@@ -58,8 +58,8 @@ |
||
| 58 | 58 | protected function bonusSort(BonusAtom $a, BonusAtom $b) { |
| 59 | 59 | static $bonusOrder = [BonusAtom::class, BonusAtomAbility::class, BonusAtomAdd::class, BonusAtomPercent::class, BonusAtomMultiply::class]; |
| 60 | 60 | |
| 61 | - $indexA = (int)array_search(get_class($a), $bonusOrder); |
|
| 62 | - $indexB = (int)array_search(get_class($b), $bonusOrder); |
|
| 61 | + $indexA = (int) array_search(get_class($a), $bonusOrder); |
|
| 62 | + $indexB = (int) array_search(get_class($b), $bonusOrder); |
|
| 63 | 63 | |
| 64 | 64 | return $indexA == $indexB ? 0 : ($indexA > $indexB ? +1 : -1); |
| 65 | 65 | } |
@@ -48,20 +48,20 @@ discard block |
||
| 48 | 48 | } |
| 49 | 49 | |
| 50 | 50 | protected function initValues() { |
| 51 | - $this[UNIT_SERVER_SPEED_BUILDING] = function (ValueStorage $vs) { |
|
| 51 | + $this[UNIT_SERVER_SPEED_BUILDING] = function(ValueStorage $vs) { |
|
| 52 | 52 | return new ValueBonused(UNIT_SERVER_SPEED_BUILDING, floatval($vs->getGlobalContainer()->config->game_speed)); |
| 53 | 53 | }; |
| 54 | - $this[UNIT_SERVER_SPEED_MINING] = function (ValueStorage $vs) { |
|
| 54 | + $this[UNIT_SERVER_SPEED_MINING] = function(ValueStorage $vs) { |
|
| 55 | 55 | return new ValueBonused(UNIT_SERVER_SPEED_MINING, floatval($vs->getGlobalContainer()->config->resource_multiplier)); |
| 56 | 56 | }; |
| 57 | - $this[UNIT_SERVER_SPEED_FLEET] = function (ValueStorage $vs) { |
|
| 57 | + $this[UNIT_SERVER_SPEED_FLEET] = function(ValueStorage $vs) { |
|
| 58 | 58 | return new ValueBonused(UNIT_SERVER_SPEED_FLEET, floatval($vs->getGlobalContainer()->config->fleet_speed)); |
| 59 | 59 | }; |
| 60 | - $this[UNIT_SERVER_SPEED_EXPEDITION] = function (ValueStorage $vs) { |
|
| 60 | + $this[UNIT_SERVER_SPEED_EXPEDITION] = function(ValueStorage $vs) { |
|
| 61 | 61 | return new ValueBonused(UNIT_SERVER_SPEED_EXPEDITION, floatval(1)); |
| 62 | 62 | }; |
| 63 | 63 | |
| 64 | - $this[UNIT_SERVER_FLEET_NOOB_POINTS] = function (ValueStorage $vs) { |
|
| 64 | + $this[UNIT_SERVER_FLEET_NOOB_POINTS] = function(ValueStorage $vs) { |
|
| 65 | 65 | $config = $vs->getGlobalContainer()->config; |
| 66 | 66 | |
| 67 | 67 | return new ValueBonused( |
@@ -69,11 +69,11 @@ discard block |
||
| 69 | 69 | floatval($config->game_noob_points * $vs->getBase(UNIT_SERVER_SPEED_MINING)) |
| 70 | 70 | ); |
| 71 | 71 | }; |
| 72 | - $this[UNIT_SERVER_FLEET_NOOB_FACTOR] = function (ValueStorage $vs) { |
|
| 72 | + $this[UNIT_SERVER_FLEET_NOOB_FACTOR] = function(ValueStorage $vs) { |
|
| 73 | 73 | return new ValueBonused(UNIT_SERVER_FLEET_NOOB_FACTOR, floatval($vs->getGlobalContainer()->config->game_noob_factor)); |
| 74 | 74 | }; |
| 75 | 75 | |
| 76 | - $this[UNIT_SERVER_PAYMENT_MM_PER_CURRENCY] = function (ValueStorage $vs) { |
