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<?php |
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/** |
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* @link http://www.newicon.net/neon |
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* @copyright Copyright (c) 2018- Newicon Ltd |
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* @license http://www.newicon.net/neon/license/ |
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*/ |
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namespace neon\phoebe\services\adapters\appforms; |
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use neon\phoebe\services\adapters\common\PhoebeObjectBase; |
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use neon\phoebe\interfaces\forms\IPhoebeFormObject; |
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use neon\core\helpers\Hash; |
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/** |
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* Provides the applicationForm phoebe object |
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*/ |
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class PhoebeObject extends PhoebeObjectBase |
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implements IPhoebeFormObject |
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{ |
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/** |
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* The set of dataSource Ids as 'key'=>'uuid' |
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* @var array |
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*/ |
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protected $dataSourceIds = []; |
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/** |
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* The set of data source objects |
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* @var array |
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*/ |
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protected $dataSourceObjects = []; |
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/** |
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* The set of new objects in the data |
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* @var array |
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*/ |
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private $newObjects = []; |
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/** |
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* @inheritdoc |
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*/ |
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public function editObject($changes) |
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{ |
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// check if there's anything to do |
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if (empty($changes) || $changes == $this->data) |
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return true; |
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// extract the data and save appropriately to |
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// the associated database tables ... if any |
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$this->newObjects = []; |
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$this->setObjectUuids($changes); |
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$this->saveToDaedalus($changes); |
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// now do the basic Phoebe saving |
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return parent::editObject($changes); |
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} |
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/** |
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* @inheritdoc |
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*/ |
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public function setDataSources($sources) |
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{ |
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foreach ($sources as $key=>$value) { |
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if (empty($value)) |
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unset($sources[$key]); |
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} |
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$this->dataSourceIds = $sources; |
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} |
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/** |
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* @inheritdoc |
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*/ |
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public function updateFromDds() |
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{ |
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if ($this->isVolatile()) { |
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$data = $this->data; |
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$this->updateDataFromDds($data); |
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$this->data = $data; |
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} |
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} |
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/** |
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* @inheritdoc |
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*/ |
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public function initialiseFromDds($dataObjects) |
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{ |
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if (!$this->data && $this->isVolatile()) { |
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// create some stubs, update from Dds, and then create the data hiearchy |
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$ddsObjects = $this->createDdsObjectStubs($dataObjects); |
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$this->updateDataFromDds($ddsObjects); |
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$definition = $this->getDefinition(); |
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$this->data = $this->createRenderablesFromDdsData($definition['rootNode'], $ddsObjects); |
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} |
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} |
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/** |
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* Get hold of any data source objects |
