1n9i9c7om /
ClashOfClans-API-PHP
This project does not seem to handle request data directly as such no vulnerable execution paths were found.
include, or for example
via PHP's auto-loading mechanism.
These results are based on our legacy PHP analysis, consider migrating to our new PHP analysis engine instead. Learn more
| 1 | <?php |
||
| 2 | class CoC_Player |
||
| 3 | {
|
||
| 4 | protected $api; |
||
| 5 | protected $tag; |
||
| 6 | protected $player = NULL; |
||
| 7 | |||
| 8 | /** |
||
| 9 | * Constructor of CoC_Clan |
||
| 10 | * Either pass the clan tag or a stdClass containing all clan information. |
||
| 11 | */ |
||
| 12 | public function __construct($tag) |
||
| 13 | {
|
||
| 14 | $this->api = new ClashOfClans(); |
||
| 15 | $this->tag = $tag; |
||
| 16 | $this->getPlayer(); |
||
| 17 | } |
||
| 18 | |||
| 19 | /** |
||
| 20 | * Sending requests over through API.class.php; |
||
| 21 | */ |
||
| 22 | protected function getPlayer() |
||
| 23 | {
|
||
| 24 | if($this->player == NULL) |
||
| 25 | {
|
||
| 26 | $this->player = $this->api->getPlayer($this->tag); |
||
| 27 | } |
||
| 28 | return $this->player; |
||
| 29 | } |
||
| 30 | |||
| 31 | /** |
||
| 32 | * Getting current player tag. |
||
| 33 | * |
||
| 34 | * @return string, tag |
||
| 35 | */ |
||
| 36 | public function getTag() |
||
| 37 | {
|
||
| 38 | return $this->player->tag; |
||
| 39 | } |
||
| 40 | |||
| 41 | /** |
||
| 42 | * Getting current player name. |
||
| 43 | * |
||
| 44 | * @return string, name |
||
| 45 | */ |
||
| 46 | public function getName() |
||
| 47 | {
|
||
| 48 | return $this->player->name; |
||
| 49 | } |
||
| 50 | |||
| 51 | /** |
||
| 52 | * Getting current player townhall level. |
||
| 53 | * |
||
| 54 | * @return int, townhallLevel |
||
| 55 | */ |
||
| 56 | public function getTownhallLevel() |
||
| 57 | {
|
||
| 58 | return $this->player->townhallLevel; |
||
| 59 | } |
||
| 60 | |||
| 61 | /** |
||
| 62 | * Getting current player's experience level. |
||
| 63 | * |
||
| 64 | * @return int, expLevel |
||
| 65 | */ |
||
| 66 | public function getExp() |
||
| 67 | {
|
||
| 68 | return $this->player->expLevel; |
||
| 69 | } |
||
| 70 | |||
| 71 | /** |
||
| 72 | * Getting current player's trophy. |
||
| 73 | * |
||
| 74 | * @return int, trophy |
||
| 75 | */ |
||
| 76 | public function getTrophies() |
||
| 77 | {
|
||
| 78 | return $this->player->trophies; |
||
| 79 | } |
||
| 80 | |||
| 81 | /** |
||
| 82 | * Getting current player's highest trophy count. |
||
| 83 | * |
||
| 84 | * @return int, highestTrophy |
||
| 85 | */ |
||
| 86 | public function getBestTrophies() |
||
| 87 | {
|
||
| 88 | return $this->player->bestTrophies; |
||
| 89 | } |
||
| 90 | |||
| 91 | /** |
||
| 92 | * Getting current player's war stars. |
||
| 93 | * |
||
| 94 | * @return int, warStars |
||
| 95 | */ |
||
| 96 | public function getWarStars() |
||
| 97 | {
|
||
| 98 | return $this->player->warStars; |
||
| 99 | } |
||
| 100 | |||
| 101 | /** |
||
| 102 | * Getting current player's defense/attack wins. |
||
| 103 | * |
||
| 104 | * @return int, attackWins/defenseWins |
||
| 105 | */ |
||
| 106 | public function getWins($attack = true) |
||
| 107 | {
|
||
| 108 | if ($attack == true) |
||
|
0 ignored issues
–
show
|
|||
| 109 | {
|
||
| 110 | return $this->player->attackWins; |
||
| 111 | } |
||
| 112 | else |
||
| 113 | {
|
||
| 114 | return $this->player->defenseWins; |
||
| 115 | } |
||
| 116 | } |
||
| 117 | |||
| 118 | /** |
||
| 119 | * Getting current player's role. |
||
| 120 | * |
||
| 121 | * @return string, role |
||
| 122 | */ |
||
| 123 | public function getRole() |
||
| 124 | {
|
||
| 125 | return $this->player->role; |
||
| 126 | } |
||
| 127 | |||
| 128 | /** |
||
| 129 | * Getting current player's donations. |
||
| 130 | * |
||
| 131 | * @return int, donations |
||
| 132 | */ |
||
| 133 | public function getDonations() |
||
| 134 | {
|
||
| 135 | return $this->player->donations; |
||
| 136 | } |
||
| 137 | |||
| 138 | /** |
||
| 139 | * Getting current player's donations received. |
||
| 140 | * |
||
| 141 | * @return int, donationsReceived |
||
| 142 | */ |
||
| 143 | public function getDonationsReceived() |
||
| 144 | {
|
||
| 145 | return $this->player->donationsReceived; |
||
| 146 | } |
||
| 147 | |||
| 148 | /** |
||
| 149 | * Getting player's clan details. |
||
| 150 | * |
||
| 151 | * @param string, detail (tag, badgeUrls, name, clanLevel) |
||
| 152 | */ |
||
| 153 | public function getPlayerClan($detail = "tag") |
||
| 154 | {
|
||
| 155 | return $this->player->clan->$detail; |
||
| 156 | } |
||
| 157 | |||
| 158 | /** |
||
| 159 | * Getting player's league details. |
||
| 160 | * |
||
| 161 | * @param string, detail (id, name, iconUrls[small, tiny, medium]) |
||
| 162 | */ |
||
| 163 | public function getLeague($detail = "name") |
||
| 164 | {
|
||
| 165 | return $this->player->league->$detail; |
||
| 166 | } |
||
| 167 | |||
| 168 | /** |
||
| 169 | * Getting player's achievements by index. |
||
| 170 | * |
||
| 171 | * @param int, achievements |
||
| 172 | */ |
||
| 173 | public function getAchievements($achievement = 0) |
||
| 174 | {
|
||
| 175 | return $this->player->achievements[$achievement]; |
||
| 176 | } |
||
| 177 | |||
| 178 | /** |
||
| 179 | * Getting player's troops detail by index. |
||
| 180 | * |
||
| 181 | * @param int, troop (index) |
||
| 182 | */ |
||
| 183 | public function getTroops($troop = 0) |
||
| 184 | {
|
||
| 185 | return $this->player->troops[$troop]; |
||
| 186 | } |
||
| 187 | |||
| 188 | /** |
||
| 189 | * Getting player's spells detail by index. |
||
| 190 | * |
||
| 191 | * @param int, spell (index) |
||
| 192 | */ |
||
| 193 | public function getSpells($spell = 0) |
||
| 194 | {
|
||
| 195 | return $this->player->spells[$spell]; |
||
| 196 | } |
||
| 197 | } |
||
| 198 | ?> |
When comparing two booleans, it is generally considered safer to use the strict comparison operator.