|
| 76 | + $this[UNIT_SERVER_PAYMENT_MM_PER_CURRENCY] = function(ValueStorage $vs) { |
|
| 77 | 77 | return new ValueBonused(UNIT_SERVER_PAYMENT_MM_PER_CURRENCY, floatval($vs->getGlobalContainer()->config->payment_currency_exchange_mm_)); |
| 78 | 78 | }; |
| 79 | 79 | } |
@@ -105,7 +105,7 @@ |
||
| 105 | 105 | * @return int |
| 106 | 106 | */ |
| 107 | 107 | public function getMaxLevel() { |
| 108 | - $snId = $this->getSnId(); |
|
| 108 | + $snId = $this->getSnId(); |
|
| 109 | 109 | return !empty($snId) ? get_unit_param($snId, P_MAX_STACK) : 0; |
| 110 | 110 | } |
| 111 | 111 | |
@@ -165,8 +165,7 @@ discard block |
||
| 165 | 165 | $planet_info[PLANET_SYSTEM], |
| 166 | 166 | $planet_info[PLANET_PLANET], |
| 167 | 167 | htmlentities($planet_info[PLANET_NAME], ENT_COMPAT, 'UTF-8'), |
| 168 | - $lang[$outcome['UBE_COMBAT_RESULT'] == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' : |
|
| 169 | - ($outcome['UBE_COMBAT_RESULT'] == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')] |
|
| 168 | + $lang[$outcome['UBE_COMBAT_RESULT'] == UBE_COMBAT_RESULT_WIN ? 'ube_report_info_outcome_win' : ($outcome['UBE_COMBAT_RESULT'] == UBE_COMBAT_RESULT_DRAW ? 'ube_report_info_outcome_draw' : 'ube_report_info_outcome_loss')] |
|
| 170 | 169 | ); |
| 171 | 170 | |
| 172 | 171 | $text_defender = ''; |
@@ -251,7 +250,7 @@ discard block |
||
| 251 | 250 | // Просматриваем результаты изменения флотов |
| 252 | 251 | foreach ($fleet_info[UBE_COUNT] as $unit_id => $unit_count) { |
| 253 | 252 | // Перебираем аутком на случай восстановления юнитов |
| 254 | - $units_lost = (float)$fleets_outcome[$fleet_id][UBE_UNITS_LOST][$unit_id]; |
|
| 253 | + $units_lost = (float) $fleets_outcome[$fleet_id][UBE_UNITS_LOST][$unit_id]; |
|
| 255 | 254 | |
| 256 | 255 | $units_left = $unit_count - $units_lost; |
| 257 | 256 | if ($fleet_id) { |
@@ -275,7 +274,7 @@ discard block |
||
| 275 | 274 | // Если во флоте остались юниты или это планета - генерируем изменение ресурсов |
| 276 | 275 | if ($new_fleet_count || !$fleet_id) { |
| 277 | 276 | foreach (sn_get_groups('resources_loot') as $resource_id) { |
| 278 | - $resource_change = (float)$fleets_outcome[$fleet_id][UBE_RESOURCES_LOOTED][$resource_id] + (float)$fleets_outcome[$fleet_id][UBE_CARGO_DROPPED][$resource_id]; |
|
| 277 | + $resource_change = (float) $fleets_outcome[$fleet_id][UBE_RESOURCES_LOOTED][$resource_id] + (float) $fleets_outcome[$fleet_id][UBE_CARGO_DROPPED][$resource_id]; |
|
| 279 | 278 | if ($resource_change) { |
| 280 | 279 | $resource_db_name = ($fleet_id ? 'fleet_resource_' : '') . pname_resource_name($resource_id); |
| 281 | 280 | $fleet_delta[$resource_db_name] = -($resource_change); |
@@ -4,7 +4,7 @@ discard block |
||
| 4 | 4 | { |
| 5 | 5 | global $lang; |
| 6 | 6 | |