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*/ |
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protected function getDataSources() |
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{ |
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foreach ($this->dataSourceIds as $key=>$id) |
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$this->dataSourceObjects[$key] = $this->getDds()->getObject($id); |
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} |
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/** |
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* Update all of the data from the database. |
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* |
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* @param type $objects |
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*/ |
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protected function updateDataFromDds(&$objects, $isTree=true) |
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{ |
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// It may be better to flatten the data and make a more intelligent |
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// set of selects from the database, or use the idea of requests and |
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// do this in two passes |
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$dds = neon('dds')->getIDdsObjectManagement(); |
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foreach($objects as &$object) { |
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if (!empty($object['_uuid'])) { |
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// update the object definition to pick up any new fields from the definition |
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$object = array_merge($this->getAllowedFieldsForClass($object['_classType']), $object); |
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// now update the object with the data from daedalus |
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$data = $dds->getObject($object['_uuid']); |
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if ($data) |
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$object = array_replace($object, array_intersect_key($data, $object)); |
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} |
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// recursively update if this is in a tree structure |
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if ($isTree && is_array($object)) { |
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$this->updateDataFromDds($object, true); |
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} |
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} |
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} |
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/** |
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* Set uuids on any new objects. |
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* @param array $objects |
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*/ |
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protected function setObjectUuids(&$objects) |
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{ |
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$renderables = $this->getRenderables(); |
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$renderableKeys = array_keys($renderables); |
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foreach ($objects as &$object) { |
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if (!empty($object['_renderable'])) { |
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if ($this->objectCanBeSaved($object)) { |
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$isNew = empty($object['_uuid']); |
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if ($isNew) { |
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$object['_uuid'] = Hash::uuid64(); |
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$this->newObjects[] = $object['_uuid']; |
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} |
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// find any subRenderables in the definition |
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$subRenderables = array_intersect($renderableKeys, array_keys($object)); |
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foreach ($subRenderables as $subRenderable) { |
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$this->setObjectUuids($object[$subRenderable]); |
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} |
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} |
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} |
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// and if not go down the next depth |
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else if (is_array($object)) { |
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$this->setObjectUuids($object); |
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} |
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} |
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} |
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/** |
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* Save the changes to Daedalus. The data will be altered during |
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* this call as required to match data with Daedalus |
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* @param array $data |
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*/ |
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protected function saveToDaedalus($data) |
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{ |
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$objectsByClassType = $this->extractObjects($data); |
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$relations = !empty($objectsByClassType['__relations']) ? $objectsByClassType['__relations'] : []; |
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unset($objectsByClassType['__relations']); |
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$dds = $this->getDds(); |
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foreach ($objectsByClassType as $classType => $objects) { |
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if (!empty($objects['new'])) { |
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$dds->addObjects($classType, $objects['new']); |
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} |
