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/* |
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* This file is part of ArakneUtils. |
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* |
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* ArakneUtils is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* ArakneUtils is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with ArakneUtils. If not, see <https://www.gnu.org/licenses/>. |
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* |
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* Copyright (c) 2017-2020 Vincent Quatrevieux |
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*/ |
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package fr.arakne.utils.maps; |
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import fr.arakne.utils.maps.constant.Direction; |
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import java.util.Objects; |
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/** |
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* Map cell with coordinates |
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* |
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* https://github.com/Emudofus/Dofus/blob/1.29/ank/battlefield/utils/Pathfinding.as#L191 |
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*/ |
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public final class CoordinateCell<C extends MapCell<C>> { |
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private final C cell; |
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private final int x; |
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private final int y; |
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/** |
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* CoordinateCell constructor. |
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* Prefer use {@link MapCell#coordinate()} method instead of directly call the constructor |
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* |
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* @param cell The cell to wrap |
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* |
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* @see MapCell#coordinate() For get the {@link CoordinateCell} instance from a cell |
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*/ |
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public CoordinateCell(C cell) { |
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this.cell = cell; |
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final int width = cell.map().dimensions().width(); |
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final int line = cell.id() / (width * 2 - 1); |
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final int column = cell.id() - line * (width * 2 - 1); |
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final int offset = column % width; |
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this.y = line - offset; |
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this.x = (cell.id() - (width - 1) * this.y) / width; |
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} |
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/** |
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* Get the related map cell |
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* |
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* @return The base cell instance |
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*/ |
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public C cell() { |
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return cell; |
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} |
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/** |
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* Get the cell id |
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* |
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* @return The cell id |
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*/ |
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public int id() { |
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return cell.id(); |
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} |
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/** |
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* @return The X coordinate of the cell |
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*/ |
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public int x() { |
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return x; |
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} |
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/** |
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* @return The Y coordinate of the cell |
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*/ |
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public int y() { |
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return y; |
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} |
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/** |
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* Check if the cell is at the given coordinates |
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* |
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* @param x The X coordinate |
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* @param y The Y coordinate |
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* |
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* @return true if coordinates match, or false otherwise |
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*/ |
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public boolean is(int x, int y) { |
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return this.x == x && this.y == y; |
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} |
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/** |
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* Compute the direction to the target cell |
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* |
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* https://github.com/Emudofus/Dofus/blob/1.29/ank/battlefield/utils/Pathfinding.as#L204 |
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* |
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* @param target The target cell |
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* @return The direction |
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*/ |
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public Direction directionTo(CoordinateCell<C> target) { |
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if (x == target.x) { |
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if (target.y > y) { |
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return Direction.SOUTH_WEST; |
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} else { |
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return Direction.NORTH_EAST; |
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} |
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} else if (target.x > x) { |
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return Direction.SOUTH_EAST; |
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} else { |
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return Direction.NORTH_WEST; |
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} |
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} |
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/** |
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* Compute the direction to the target cell |
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* |
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* https://github.com/Emudofus/Dofus/blob/1.29/ank/battlefield/utils/Pathfinding.as#L204 |
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* |
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* @param target The target cell |
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* @return The direction |
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*/ |
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public Direction directionTo(C target) { |
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return directionTo(target.coordinate()); |
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} |
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/** |
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* Get the cell distance |
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* Note: Do not compute a pythagorean distance, but "square" distance. |
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* So, this distance represents the minimal number of cells for a path between current and target. |
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* |
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* @param target The target cell |
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* @return The distance, in cells number |
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*/ |
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public int distance(CoordinateCell<C> target) { |
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return Math.abs(x - target.x) + Math.abs(y - target.y); |
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} |
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/** |
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* Get the cell distance |
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* Note: Do not compute a pythagorean distance, but "square" distance. |
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* So, this distance represents the minimal number of cells for a path between current and target. |
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* |
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* @param target The target cell |
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* @return The distance, in cells number |
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*/ |
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public int distance(C target) { |
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return distance(target.coordinate()); |
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} |
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@Override |
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public boolean equals(Object o) { |
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if (this == o) { |
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return true; |
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} |
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if (o == null || getClass() != o.getClass()) { |
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return false; |
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} |
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final CoordinateCell<?> that = (CoordinateCell<?>) o; |
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return x == that.x && y == that.y; |
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} |
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@Override |
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public int hashCode() { |
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return Objects.hash(x, y); |
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} |
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} |
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