| 7 | - if(!in_array($unit_id, sn_get_groups('artifacts'))) |
|
| 7 | + if (!in_array($unit_id, sn_get_groups('artifacts'))) |
|
| 8 | 8 | { |
| 9 | 9 | return; |
| 10 | 10 | } |
@@ -13,17 +13,17 @@ discard block |
||
| 13 | 13 | $user = db_user_by_id($user['id'], true); |
| 14 | 14 | |
| 15 | 15 | $unit_level = $artifact_level_old = mrc_get_level($user, array(), $unit_id, true); |
| 16 | - if($unit_level > 0) |
|
| 16 | + if ($unit_level > 0) |
|
| 17 | 17 | { |
| 18 | 18 | $db_changeset = array(); |
| 19 | - switch($unit_id) |
|
| 19 | + switch ($unit_id) |
|
| 20 | 20 | { |
| 21 | 21 | case ART_LHC: |
| 22 | 22 | case ART_HOOK_SMALL: |
| 23 | 23 | case ART_HOOK_MEDIUM: |
| 24 | 24 | case ART_HOOK_LARGE: |
| 25 | 25 | $has_moon = DBStaticPlanet::db_planet_by_parent($planetrow['id'], true, '`id`'); |
| 26 | - if($planetrow['planet_type'] == PT_PLANET && !$has_moon['id']) |
|
| 26 | + if ($planetrow['planet_type'] == PT_PLANET && !$has_moon['id']) |
|
| 27 | 27 | { |
| 28 | 28 | $unit_level--; |
| 29 | 29 | $updateDebris = false; |
@@ -44,7 +44,7 @@ discard block |
||
| 44 | 44 | break; |
| 45 | 45 | } |
| 46 | 46 | |
| 47 | - if($moonSize) |
|
| 47 | + if ($moonSize) |
|
| 48 | 48 | { |
| 49 | 49 | $new_moon_row = uni_create_moon($planetrow['galaxy'], $planetrow['system'], $planetrow['planet'], $user['id'], $moonSize, $updateDebris); |
| 50 | 50 | $message = sprintf($lang['art_moon_create'][$unit_id], $new_moon_row['name'], uni_render_coordinates($planetrow), HelperString::numberFloorAndFormat($moonSize)); |
@@ -65,14 +65,14 @@ discard block |
||
| 65 | 65 | case ART_RCD_MEDIUM: |
| 66 | 66 | case ART_RCD_LARGE: |
| 67 | 67 | $planetrow = DBStaticPlanet::db_planet_by_id($planetrow['id'], true); |
| 68 | - if($planetrow['planet_type'] != PT_PLANET) |
|
| 68 | + if ($planetrow['planet_type'] != PT_PLANET) |
|
| 69 | 69 | { |
| 70 | 70 | $message = $lang['art_rcd_err_moon']; |
| 71 | 71 | break; |
| 72 | 72 | } |
| 73 | 73 | |
| 74 | 74 | $que = que_get($user['id'], $planetrow['id'], QUE_STRUCTURES, false); |
| 75 | - if(!empty($que['items'])) |
|
| 75 | + if (!empty($que['items'])) |
|
| 76 | 76 | { |
| 77 | 77 | $message = $lang['art_rcd_err_que']; |
| 78 | 78 | break; |
@@ -81,15 +81,15 @@ discard block |
||
| 81 | 81 | $artifact_deploy = get_unit_param($unit_id, P_DEPLOY); |
| 82 | 82 | |
| 83 | 83 | $sectors_used = 0; |
| 84 | - foreach($artifact_deploy as $deploy_unit_id => $deploy_unit_level) |
|
| 84 | + foreach ($artifact_deploy as $deploy_unit_id => $deploy_unit_level) |
|
| 85 | 85 | { |
| 86 | - if(!($levels_deployed = max(0, $deploy_unit_level - mrc_get_level($user, $planetrow, $deploy_unit_id, true, true)))) |
|
| 86 | + if (!($levels_deployed = max(0, $deploy_unit_level - mrc_get_level($user, $planetrow, $deploy_unit_id, true, true)))) |