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if (!empty($objects['existing'])) { |
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foreach ($objects['existing'] as $object) { |
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$dds->editObject($object['_uuid'], $object); |
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} |
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} |
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} |
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if (count($relations)) |
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$this->saveLinkedObjects($relations); |
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} |
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/** |
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* Go through all of the data and collate together the objects |
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* by the class id involved. The objects will have their uuid's set |
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* if these were not already set. |
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* |
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* @param array &$objects |
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* @return array |
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*/ |
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protected function extractObjects(&$objects, &$extractedObjectIds=null) |
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{ |
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// |
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// TODO - this code is particularly messy - refactor |
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// |
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$extracted = []; |
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$extractedObjectIds = []; |
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$renderables = $this->getRenderables(); |
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$renderableKeys = array_keys($renderables); |
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$this->getDataSources(); |
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foreach ($objects as $key => &$object) { |
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// see if this is a class data object |
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if (!empty($object['_renderable'])) { |
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if ($this->objectCanBeSaved($object)) { |
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$this->setObjectDataFromDataSource($object); |
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$objId = $object['_uuid']; |
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// find any subRenderables in the definition |
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$subRenderables = array_intersect($renderableKeys, array_keys($object)); |
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foreach ($subRenderables as $subRenderable) { |
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$newObjects = $this->extractObjects($object[$subRenderable], $newObjectIds); |
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// and work out what their relationship is to their parent |
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if (!empty($renderables[$subRenderable]['relations'])) { |
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$relations = $renderables[$subRenderable]['relations']; |
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foreach ($relations as $relation) { |
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$memberRef = $relation['memberRef']; |
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if (!isset($extracted['__relations'][$objId][$memberRef])) |
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$extracted['__relations'][$objId][$memberRef] = []; |
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$extracted['__relations'][$objId][$memberRef] = array_merge($extracted['__relations'][$objId][$memberRef], $newObjectIds); |
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} |
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} |
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unset($object[$subRenderable]); |
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$extracted = array_merge_recursive( |
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$extracted, |
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$newObjects |
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); |
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} |
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$objectClassType = $object['_classType']; |
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unset($object['_renderable'], $object['_classType']); |
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$isNew = in_array($object['_uuid'], $this->newObjects) ? 'new' : 'existing'; |
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$extracted[$objectClassType][$isNew][] = $object; |
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$extractedObjectIds[] = $objId; |
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} else { |
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unset($objects[$key]); |
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} |
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} |
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// and if not go down the next depth |
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else if (is_array($object)) { |
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$extracted = array_merge_recursive($extracted, $this->extractObjects($object)); |
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} |
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} |
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return $extracted; |
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} |
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/** |
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* Check what fields are allowed to be set in a class from the |
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* current definition. Objects can get out of step with form definitions |
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* so this helps to keep them up to date. |
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* |
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* @param string $classType the type of class you want to check again |
