Animation::__construct()   A
last analyzed

Complexity

Conditions 1
Paths 1

Size

Total Lines 10

Duplication

Lines 0
Ratio 0 %

Code Coverage

Tests 6
CRAP Score 1

Importance

Changes 0
Metric Value
dl 0
loc 10
ccs 6
cts 6
cp 1
rs 9.9332
c 0
b 0
f 0
cc 1
nc 1
nop 3
crap 1
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<?php
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namespace League\CLImate\TerminalObject\Dynamic;
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use League\CLImate\TerminalObject\Dynamic\Animation\Keyframe;
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use League\CLImate\TerminalObject\Helper\Art;
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use League\CLImate\TerminalObject\Helper\Sleeper;
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class Animation extends DynamicTerminalObject
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{
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    use Art;
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    /**
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     * @var \League\CLImate\TerminalObject\Helper\Sleeper $sleeper
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     */
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    protected $sleeper;
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    /**
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     * @var \League\CLImate\TerminalObject\Dynamic\Animation\Keyframe $keyframes
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     */
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    protected $keyframes;
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    public function __construct($art, Sleeper $sleeper = null, Keyframe $keyframes = null)
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    {
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        // Add the default art directory
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        $this->addDir(__DIR__ . \DIRECTORY_SEPARATOR . '..' . \DIRECTORY_SEPARATOR . '..' . \DIRECTORY_SEPARATOR . 'ASCII');
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        $this->setSleeper($sleeper);
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        $this->setKeyFrames($keyframes);
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        $this->art = $art;
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    }
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    /**
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     * Run a basic animation
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     */
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    public function run()
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    {
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        $files     = $this->artDir($this->art);
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        $animation = [];
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        foreach ($files as $file) {
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            $animation[] = $this->parse($file);
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        }
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        $this->animate($animation);
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    }
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    /**
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     * Set the speed of the animation based on a percentage
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     * (50% slower, 200% faster, etc)
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     *
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     * @param int|float $percentage
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     *
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     * @return \League\CLImate\TerminalObject\Dynamic\Animation
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     */
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    public function speed($percentage)
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    {
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        $this->sleeper->speed($percentage);
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        return $this;
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    }
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    /**
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     * Scroll the art
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     *
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     * @param string $direction
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     * @return bool
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     */
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    public function scroll($direction = 'right')
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    {
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        $this->setupKeyframes();
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        $mapping = $this->getScrollDirectionMapping();
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        if (!array_key_exists($direction, $mapping)) {
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            return false;
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        }
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        $lines       = $this->getLines();
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        $enter_from  = $mapping[$direction];
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        $exit_to     = $mapping[$enter_from];
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        $this->animate($this->keyframes->scroll($lines, $enter_from, $exit_to));
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    }
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    /**
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     * Animate the art exiting the screen
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     *
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     * @param string $direction top|bottom|right|left
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     */
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    public function exitTo($direction)
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    {
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        $this->setupKeyframes();
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        $this->animate($this->keyframes->exitTo($this->getLines(), $direction));
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    }
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    /**
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     * Animate the art entering the screen
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     *
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     * @param string $direction top|bottom|right|left
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     */
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    public function enterFrom($direction)
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    {
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        $this->setupKeyframes();
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        $this->animate($this->keyframes->enterFrom($this->getLines(), $direction));
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    }
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    protected function getScrollDirectionMapping()
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    {
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        return [
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            'left'   => 'right',
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            'right'  => 'left',
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            'top'    => 'bottom',
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            'bottom' => 'top',
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            'up'     => 'bottom',
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            'down'   => 'top',
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        ];
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    }
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    protected function getLines()
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    {
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        return $this->parse($this->artFile($this->art));
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    }
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    /**
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     * @param \League\CLImate\TerminalObject\Helper\Sleeper $sleeper
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     */
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    protected function setSleeper($sleeper = null)
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    {
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        $this->sleeper = $sleeper ?: new Sleeper();
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    }
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    /**
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     * @param League\CLImate\TerminalObject\Dynamic\Animation\Keyframe $keyframes
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     */
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    protected function setKeyFrames($keyframes)
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    {
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        $this->keyframes = $keyframes ?: new Keyframe;
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    }
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    /**
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     * Set up the necessary properties on the Keyframe class
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     */
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    protected function setupKeyframes()
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    {
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        $this->keyframes->parser($this->parser);
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        $this->keyframes->util($this->util);
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    }
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    /**
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     * Animate the given keyframes
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     *
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     * @param array $keyframes Array of arrays
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     */
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    protected function animate(array $keyframes)
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    {
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        $count = 0;
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        foreach ($keyframes as $lines) {
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            $this->writeKeyFrame($lines, $count);
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            $this->sleeper->sleep();
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            $count = count($lines);
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        }
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    }
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    /**
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     * Write the current keyframe to the terminal, line by line
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     *
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     * @param array $lines
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     * @param integer $count
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     */
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    protected function writeKeyFrame(array $lines, $count)
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    {
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        foreach ($lines as $key => $line) {
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            $content = $this->getLineFormatted($line, $key, $count);
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            $this->output->write($this->parser->apply($content));
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        }
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    }
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    /**
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     * Format the line to re-write previous lines, if necessary
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     *
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     * @param string $line
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     * @param integer $key
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     * @param integer $last_frame_count
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     *
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     * @return string
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     */
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    protected function getLineFormatted($line, $key, $last_frame_count)
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    {
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        // If this is the first thing we're writing, just return the line
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        if ($last_frame_count == 0) {
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            return $line;
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        }
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        $content = '';
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        // If this is the first line of the frame,
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        // move the cursor up the total number of previous lines from the previous frame
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        if ($key == 0) {
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            $content .= $this->util->cursor->up($last_frame_count);
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        }
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        $content .= $this->util->cursor->startOfCurrentLine();
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        $content .= $this->util->cursor->deleteCurrentLine();
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        $content .= $line;
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        return $content;
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    }
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}
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