|
| 87 | 87 | continue; |
| 88 | 88 | $sectors_used += $levels_deployed; |
| 89 | 89 | $db_changeset['unit'][] = OldDbChangeSet::db_changeset_prepare_unit($deploy_unit_id, $levels_deployed, $user, $planetrow['id']); |
| 90 | 90 | } |
| 91 | 91 | |
| 92 | - if($sectors_used == 0) |
|
| 92 | + if ($sectors_used == 0) |
|
| 93 | 93 | { |
| 94 | 94 | $message = $lang['art_rcd_err_no_sense']; |
| 95 | 95 | break; |
@@ -104,13 +104,13 @@ discard block |
||
| 104 | 104 | $que_item = null; |
| 105 | 105 | $que = que_get($user['id'], $planetrow['id'], QUE_RESEARCH, true); |
| 106 | 106 | $current_que = &$que['ques'][QUE_RESEARCH][$user['id']][0]; |
| 107 | - if(!empty($current_que)) |
|
| 107 | + if (!empty($current_que)) |
|
| 108 | 108 | { |
| 109 | 109 | reset($current_que); |
| 110 | 110 | $que_item = &$que['ques'][QUE_RESEARCH][$user['id']][0][key($current_que)]; |
| 111 | 111 | } |
| 112 | 112 | |
| 113 | - if(!empty($que_item) && $que_item['que_time_left'] > 60) |
|
| 113 | + if (!empty($que_item) && $que_item['que_time_left'] > 60) |
|
| 114 | 114 | { |
| 115 | 115 | $unit_level--; |
| 116 | 116 | $old_time = $que_item['que_time_left']; |
@@ -131,13 +131,13 @@ discard block |
||
| 131 | 131 | $que = que_get($user['id'], $planetrow['id'], QUE_STRUCTURES, true); |
| 132 | 132 | $current_que = &$que['ques'][QUE_STRUCTURES][$user['id']][$planetrow['id']]; |
| 133 | 133 | // $que_item = &$que['que'][QUE_STRUCTURES][0]; |
| 134 | - if(!empty($current_que)) |
|
| 134 | + if (!empty($current_que)) |
|
| 135 | 135 | { |
| 136 | 136 | reset($current_que); |
| 137 | 137 | $que_item = &$que['ques'][QUE_STRUCTURES][$user['id']][$planetrow['id']][key($current_que)]; |
| 138 | 138 | } |
| 139 | 139 | |
| 140 | - if(isset($que_item) && $que_item['que_time_left'] > 60) |
|
| 140 | + if (isset($que_item) && $que_item['que_time_left'] > 60) |
|
| 141 | 141 | { |
| 142 | 142 | $unit_level--; |
| 143 | 143 | $old_time = $que_item['que_time_left']; |
@@ -155,7 +155,7 @@ discard block |
||
| 155 | 155 | break; |
| 156 | 156 | |
| 157 | 157 | } |
| 158 | - if($unit_level != $artifact_level_old) |
|
| 158 | + if ($unit_level != $artifact_level_old) |
|
| 159 | 159 | { |
| 160 | 160 | $db_changeset['unit'][] = OldDbChangeSet::db_changeset_prepare_unit($unit_id, $unit_level - $artifact_level_old, $user); |
| 161 | 161 | OldDbChangeSet::db_changeset_apply($db_changeset); |
@@ -72,7 +72,7 @@ |
||
| 72 | 72 | // Для не-симулятора - рандомизируем каждый раунд значения атаки и щитов |
| 73 | 73 | $fleet_data[UBE_ATTACK_BASE][$unit_id] = floor($fleet_info[UBE_ATTACK][$unit_id] * ($isSimulatorStatic ? 1 : mt_rand(80, 120) / 100)); |
| 74 | 74 | $fleet_data[UBE_SHIELD_BASE][$unit_id] = floor($fleet_info[UBE_SHIELD][$unit_id] * ($isSimulatorStatic ? 1 : mt_rand(80, 120) / 100)); |
