePair; |
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import org.apache.commons.lang3.tuple.Pair; |
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import java.util.ArrayList; |
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import java.util.Iterator; |
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import java.util.List; |
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/** |
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* Provider for dropped items on a Pvm fight |
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* |
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* - get all item rewards from monsters |
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* - filters items with a discernment rate higher than the team discernment |
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* - randomize the dropped items |
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* - distribute the same number of items between all winners |
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* - for each items, remove one from the quantity, and test the rate |
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* |
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* Note: each winners can only have one occurrence of an item, per monster |
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*/ |
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public final class PvmItemDropProvider implements DropRewardProvider { |
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private final double rate; |
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private final RandomUtil random = new RandomUtil(); |
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public PvmItemDropProvider() { |
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this(1.0); |
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} |
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/** |
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* @param rate Drop chance multiplier. Should be a positive value. |
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*/ |
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public PvmItemDropProvider(double rate) { |
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this.rate = rate; |
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} |
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@Override |
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public DropRewardProvider.Scope initialize(EndFightResults results) { |
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final ExtractDrops operation = new ExtractDrops( |
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results.winners().stream() |
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.mapToInt(fighter -> fighter.characteristics().discernment()) |
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.sum() |
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); |
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results.applyToLoosers(operation); |
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return new Scope( |
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random.shuffle(operation.dropsAndQuantity), |
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(int) Math.ceil((double) operation.dropsAndQuantity.size() / (double) results.winners().size()) |
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); |
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} |
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private class Scope implements DropRewardProvider.Scope { |
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private final List<Pair<MonsterRewardItem, Integer>> dropsAndQuantity; |
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private final int maxPerFighter; |
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public Scope(List<Pair<MonsterRewardItem, Integer>> dropsAndQuantity, int maxPerFighter) { |
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this.dropsAndQuantity = dropsAndQuantity; |
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this.maxPerFighter = maxPerFighter; |
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} |
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@Override |
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public void provide(DropReward reward) { |
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final ItemDropIterator iterator = new ItemDropIterator(dropsAndQuantity); |
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for (int count = maxPerFighter; count > 0 && iterator.hasNext(); --count) { |
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final MonsterRewardItem drop = iterator.next(); |
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iterator.remove(); |
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if (random.decimal(100) > drop.rate() * rate) { |
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continue; |
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} |
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reward.addItem(drop.itemTemplateId()); |
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} |
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} |
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} |
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private static class ItemDropIterator implements Iterator<MonsterRewardItem> { |
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private final List<Pair<MonsterRewardItem, Integer>> dropsAndQuantity; |
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private int current = -1; |
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public ItemDropIterator(List<Pair<MonsterRewardItem, Integer>> dropsAndQuantity) { |
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this.dropsAndQuantity = dropsAndQuantity; |
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} |
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@Override |
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public boolean hasNext() { |
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return dropsAndQuantity.size() > current + 1; |
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} |
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@Override |
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public MonsterRewardItem next() { |
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return dropsAndQuantity.get(++current).getKey(); |
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} |
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@Override |
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public void remove() { |
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final Pair<MonsterRewardItem, Integer> currentPair = dropsAndQuantity.get(current); |
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// Remove one from the quantity |
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currentPair.setValue(currentPair.getValue() - 1); |
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// Out of quantity : remove the item and move cursor to left |
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if (currentPair.getValue() == 0) { |
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dropsAndQuantity.remove(current--); |
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} |
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} |
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} |
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private static class ExtractDrops implements FighterOperation { |
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private final int discernment; |
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private final List<Pair<MonsterRewardItem, Integer>> dropsAndQuantity = new ArrayList<>(); |
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public ExtractDrops(int discernment) { |
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this.discernment = discernment; |
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} |
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@Override |
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public void onMonster(MonsterFighter fighter) { |
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for (MonsterRewardItem item : fighter.reward().items()) { |
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if (discernment >= item.discernment()) { |
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dropsAndQuantity.add(new MutablePair<>(item, item.quantity())); |
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} |
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} |
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} |
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} |
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} |
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