2 added classes/operations | |||
A | clotheshorse.ClothesHorse.is_shod() added | ||
A | room.Room.rule_only_if_shod() added |
Good job, 1 issue
was fixed.
|
1
issue
(minor)
was introduced.
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|||
1 added class/operation | |||
B | player.Player.mirror_description() added | ||
B | ↘ | C | player.Player.do_comb() got worse |
3 added classes/operations | |||
B | item.StatefulItem.apply_rules() added | ||
A | player.Player.appearance_level() added | ||
A | testitem.TestItemMethods.test_stateful_item_rules() added | ||
A | ↘ | B | item.StatefulItem.do_verb() got worse |
A | ↘ | B | player got worse |
Good job, 1 issue
was fixed.
|
|||
4 added classes/operations | |||
A | testitem.TestItemMethods.test_simple_verbable_item_with_random_result(... added | ||
A | testitem.TestItemMethods.test_simple_verbable_item() added | ||
A | item.SimpleVerbableItem.__init__() added | ||
A | item.SimpleVerbableItem.do_verb() added |
1
issue
(unknown)
was introduced.
|
1 added class/operation | |||
A | testparser.TestParserMethods.test_nop() added |
C | ↗ | A | player.Player.tick() improved |
B | ↗ | A | player improved |
27 added classes/operations | |||
A | clotheshorse.ClothesHorse.unwear() added | ||
A | container.IContainer.is_carrying_anything() added | ||
A | container added | ||
A | clotheshorse added | ||
A | verbable.IVerbable.do_verb() added | ||
A | container.Container.has() added | ||
A | container.Container.get_item_reference() added | ||
B | clotheshorse.ClothesHorse.wear() added | ||
B | container.Container.take() added | ||
A | container.IContainer.get_item_reference() added | ||
view all |
3 added classes/operations | |||
A | room.Room.rule_not_if_carrying() added | ||
A | room.Room.rule_only_if_dressed() added | ||
A | room.Room.rule_not_if_riding() added | ||
C | ↗ | A | room.Room.can_go() improved |
B | ↘ | C | room.Room.can_go() got worse |
5 added classes/operations | |||
A | utility.commalist() added | ||
A | testutility.TestUtility.setUp() added | ||
A | testutility.TestUtility.test_commalist() added | ||
A | utility added | ||
A | testutility added |
1 added class/operation | |||
A | traits.ClothesHorse.wearing_in_slot() added | ||
D | ↗ | B | traits improved |
9 added classes/operations | |||
A | traits.ClothesHorse.is_fully_clothed() added | ||
A | traits.ClothesHorse.has_top_on() added | ||
A | traits.ClothesHorse.current_bottom() added | ||
A | traits.ClothesHorse.current_top() added | ||
A | traits.ClothesHorse.has_bottom_on() added | ||
A | testplayer.TestPlayerMethods.test_basic_wearing() added | ||
A | testplayer.TestPlayerMethods.test_wearing_tops() added | ||
A | testplayer.TestPlayerMethods.test_wearing_bottoms() added | ||
B | testplayer.TestPlayerMethods.test_wearing_status() added | ||
B | ↘ | D | traits got worse |
A | ↘ | B | traits.ClothesHorse.wear() got worse |
B | ↗ | A | player.Player.do_ride() improved |
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