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* @return array |
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*/ |
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2 |
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protected function getAllowedFieldsForClass($classType) |
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{ |
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static $fieldsForClass = []; |
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2 |
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if (empty($fieldsForClass[$classType])) { |
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$definition = $this->getDefinition(); |
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2 |
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foreach ($definition['renderables'] as $r) { |
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if ($r['type'] == 'MemberComponent') |
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$fieldsForClass[$r['class_type']][$r['member_ref']] = null; |
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} |
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} |
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return $fieldsForClass[$classType]; |
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} |
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/** |
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* Save objects to any link members that they need to be saved to |
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*/ |
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2 |
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private function saveLinkedObjects($relations) |
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{ |
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2 |
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$dds = $this->getDds(); |
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2 |
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foreach ($relations as $parentUuid => $members) { |
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2 |
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$parent = $dds->getObject($parentUuid); |
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2 |
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if ($parent) { |
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2 |
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$changes = []; |
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2 |
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foreach ($members as $memberRef => $objectIds) { |
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2 |
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$changes[$memberRef] = array_unique(array_merge($parent[$memberRef], $objectIds)); |
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} |
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2 |
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$dds->editObject($parentUuid, $changes); |
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} |
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} |
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2 |
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} |
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/** |
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* Convert a set of Daedalus objects into the correct structure for the |
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* form to import them. |
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* |
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* @param type $ddsObjects |
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*/ |
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2 |
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private function createRenderablesFromDdsData($renderableKey, $ddsObjects) |
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295
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{ |
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2 |
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$data = []; |
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2 |
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$renderables = $this->getRenderables(); |
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2 |
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$renderable = $renderables[$renderableKey]; |
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2 |
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if (isset($renderable['items'])) { |
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2 |
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foreach ($renderable['items'] as $k) { |
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2 |
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if (isset($ddsObjects[$k])) { |
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$data[$k] = array_merge($ddsObjects[$k], $this->createRenderablesFromDdsData($k, $ddsObjects)); |
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} |
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} |
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} |
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2 |
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return $data; |
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} |
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309
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/** |
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310
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* Link the data objects from Daedalus into the object data |
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311
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* - the actual data is pulled in later, but here we create a blank |
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312
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* version of the data |
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313
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* |
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314
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* @param array $dataObjects set of phoebeKey=>ddsUuid's |
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315
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* @return array created blank objects as renderableKey=>array |
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316