| 75 | - $fleet_data[UBE_ARMOR_BASE][$unit_id] = floor($fleet_info[UBE_ARMOR][$unit_id]);// * ($is_simulator ? 1 : mt_rand(80, 120) / 100)); |
|
| 75 | + $fleet_data[UBE_ARMOR_BASE][$unit_id] = floor($fleet_info[UBE_ARMOR][$unit_id]); // * ($is_simulator ? 1 : mt_rand(80, 120) / 100)); |
|
| 76 | 76 | |
| 77 | 77 | $fleet_data[UBE_ATTACK][$unit_id] = $fleet_data[UBE_ATTACK_BASE][$unit_id] * $unit_count; |
| 78 | 78 | $fleet_data[UBE_SHIELD][$unit_id] = $fleet_data[UBE_SHIELD_BASE][$unit_id] * $unit_count; |
@@ -40,7 +40,7 @@ |
||
| 40 | 40 | * |
| 41 | 41 | * @var int[] $shipsToRemove |
| 42 | 42 | */ |
| 43 | - protected $shipsToRemove = [SHIP_COLONIZER, SHIP_SPY,]; |
|
| 43 | + protected $shipsToRemove = [SHIP_COLONIZER, SHIP_SPY, ]; |
|
| 44 | 44 | |
| 45 | 45 | // ------------------------------------------------------------------------------------------------------------------- |
| 46 | 46 | /** |
@@ -85,7 +85,7 @@ |
||
| 85 | 85 | |
| 86 | 86 | $template->assign_block_vars('user', array( |
| 87 | 87 | 'ID' => $user_row['id'], |
| 88 | - 'NAME' => $renderedNick = player_nick_render_to_html($user_row, ['player_rank' => true, 'vacancy' => true, 'birthday' => true, 'award' => true, NICK_RANK_NO_TEXT => true,]), |
|
| 88 | + 'NAME' => $renderedNick = player_nick_render_to_html($user_row, ['player_rank' => true, 'vacancy' => true, 'birthday' => true, 'award' => true, NICK_RANK_NO_TEXT => true, ]), |
|
| 89 | 89 | 'NAME_HTML' => htmlentities($user_row['username'], ENT_QUOTES, 'UTF-8'), |
| 90 | 90 | 'IP' => $user_row['user_lastip'], |
| 91 | 91 | 'IP_MULTI' => intval($multi_ip[$user_row['user_lastip']]), |
@@ -125,7 +125,7 @@ discard block |
||
| 125 | 125 | || |
| 126 | 126 | (!empty($uni_galaxyRowPlanet['destruyed']) && CheckAbandonPlanetState($uni_galaxyRowPlanet)) |
| 127 | 127 | ) { |
| 128 | - $template->assign_block_vars('galaxyrow', ['PLANET_NUM' => $Planet,]); |
|
| 128 | + $template->assign_block_vars('galaxyrow', ['PLANET_NUM' => $Planet, ]); |
|
| 129 | 129 | continue; |
| 130 | 130 | } |
| 131 | 131 | |
@@ -242,7 +242,7 @@ discard block |
||
| 242 | 242 | 'IS_CAPITAL' => $uni_galaxyRowUser['id_planet'] == $uni_galaxyRowPlanet['id'], |
| 243 | 243 | |
| 244 | 244 | 'USER_ID' => $uni_galaxyRowUser['id'], |
| 245 | - 'USER_NAME' => $renderedNick = player_nick_render_to_html($uni_galaxyRowUser, ['icons' => true,]), |
|
| 245 | + 'USER_NAME' => $renderedNick = player_nick_render_to_html($uni_galaxyRowUser, ['icons' => true, ]), |
|
| 246 | 246 | 'USER_NAME_JS' => js_safe_string($renderedNick), |
| 247 | 247 | 'USER_RANK' => in_array($uni_galaxyRowUser['id'], $user_skip_list) ? '-' : $uni_galaxyRowUser['total_rank'], |
| 248 | 248 | 'USER_BANNED' => $uni_galaxyRowUser['banaday'], |