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/* |
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* This file is part of Araknemu. |
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* |
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* Araknemu is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* Araknemu is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with Araknemu. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2019 Vincent Quatrevieux |
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*/ |
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package fr.quatrevieux.araknemu.game.exploration.npc.dialog.action.teleport; |
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import fr.quatrevieux.araknemu.data.value.Position; |
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import fr.quatrevieux.araknemu.data.world.entity.environment.npc.ResponseAction; |
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import fr.quatrevieux.araknemu.game.exploration.ExplorationPlayer; |
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import fr.quatrevieux.araknemu.game.exploration.interaction.action.move.ChangeMap; |
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import fr.quatrevieux.araknemu.game.exploration.map.ExplorationMap; |
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import fr.quatrevieux.araknemu.game.exploration.map.ExplorationMapService; |
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import fr.quatrevieux.araknemu.game.exploration.npc.dialog.action.Action; |
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import fr.quatrevieux.araknemu.game.exploration.npc.dialog.action.ActionFactory; |
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import fr.quatrevieux.araknemu.util.Splitter; |
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/** |
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* Teleport to the given position |
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* |
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* Arguments : [mapid],[cellid],[cinematic] |
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* |
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* Cinematic is not required (if not set, or set to 0, no cinematic will be displayed) |
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*/ |
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public final class Teleport implements Action { |
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private final ExplorationMapService service; |
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private final Position position; |
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private final int cinematic; |
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public Teleport(ExplorationMapService service, Position position, int cinematic) { |
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this.service = service; |
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this.position = position; |
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this.cinematic = cinematic; |
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} |
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@Override |
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public boolean check(ExplorationPlayer player) { |
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// @todo check if map exists ? |
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return true; |
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} |
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@Override |
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public void apply(ExplorationPlayer player) { |
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final ExplorationMap map = service.load(position.map()); |
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if (position.cell() >= map.size()) { |
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throw new IllegalArgumentException("Invalid cell for teleport target " + position); |
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} |
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player.interactions().push(new ChangeMap(player, map, position.cell(), cinematic)); |
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} |
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public static final class Factory implements ActionFactory { |
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private final ExplorationMapService service; |
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public Factory(ExplorationMapService service) { |
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this.service = service; |
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} |
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@Override |
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public String type() { |
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return "TELEPORT"; |
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} |
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@Override |
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public Action create(ResponseAction entity) { |
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final Splitter splitter = new Splitter(entity.arguments(), ','); |
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return new Teleport( |
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service, |
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new Position( |
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splitter.nextNonNegativeInt(), |
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splitter.nextNonNegativeInt() |
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), |
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splitter.nextIntOrDefault(0) |
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); |
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} |
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} |
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} |
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