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*/ |
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317
|
2 |
|
private function createDdsObjectStubs($dataObjects) { |
|
318
|
2 |
|
$definition = $this->getDefinition(); |
|
319
|
2 |
|
$renderables = $definition['renderables']; |
|
320
|
2 |
|
$ddsObjects = []; |
|
321
|
2 |
|
foreach ($dataObjects as $phoebeKey=>$objectUuid) { |
|
322
|
2 |
|
if (isset($renderables[$phoebeKey])) { |
|
323
|
|
|
// check the renderable exists and is a class component |
|
324
|
2 |
|
$ren = $renderables[$phoebeKey]; |
|
325
|
2 |
|
if ($ren['type'] != 'ClassComponent') |
|
326
|
|
|
continue; |
|
327
|
|
|
|
|
328
|
|
|
// create the object and any required data params |
|
329
|
|
|
$object = [ |
|
330
|
2 |
|
"_renderable"=>$phoebeKey, |
|
331
|
2 |
|
"_classType" => $ren['class_type'], |
|
332
|
2 |
|
"_uuid" => $objectUuid |
|
333
|
|
|
]; |
|
334
|
2 |
|
foreach ($ren['items'] as $item) { |
|
335
|
2 |
|
if (isset($renderables[$item])) { |
|
336
|
2 |
|
$iRen = $renderables[$item]; |
|
337
|
2 |
|
if ($iRen['type'] != 'MemberComponent') |
|
338
|
2 |
|
continue; |
|
339
|
2 |
|
$object[$iRen['member_ref']] = null; |
|
340
|
|
|
} |
|
341
|
|
|
} |
|
342
|
|
|
|
|
343
|
|
|
// if it's a repeater put it as subarray |
|
344
|
2 |
|
if (isset($ren['definition']['isRepeater']) && $ren['definition']['isRepeater']) { |
|
345
|
2 |
|
$ddsObjects[$phoebeKey][Hash::uuid64()] = $object; |
|
346
|
|
|
} else { |
|
347
|
2 |
|
$ddsObjects[$phoebeKey] = $object; |
|
348
|
|
|
} |
|
349
|
|
|
} |
|
350
|
|
|
} |
|
351
|
2 |
|
return $ddsObjects; |
|
352
|
|
|
} |
|
353
|
|
|
|
|
354
|
|
|
/** |
|
355
|
|
|
* Determine if an object should be saved. This is if it is new and has data or is a |
|
356
|
|
|
* preexisting object regardless of data. |
|
357
|
|
|
* @param array $object |
|
358
|
|
|
* @return boolean |
|
359
|
|
|
*/ |
|
360
|
2 |
|
private function objectCanBeSaved($object) |
|
361
|
|
|
{ |
|
362
|
2 |
|
$uuid = !empty($object['_uuid']) ? $object['_uuid'] : null; |
|
363
|
|
|
//dp('The UUID is', $uuid); |
|
364
|
2 |
|
unset($object['_uuid'], $object['_classType'], $object['_renderable']); |
|
365
|
2 |
|
foreach ($object as $k => $v) { |
|
366
|
2 |
|
if (!empty($v)) { |
|
367
|
|
|
//dp('The object has got some data so should be saved', $v); |
|
368
|
2 |
|
return true; |
|
369
|
|
|
} |
|
370
|
|
|
} |
|
371
|
|
|
if (!$uuid) { |
|
372
|
|
|
//dp('the object had no uuid and no data so nothing to do'); |
|
373
|
|
|
return false; |
|
374
|
|
|
} |
|
375
|
|
|
//dp($uuid, 'The object has no data (aah) but does have a uuid. Does it exist?'); |
|
376
|
|
|
// in this case it has a uuid but does the object exist in the database |
|
377
|
|
|
$data = neon('dds')->IDdsObjectManagement->getObject($uuid); |
|
|
|
|
|
|
378
|
|
|
//if ($data) { |
|
379
|
|
|
// dp($uuid, 'the object already exists therefore save over it'); |
|
380
|
|
|
//} |
|
381
|
|
|
//dp('The object doesnt exist and has no data so dont save'); |
|
382
|
|
|
return $data !== null; |
|
383
|
|
|
|
|
384
|
|
|
} |
|
385
|
|
|
|
|
386
|
|
|
/** |
|
387
|
|
|
* Sets any object data that is provided from external data sources. |
|
388
|
|
|
* @param array &$object the object you want to set data on |
|
389
|
|
|
*/ |
|
390
|
2 |
|
private function setObjectDataFromDataSource(&$object) |
|
391
|
|
|
{ |
|
392
|
2 |
|
$objRend = $this->getRenderable($object['_renderable']); |
|
393
|
|
|
// see if we have any data to be stored |
|
394
|
2 |
|
if (!empty($objRend['dataSourceMap'])) { |
|
395
|
|
|
foreach ($objRend['dataSourceMap'] as $member => $dsMap) { |
|
396
|
|
|
$dsDef = $this->getDataSourceDefinition($dsMap['id']); |
|
397
|
|
|
if (($dsObj = $this->getDataSourceObject($dsDef['label']))!==null) { |
|
398
|
|
|
$object[$member] = $dsObj[$dsMap['memberRef']]; |
|
399
|
|
|
} |
|
400
|
|
|
} |
|
401
|
|
|
} |
|
402
|
2 |
|
} |
|
403
|
|
|
|
|
404
|
|
|
/** |
|
405
|
|
|
* Get a data source object from its key |
|
406
|
|
|
* @param string $key the data source object key |
|
407
|
|
|
*/ |
|
408
|
|
|
private function getDataSourceObject($key) |
|
409
|
|
|
{ |
|
410
|
|
|
return isset($this->dataSourceObjects[$key]) ? $this->dataSourceObjects[$key] : null; |
|
411
|
|
|
} |
|
412
|
|
|
|
|
413
|
|
|
/** |
|
414
|
|
|
* Get the data source definition by its id |
|
415
|
|
|
* @param string $id |
|
416
|
|
|
* @return array|null the data source definition if found or null otherwise |
|
417
|
|
|
*/ |
|
418
|
|
|
private function getDataSourceDefinition($id) |
|
419
|
|
|
{ |
|
420
|
|
|
$definition = $this->getDefinition(); |
|
421
|
|
|
return (!empty($definition['dataSources'][$id]) ? $definition['dataSources'][$id] : null); |
|
422
|
|
|
} |
|
423
|
|
|
|
|
424
|
|
|
private $_definition = null; |
|
425
|
2 |
|
private function getDefinition() |
|
426
|
|
|
{ |
|
427
|
2 |
|
if (!$this->_definition) { |
|
428
|
2 |
|
$class = $this->getClass(); |
|
429
|
2 |
|
$this->_definition = $class->definition; |
|
430
|
|
|
} |
|
431
|
2 |
|
return $this->_definition; |
|
432
|
|
|
} |
|
433
|
|
|
|
|
434
|
|
|
private function getFormDefinition() |
|
|
|
|
|
|
435
|
|
|
{ |
|
436
|
|
|
return $this->getClass()->getClassFormDefinition(); |
|
437
|
|
|
} |
|
438
|
|
|
|
|
439
|
|
|
private $_renderables = null; |
|
440
|
2 |
|
private function getRenderables() |
|
441
|
|
|
{ |
|
442
|
2 |
|
if (!$this->_renderables) { |
|
443
|
2 |
|
$definition = $this->getDefinition(); |
|
444
|
2 |
|
$this->_renderables = $definition['renderables']; |
|
445
|
|
|
} |
|
446
|
2 |
|
return $this->_renderables; |
|
447
|
|
|
} |
|
448
|
|
|
|
|
449
|
2 |
|
private function getRenderable($key) |
|
450
|
|
|
{ |
|
451
|
2 |
|
$renderables = $this->getRenderables(); |
|
452
|
2 |
|
return $renderables[$key]; |
|
453
|
|
|
} |
|
454
|
|
|
|
|
455
|
|
|
private $_class = null; |
|
456
|
2 |
|
private function getClass() |
|
457
|
|
|
{ |
|
458
|
2 |
|
if (!$this->_class) |
|
459
|
2 |
|
$this->_class = neon('phoebe')->getIPhoebeType($this->phoebeType)->getClass($this->classType); |
|
460
|
2 |
|
return $this->_class; |
|
461
|
|
|
} |
|
462
|
|
|
|
|
463
|
2 |
|
private function isVolatile() |
|
464
|
|
|
{ |
|
465
|
2 |
|
return $this->getClass()->volatile; |
|
466
|
|
|
} |
|
467
|
|
|
|
|
468
|
|
|
|
|
469
|
|
|
private $_dds = null; |
|
470
|
2 |
|
private function getDds() |
|
471
|
|
|
{ |
|
472
|
2 |
|
if (!$this->_dds) |
|
473
|
2 |
|
$this->_dds = neon('dds')->getIDdsObjectManagement(); |
|
474
|
2 |
|
return $this->_dds; |
|
475
|
|
|
} |
|
476
|
|
|
|
|
477
|
|
|
} |